The Lost Vikings (SNES)
|The Lost Vikings|
Also known as: Viking no Danmeiwaku (JP)
This game has a notes page
This game has a prototype article
One of Blizzard's first original, and most fondly remembered titles, a puzzle-platformer where you must guide three Vikings with unique abilities to the end of the level.
WHERE ARE WE? KANSAS?
Unused in both the final and the proto. Appears at the very start of all the text in the ROM. It seems like a placeholder for something and is similar to the banter at the start of Level 26 (start of the "Silly" level set) in the final.
While it is possible to get a Game Over by selecting "no" when prompted to "Try Again?", the game never displays it using the internal ASCII font.
- The copyright splash screens were updated.
The title was changed to something appropriately silly for the Japanese release.
- Title screen and in-game font for western alphanumeric characters is different.
- The number of players is represented by "1" and "2" instead of "ONE" and "TWO".
- The credits, while in English, do not include the Baleog clone's "WATCH FOR THE LOST VIKINGS II". Also, the "The End" graphic has a horrible palette error because of this, loading the Baleog clone's palette instead of the proper palette.
The vowels were restored in the Japanese version, and the numbers excised. For the most part the passwords are the same, but ones that used numerals have obviously been changed.
|Level||Eng Versions||JP Version|
The Japanese version also has a level skip function, enabled by entering MOMY as a password, then pressing A + B + X + Y during gameplay. The international password, if there is one, is unknown.
|The Lost Vikings series|
|SNES||The Lost Vikings (Prototype) • Lost Vikings 2|
|Genesis||The Lost Vikings|
|PlayStation||Norse by Norsewest: The Return of the Lost Vikings|
|Game Boy Advance||The Lost Vikings|