If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Talk:Yoshi's Story

From The Cutting Room Floor
Jump to navigation Jump to search
This is the talk page for Yoshi's Story.
  • Sign and date your posts by typing four tildes (~~~~).
  • Put new text below old text.
  • Indent replies by prefixing with a colon :
  • Add new sections with the 'Add topic' button at the top right.
  • Be polite.
  • Assume good faith.
  • Don't delete discussions.
  • Be familiar with the talk help page.

Debug Stuff

At offset 9CAF0 of Japanese game, there is a lot of debugging and C coding. Jumping to B5960 there are some features of the Debug Mode (see before the Offset too).

There is also test mode included. It presumably the Test Level plus debugging stuff.

I'm not good in Japanese, but, just some tips I think.

--Gabrielwoj 15:07, 27 May 2012 (EDT)

Looks like that first bit of text is related to audio. I see a lot of instances of "channel" and "sequence" and "bank". In US version, it starts at 0x98350. There's a list of what seem to be audio events starting at 0xAD200. If you keep going past it, there's more stuff, such as "bg_bg_rectangle_init". I'm slightly annoyed that I can't find the level names anywhere. --Peardian 16:17, 27 May 2012 (EDT)
Yes. I also didn't found. But there are some debug stuff that are called as "Level". The level names can be also numbers... We never know. --Gabrielwoj 16:32, 27 May 2012 (EDT)

File:Yoshi%27sIsland64.gif

Was this actually found in the ROM? It looks more like it was downloaded from an old website. --BMF54123 18:18, 2 June 2013 (EDT)

Registry Editor

81088E78 0000
81088E7A 0000
81088ED8 0000
81088EDA 0000

This is either for the ntsc-j or ntsc-u version. I can't remember. Z+D-Left on P2 controller to open, Z+D-Right to change page --Fkualol (talk) 00:35, 14 October 2017 (EDT)