The Henry Stickmin Collection
The Henry Stickmin Collection |
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Developer: PuffballsUnited This game has unused animations. This game has a prerelease article This game has a notes page |
To do:
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The Henry Stickmin Collection is a collection of all the Henry Stickman Stickmin games with updated graphics, plus a new entry titled Completing the Mission.
Sub-Pages
Prerelease Info |
Notes |
Changes from the Legacy Versions Basically, what animations weren't directly copied over? What text was changed? |
Unused Graphics May include real life counterparts. |
Unused Sketches Development sketches that were obviously never meant to be seen. |
Legacy Leftovers A surprising amount, to be sure. |
Unused Animations
Stealing the Diamond
Painting Get
Sprite ID: 34831 in Henry.swf
An unused graphic for collecting a painting in Stealing the Diamond. In the final, a counter on how many paintings are collected is showed instead. As such, these painting names meant for the notification go unused as well. Some are stored as graphics or text in the game's data, but not all of the 30 paintings are represented here.
pootis USS Bertha Sergeant O'Brien The Eiffel Tower The ol' B-52 Inspecting Troops
Fleeing the Complex
Truck Fail
The animation for the "Truck" fail in Fleeing the Complex actually continues beyond what the player can normally see, and it shows the truck is piloted by a soldier from the Wall! This animation also uses the unused truck animatic for the last frame. This animation is also present and unused in the original.
Completing the Mission
Walkthrough Animation
Sprite ID: 29411 in HenryCtM2.swf
Is an unused animation of Henry Stickmin rolling his eyes during the Walkthrough fail in the Toppat 4 Life route in Completing the Mission.
Off-Screen Graphics
Almost all of the scenes in the game contain leftover graphics offscreen, but these are cases where there are more than scratch details lurking beyond what the player can normally see.
Breaking the Bank
Bag
Shape ID: 48711 in Henry.swf
One of the graphics for when Henry is in the bank contains an offscreen bag graphic.
Infiltrating the Airship
Cockpit Chairs
Shape ID: 37419 in Henry.swf
The airship cockpit for the first cutscene in the Rapidly Promoted Executive/Ruthless Bounty Hunter routes has an unused design offscreen as part of the graphic. The actual used chair is loaded in as a separate shape.
Close-up
Sprite ID: 2714 in Henry.swf
The close-up shot of Henry in the same cutscene is slightly covered up by the black zoom borders. Here is the full sprite graphic.
Fleeing the Complex
Similarly, the airship cockpit cutscene (ID: 10048 in HenryFtC.swf) with Reginald has a couple of designs for the chair offscreen. They are not stored as separate sprites.
Completing the Mission
Crystal
Found in the files for the Special BROvert Ops route of Completing the Mission is an unseen crystal with a crudely drawn table on top of it.
Off-Screen Poster
The Among Us poster in the pool room has an unseen version stored above the room. The poster is stored as a separate sprite rather than being part of the room sprite.
CCC Key
Shape ID: 17522 in HenryCtM2.swf
An unused key-in-a-keyhole meant for the CCC Mobile Unit in the Toppat 4 Lyfe route. This can be seen outside the normal graphics when any of the cutscene animations are played in a decompiler.
CCC Hand
Shape ID: 17522 in HenryCtM2.swf
Like the key, this is also called offscreen for the CCC Mobile Unit but only for the Phantom fail.
Geoff Constanza
Shape ID: 38281 in Henry.swf
The bio for Geoff Constanza has a leftover graphic of the TV holder that isn't visible.
Unused Text
dillenia
This text is called during the fake fail screen for the Jetpack fail in Escaping the Prison, which was also present in the original Flash version. Dillenia is a kind of font.
Candara 26
This is called off screen during the intro animation for the "Sneak In" option in Stealing the Diamond.
Candara 35
Called off screen during the animation in the Intruder on a Scooter route where Henry is riding the scooter through the hallway. Candara is also a kind of font.
Shape IDs: 39594 & 39595 in Henry.swf
Unused bios, which seem to be for Kev Portly and Ryan Goldman respectively. These are technically graphics and aren't stored as raw text.
null
Placeholder text for the fails in Breaking the Bank. Called during an unused fail screen where this replaces the "comment" text after the fails.
not-used-f0_intro_genmono1=Henry, Glad to see you made it safely. not-used-f0_intro_genmono2=Let me introduce you to your squad.
Some unused lines meant for Completing the Mission, which are labeled as "not-used". These are found in ctm_english.txt and were meant for the intro cutscene for the Master Bounty Hunter route in Completing the Mission.
Ugh!
Text ID: 35196 in Henry.swf
This strange text is associated with the WWII Exhibit cutscene in Stealing the Diamond.
31 32
Text IDs: 35362 & 35363
For some reason, the painting counter (Sprite ID: 35364) includes text entries for up to 32 paintings when only 30 paintings are collectable.
The Henry Stickmin series
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Adobe Flash | Breaking the Bank • Escaping the Prison • Stealing the Diamond • Infiltrating the Airship • Fleeing the Complex |
Windows | The Henry Stickmin Collection |
- Pages missing developer references
- Games developed by PuffballsUnited
- Pages missing publisher references
- Games published by Innersloth
- Windows games
- Mac OS X games
- Pages missing date references
- Games released in 2020
- Games released in August
- Games released on August 7
- Games with unused animations
- Games with unused graphics
- Games with unused text
- To do
- Henry Stickmin series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with unused animations
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Games > Games by developer > Games developed by PuffballsUnited
Games > Games by platform > Mac OS X games
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Innersloth
Games > Games by release date > Games released in 2020
Games > Games by release date > Games released in August
Games > Games by release date > Games released in August > Games released on August 7
Games > Games by series > Henry Stickmin series