The Henry Stickmin Collection/Unused Graphics
This is a sub-page of The Henry Stickmin Collection.
General
Menu Placeholders
Placeholders for the episode icons in the Bios and Achievements menu, with the icon for Breaking the Bank seeming the most complete. Strangely, there is no icon for Escaping the Prison. It is important to note that the placeholder icon for Completing the Mission reads ?t?, suggesting that the final name for it was not decided on at this point in time.
Bios Graphic
Shape ID: 38890 in Henry.swf
This sketch graphic is found among the bios.
Menu Transition Test Graphics?
Shape ID: 18611 & 18633 in Henry.swf
When viewed in an SWF decompiler, the cutscene for a menu transition calls these graphics; thus, they may have been related towards testing menu
Map Letters
To do: Check if Completing the Mission has equivalent letters. |
The four remastered games with maps each have unused letter associated with the map graphics, which were likely used for developing the layouts of the maps. The letters for Fleeing the Complex's map are in HenryFtC.swf, while all the others are found in Henry.swf. transitions.
Escaping the Prison
Stealing the Diamond
Infiltrating the Airship
Fleeing the Complex
Escaping the Prison
Shape IDs: 3763 & 3783 in Henry.swf
These green graphics are associated with the cutscene where Henry crawls into the air vent in the Badass Bust Out route.
Stealing the Diamond
Shape ID: 27737 in Henry.swf
This map graphic is called offscreen when the map opens.
Shape ID: 34857 in Henry.swf
This strange white graphic is associated with the cutscene in Stealing the Diamond where Henry is overhearing the guards in the Just Plain Epic route.
Shape ID: 34030 in Henry.swf
This graphic is called during the cutscene where Henry first breaks into the museum in the Intruder on a Scooter route. It may be related to the paintings.
Shape ID: 53573 in Henry.swf
This green graphic is associated with the standoff between Henry and the cops in the same route.
Completing the Mission
ElectroShok
An unused option that would have been used in Completing the Mission, complete with an animation used when the cursor hovers over it. Judging by its internal file location, it would've likely been used during the Toppat King route when Henry is under the rocket with the Government soldiers. No related sound effects have been found.
Pogchamp
Image ID: 23092 in HenryCtM.swf
An unused image depicting the Pogchamp emote (formerly) found on Twitch. This was likely used as a reference for the more stylized Pogchamp found in the Airship fail in the Revenged route in Completing the Mission.
Video Placeholders?
Four simple placeholder animations that have the "Walkthrough fail" audio for Completing the Mission; the first two are likely for the final animations used as the introductions and endings to the fail. It is unknown what the "Random" and "Line" files are for, however. The "Final" file is 1609 frames, the "Intro" file is 1053 frames, the "Random" file is 2430 frames, and the "Line" file is 1365 frames long.
Lamborghini
Image ID: 16412 in HenryCtM.swf
For some strange reason, there is a picture of a black Lamborghini found in the files for Completing the Mission. It could've been used for reference when drawing the golden Lamborghini found in the ending for the Cleaned 'Em Out ending.
Shoop da Whoop
Image ID: 3702 in HenryCtM.swf
A photo of an IRL Plaster Shoop Da Whoop made by Puffballs, which was originally shared to Newgrounds. This is actually used in during the Teleporter sequence in the Jewel Baron route of Completing the Mission, but it is only on-screen for a split second and can hardly be seen by the player.