The Quiet Man
The Quiet Man |
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Developer: Human Head Studios This game has unused cinematics. |
The Quiet Man is a brawler for PS4 and Windows. Brought to you by the localization producer of Rune Factory 3 and the developer of Rune, it launched with only a muffled audio track, the full audio only being released a week later as a new game+ option. It has been widely criticized for its strange portrayal of a deaf protagonist, and of people of color, as well as for a general lack of quality.
Contents
- 1 Unused Video
- 1.1 Scene_34_CarParkour.bk2
- 1.2 Scene_34_Laundry_Enter.bk2
- 1.3 Scene_34_Laundry_Combat.bk2
- 1.4 S41.bk2
- 1.5 Scene_41_Junkyard_Combat_Wave2.bk2
- 1.6 Scene_43_To_Sol_Clubhouse.bk2
- 1.7 53_EscapeAndWatch_Robert.bk2
- 1.8 Scene_47_ClimbSolFireExcape.bk2
- 1.9 Scene_51_SecondFloorCombat_Start.bk2
- 1.10 Scene_51_UpperTranstion_ToFloor1.bk2
- 1.11 Scene_64_IsaacSubway_Exit.bk2
- 1.12 Scene_65_ClimbScaffolding.bk2
- 1.13 Scene_66_IsaacSeenOnDeck_A.bk2
- 1.14 Scene_66_IsaacSeenOnDeck_B.bk2
- 1.15 Scene_69_IsaacPenthouseCombatIntro.bk2
- 1.16 Scene70_BG_4K.bk2
- 1.17 Scene_96_WaitingRoomCombat_Start.bk2
- 1.18 Scene_98_WaitingRoom_ToRoof.bk2
- 1.19 Scene_107A_QM_Mask.bk2
- 1.20 Scene_107A_RobertCombat_Mid.bk2
- 1.21 RobertSpeechFlashbacks.bk2
- 1.22 HoneyItsOkay.bk2
- 1.23 107_audio_version_test.avi and 107_audio_version_test_muffled.avi
Unused Video
Scene_34_CarParkour.bk2
An extremely high quality backflip over a car, intended to be used before the laundromat scene.
Scene_34_Laundry_Enter.bk2
A rough early version of the shot of Dane chasing after the van and entering the laundromat.
Scene_34_Laundry_Combat.bk2
A shot of Dane entering the laundromat. The filename implies there might have been a fight in the laundromat planned, replaced in the released version with Dane doing a gymnastics maneuver off of a bald man's head.
S41.bk2
An early, unfinished version of a cutscene. Oddly, the police lights are sparking.
Scene_41_Junkyard_Combat_Wave2.bk2
An unused enemy arrival animation. Notably, a character is seen using a ladder, which never occurs in the released version.
Scene_43_To_Sol_Clubhouse.bk2
Unused interstitial animation between scenes. Another ladder here.
53_EscapeAndWatch_Robert.bk2
An unfinished version of a cutscene with a few extra shots that would have explained how Dane escaped the police raid and found Robert. The reason for their removal is unclear.
Scene_47_ClimbSolFireExcape.bk2
A shot of Dane grabbing a ladder.
Scene_51_SecondFloorCombat_Start.bk2
An unfinished combat intro.
Scene_51_UpperTranstion_ToFloor1.bk2
Dane opens a scary door.
Scene_64_IsaacSubway_Exit.bk2
A shot of Dane leaving a subway station as the train departs.
Scene_65_ClimbScaffolding.bk2
A shot of Dane failing to grab a ladder.
Scene_66_IsaacSeenOnDeck_A.bk2
An unfinished clip of Dane spotting a person wearing Isaac's jacket, presumably a placeholder model.
Scene_66_IsaacSeenOnDeck_B.bk2
Dane finishes looking at Isaac and jumps down from his wooden brooding perch.
Scene_69_IsaacPenthouseCombatIntro.bk2
A rough looking version of the cutscene before the Isaac fight.
Scene70_BG_4K.bk2
A clip of Lala composited onto a city background, used to generate the "shattering glass" effect after the Isaac fight.
Scene_96_WaitingRoomCombat_Start.bk2
An intro to the interstitial 'waiting room' fight before the final arena.
Scene_98_WaitingRoom_ToRoof.bk2
Outro to the 'waiting room' fight.
Scene_107A_QM_Mask.bk2
An unfinished version of the 'final clash' scene, presumably used to produce the final edited version.
Scene_107A_RobertCombat_Mid.bk2
Animation tests(?) featuring Dane and Robert.
RobertSpeechFlashbacks.bk2
A montage with Robert's fight dialog played over top. The only file with dialog included pre-patch, and it's some of the last lines spoken in the game.
HoneyItsOkay.bk2
A clip of Lorraine's actor (who also played Lala) saying "Honey, it's okay." in front of a bluescreen. Used for the with-sound ending cutscene.
107_audio_version_test.avi and 107_audio_version_test_muffled.avi
Two identical files with no audio tracks. An early version of the extended ending cutscene that would be used for the with-audio ending. Has some of the effects from the final version, differentiating it from Scene_107A_QM_Mask.bk2 - the eye glass cracking with the punch is included, but Dane's injury and the dramatic zoom on the eyepiece are not.
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- Games developed by Human Head Studios
- Pages missing publisher references
- Games published by Square Enix
- Windows games
- PlayStation 4 games
- Pages missing date references
- Games released in 2018
- Games released in November
- Games released on November 1
- Games with unused cinematics
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Games > Games by publisher > Games published by Square Enix
Games > Games by release date > Games released in 2018
Games > Games by release date > Games released in November
Games > Games by release date > Games released in November > Games released on November 1