The Simpsons Game (PlayStation 3, Xbox 360)/Unused Text
This is a sub-page of The Simpsons Game (PlayStation 3, Xbox 360).
Contents
Menus and Prompts
An option to play the game without saving from the save select menu. The game will always auto save, unless you don't select a storage device in the Xbox 360 version.
String ID | String Label | String |
---|---|---|
B7C97ED2 | FE_Button_ContinueNoSave | [RDLeft] |
A4BC3F3F | FE_Button_ContinueNoSaveText | Continue Without Saving |
An option to change your character skin from the bus stop menu. You can only change your character skin inside the Simpson's house.
String ID | String Label | String |
---|---|---|
BD66A1B1 | FE_BStop_Change_Skin | Change Character Skin\n |
An option for player 2 to select a character from the bus stop menu. While 2 players in Springfield is disabled, if you edit simpsons_gameflow.lua to allow for 2 players, this string goes used.
String ID | String Label | String |
---|---|---|
35FFF876 | FE_BStop_Player2 | Player 2 |
Strings for completing and failing a Time Challenge.
String ID | String Label | String |
---|---|---|
24920052 | FE_ChallengeMode_Complete | Time Challenge Complete! |
D08132D6 | FE_ChallengeMode_Failed | Time Challenge Failed |
An option to save the game from the pause menu.
String ID | String Label | String |
---|---|---|
B52EDBD4 | FE_Save_Game | Save Game |
D15D855D | FE_Save_game_query | Are you sure you want to overwrite %1 on storage device %2? |
Strings for a Save Menu on the pause screen. Likely for either being associated with the Save Game string for the pause menu, or loading a different save file for the pause screen.
String ID | String Label | String |
---|---|---|
260776D7 | FE_Save_MenuTitle | Save Menu |
D33DA7E5 | FE_Pause_SaveMenu | Save Menu |
An option for a Extras menu on the main menu. An extras option is present in the Old-Gen version, which shows the Cliches, Movies and Credits.
String ID | String Label | String |
---|---|---|
9E3C9969 | MENU_MAIN_EXTRAS | Extras |
An option for some sort of multiplayer versus mode on the main menu.
String ID | String Label | String |
---|---|---|
B0287474 | MENU_MAIN_VERSUS | Versus |
An option for a Stats option on the extras menu, which likely was intended to display player progress and score.
String ID | String Label | String |
---|---|---|
2F9B24C3 | MENU_EXTRAS_STATS | Stats |
87343A0C | FE_MenuText_Stats | Stats |
Strings for earlier versions of the game types for the episodes, which calls the Time Challenges "Special Challenges".
String ID | String Label | String |
---|---|---|
7AC29D84 | MENU_GAMETYPE_STORY_REPLAY | Story Replay |
E11EF76A | MENU_GAMETYPE_SPECIAL_CHALLENGE | Special Challenge |
A String for an earlier version of the "Episodes & Challenges" strings.
String ID | String Label | String |
---|---|---|
EE42CD5E | MENU_MAIN_EPISODES | Episodes |
Strings for Beginning and Continuing the Story Mode, In-game "FE_Continue" is always used wheter you've finished the story mode or not.
String ID | String Label | String |
---|---|---|
6E046DF9 | MENU_MAIN_BEGIN_STORY | Begin Story |
02304763 | MENU_MAIN_CONTINUE_STORY | Continue Story |
Strings for a Profile option on the main menu, which is likely an earlier version of the save select menu.
String ID | String Label | String |
---|---|---|
9B2C5990 | MENU_MAIN_PROFILES | Profiles |
4A41D781 | MENU_PROFILE_DELETE | Delete Profile |
02DE20DC | MENU_PROFILE_LOAD | Load Profile |
8E2C5E2A | MENU_PROFILE_NEW | New_Profile |
Strings for an option selecting either 1 or 2 players. In-game, by default 1 players is always on until the second player drops in the game.
String ID | String Label | String |
---|---|---|
A7105548 | MENU_PLAYER_ONE | Single Player |
A98FA50E | MENU_PLAYER_TWO | Two Player |
Earlier variants for the Menu Frontend strings.
String ID | String Label | String |
---|---|---|
FDB5AE6A | MENU_CONFIRMATION_AREYOUSURE | Are you sure? |
06173E4B | MENU_CONFIRMATION_NO | No |
C363FCFD | MENU_CONFIRMATION_YES | Yes |
C0133ABE | MENU_EXTRAS_CREDITS | Credits |
9ABF8978 | MENU_MAIN_OPTIONS | Options |
A String for loading a game save, likely meant to replace the strings "FE_Select_text" and "FE_Select_button" at the save selection menu.
String ID | String Label | String |
---|---|---|
32C0706B | FE_Load_Game | Load Game |
Earlier versions of the "FE_Upgrade_PowerMeter_1" and "FE_Upgrade_PowerMeter_2" strings.
String ID | String Label | String |
---|---|---|
873509E4 | FE_PowerMeter | Congratulations, the family's power meters have increased! |
A98FA50E | MENU_PLAYER_TWO | Congratulations, the family's power meters now have infinite power! |
Episodes
The Land of Chocolate
A string that references a cut attack, where every character would be able to do a jump kick which would break enemy blocks. What interesting is that this attack appears in the Old-Gen and DS versions.
String ID | String Label | String |
---|---|---|
FAB9F8CA | LOC_jumpkick_tutorial | Press [RDDown], [RDLeft] to perform a Jump Kick. |
a tutorial text string that references removed mechanic where Homer would originally have to manually pick up food by pressing the Y button, instead of collecting it automatically.
String ID | String Label | String |
---|---|---|
A40493BF | tutorial_eat_white_head_LOC | Press [RDUp] to eat the White Rabbit's head |
An alternate version of the "tutorial_become_homerball_LOC" string.
String ID | String Label | String |
---|---|---|
EA2A5E75 | homerball_hint_LOC | Remember: Press [RSBottom] to Transform! |
Unused hint strings.
String ID | String Label | String |
---|---|---|
6FF8384F | hint_one_LOC | Follow the White Rabbit |
0D9A0215 | hint_two_LOC | Remember: Press [RDDown] to Jump. Press [RDDown] again to perform a Double Jump. |
A string explaining the power combo attack, which a similar string (tutorial_powercombo_LOC) is in Bartman Begins instead of The Land of Chocolate.
String ID | String Label | String |
---|---|---|
172DA3AE | LOC_combo_tutorial | Press [RDLeft], [RDLeft], [RDUp] to perform a Power Combo. |
A string giving a hint to press the button to rise the ice cream cookie platforms.
String ID | String Label | String |
---|---|---|
86DF6578 | push_button_LOC | Press [RDUp] to Press Button |
An unused tutorial string explaining Homerball.
String ID | String Label | String |
---|---|---|
0E2A1068 | tutorial_four_LOC | When in Homerball Press [RDLeft] to Dash |
Springfield
a tutorial text string that references removed mechanic where Homer would originally have to manually pick up food by pressing the B button, instead of collecting it automatically.
String ID | String Label | String |
---|---|---|
ED4EB6E9 | SPR_hbt_eat | Use the vending machine, then press [RDRight] as Homer to eat Food and increase your power meter |
A text string that would of likely appeared when completing the Homerball tutorial.
String ID | String Label | String |
---|---|---|
093708B5 | spr_hub_activity_complete | Activity Completed! |
Unused objective text strings, likely earlier versions of "spr_obj_homerball", "spr_obj_logging" and "spr_obj_frink"
String ID | String Label | String |
---|---|---|
5C82C14A | spr_hbt_objective | Complete the Homer Ball tutorial |
1FCC35EA | spr_hug_objective | Go to the Auntie Nature logging factory |
8313F3BD | spr_frinks_objective | Find Professor Frink |
Bartman Begins
Strings that reference a removed mechanic where Bart's collected ammo would have its own separate counter, instead of being tied to his power meter and the ammo would have enhanced range and damage.
String ID | String Label | String |
---|---|---|
F32042A6 | tutorial_six_BRT | Bart's special Ammo shoots farther and does more damage than normal ammo |
6136C9C1 | tutorial_fifteen_brt | Remember: Special Ammo can target far away objects |
A string that references the cut lever in the Planetarium, which can be seen in the Old-Gen version.
String ID | String Label | String |
---|---|---|
5D7F962B | tutorial_seventeen_brt | Look for hidden switches |
Unused tutorial strings.
String ID | String Label | String | Notes |
---|---|---|---|
67C69A31 | tutorial_brt_diorama | Shoot targets to frighten Kearney through the dioramas. | |
44C76D01 | tutorial_brt_poleclimb | The Simpsons can climb poles. Jump into poles to grab hold. | |
B7A620ED | tutorial_brt_trex | Use Homer to keep the T-Rex head lowered down. | |
A31F13A5 | tutorial_eighteen_brt | Remember: Use your Buddy to Solve Puzzles | |
825CB593 | tutorial_eight_BRT | Bart jumps higher and further than the other characters. | |
6136C9C1 | tutorial_eleven_brt | Remember: Press and Hold [RSBottom] while in Air to Bart Cape | |
098F82E6 | tutorial_fourteen_brt | Remember: Jump, then press and hold [RSBottom] while in the air to open Bart Cape | |
0E94F158 | tutorial_nine_brt | Remember: Press [RDRight] to bring out Bart's Sling Shot | |
33F2EE71 | tutorial_seven_BRT | Bart can transform into RoboBart to Shoot through glass! | |
C95DF621 | tutorial_ten_brt | Remember: Switch to Homer to Help Bart Climb Higher | |
A2D2CFDD | tutorial_thirteen_brt | Your buddy is Currently Coming to You | |
3446B0A2 | tutorial_three_BRT | Press and hold [RSBottom] while in the Air to open Bart Cape |
Strings for completing and failing the Time Challenge.
String ID | String Label | String |
---|---|---|
649EA142 | brt_mode_timed_complete | Time challenge completed |
DDEB4BC6 | brt_mode_timed_failed | Time challenge failed |
Around the World in 80 Bites
Strings for the HUD, likely a leftover from an earlier demo of the game.
String ID | String Label | String |
---|---|---|
95735B3E | hud_germany_open | Germany is now open |
0A386FC2 | hud_start_EB | Destroy the Super Burger to win the contest! |
55961C23 | hud_taco_eaten | Super Taco eaten! |
Strings for Goals for the level, also likely a leftover from an earlier demo.
String ID | String Label | String |
---|---|---|
5EAB2130 | eightybites_goal1 | Eat the Super Meatball |
5EAB2131 | eightybites_goal2 | Eat the Super Taco |
5EAB2132 | eightybites_goal3 | Eat the Super Burger to win the contest! |
5EAB2134 | eightybites_goal5 | Completed 80 Bites |
A string refrencing a cut mechanic where Homer’s food would fill a "calorie meter" instead of his power meter, which would be used for the Homerball and Gummi Homer abilities. This feature is still present in the Old-Gen version.
String ID | String Label | String |
---|---|---|
519FE9D7 | tutorial_one_EB | Eat food to gain calories |
A string that gives a tutorial to destroy the takeout box on the china wall. Only Bart is normally able to reach the Takeout Box and even if you get Homer to the Takeout Box, you can't Dash into it.
String ID | String Label | String |
---|---|---|
F5114E91 | tutorial_two_EB | User Homerball Dash to destroy the Takeout Box |
Mob Rules
A string that gives a tutorial of collecting power for Marge, referring to her early power items, "Pacifiers," instead of "Batteries."
String ID | String Label | String |
---|---|---|
CFB08E24 | tutorial_MOB_powermeter | Collect Pacifiers and power to fill Marge's power meter. |
Shadow of the Colossal Donut
An unused tutorial text string.
String ID | String Label | String |
---|---|---|
2811F934 | tutorial_scd_hatch | Target the hatches on Lard Lad's backside. |
Grand Theft Scratchy
Unused objectives, likely earlier versions of "gts_objective_1" and "gts_objective_2".
String ID | String Label | String |
---|---|---|
9DCAD1F9 | gts_objective_8 | Clean up 7 buildings |
9DCAD1FA | gts_objective_9 | Clean up 8 structures |
Unused tutorial text strings.
String ID | String Label | String | Notes |
---|---|---|---|
1D9900D1 | tutorial_gts_batteries | Find the elevator batteries. | |
1F61E079 | tutorial_gts_convert | Use Marge's mob to convert buildings. | |
87E15B33 | tutorial_gts_mobmembers | When you convert a building, you get more mob members. | Referencing a cut mechanic where converting pimped house would spawn out mob members, which is used in the Old-Gen version. |
Medal of Homer
A string intended to play after reaching the french village. This string is fully used in the E3 Demo.
String ID | String Label | String |
---|---|---|
03034459 | FE_MOH_Collect_Flags | Collect the Flags |
Five Characters in Search of an Author
An unused tutorial text string.
String ID | String Label | String |
---|---|---|
66D139A2 | tutorial_rwc_balcony | Find Matt Groening and close off his balconies. |
Cutscene Names
These appear in the videos menu in the Old-gen release because they're pre-rendered, but not in this version.
String ID | String Label | String |
---|---|---|
4E9A8E14 | FE_FMV_04 | The Bullies Scheme |
4E9B8E50 | FE_FMV_11 | Quimby Unbribed |
4E9C8E93 | FE_FMV_25 | Take Zat, Frenchies! |
4E9D8ECF | FE_FMV_32 | The Creator |
Subtitles
Several subtitles meant for cutscenes that go unused. Many of them simply describe the sounds, and some of which can still be seen used in the Old-gen version.
- The Land of Chocolate
String ID | String Label | String |
---|---|---|
CDDAD59B | homr_igc_0006031 | (SNORING, LOW KEY SLEEPING) |
CDDAD59C | homr_igc_0006032 | (CHOCOLATE BALL EATING NOISE) |
CDDAD59D | homr_igc_0006033 | (LAMP EATING NOISE) |
CDDAD59E | homr_igc_0006034 | (DOG EATINGNOISE) |
- Bartman Begins
String ID | String Label | String | Notes |
---|---|---|---|
EA961658 | bart_igc_0006831 | Wow...this is what it was like fifty years ago. | Intended to be said after Dolph taunts Bart. |
- Around the World in 80 Bites
String ID | String Label | String |
---|---|---|
CDD7D50E | homr_igc_000600a | (CHOMP) |
CDD7D50F | homr_igc_000600b | (MANIC CHOMPING) |
- Lisa the Tree Hugger
String ID | String Label | String |
---|---|---|
1006254B | carl_igc_0006002 | (SCREAMS) |
- Mob Rules
String ID | String Label | String |
---|---|---|
860F9B70 | marg_igc_0005fed | (MMMM, SMOOCH) |
25F800F3 | lisa_igc_0005fee | (GRRR) |
- Enter the Cheatrix
String ID | String Label | String | Notes |
---|---|---|---|
AE50197E | lisa_igc_00030ba | (CREEPED-OUT NOISE) | Said by Bart and Lisa. Bart's subtitle is used. |
- The Day of the Dolphin
String ID | String Label | String | Notes |
---|---|---|---|
AE531A0D | lisa_igc_00030e3 | Huh? | Said by Bart and Lisa. Bart's subtitle is used. |
AE531A10 | lisa_igc_00030e6 | (HUGE CORNY LAUGHS) | Said by Bart, Lisa, and Captain McCallister. Bart's subtitle is used. |
F9208DE5 | mccl_igc_00030e7 | (HUGE CORNY LAUGHS) | |
A0C72735 | kang_igc_0005ffd | (CHOMPING, EATING) | |
9BFFAC04 | kdos_igc_0005ffe | (CHOMPING, EATING) |
- Invaders of the Yokel-Snatchers
String ID | String Label | String | Notes |
---|---|---|---|
089F2E5E | clet_igc_0005fec | (GROANING) | |
42766F60 | homr_igc_00030cc | (SCREAMS) | Said by Bart and Homer. Bart's subtitle is used. |
5AE31C85 | sbob_igc_00030d3 | (SHUDDERS, THEN PASSES OUT) | |
B360A3A4 | kdos_igc_00067e4 | (LAUGHS) | Said by Kang and Kodos. Kang's subtitle is used. |
B8281ED7 | kang_igc_00067e5 | (GRUNT) |
- Bargain Bin
String ID | String Label | String |
---|---|---|
2544E43B | lisa_igc_0005e09 | (OOHING AND AHHING) |
- NeverQuest
String ID | String Label | String |
---|---|---|
BA1D5695 | homr_igc_0005fef | (KISSING NOISES) |
86109B7B | marg_igc_0005ff0 | (KISSING NOISES) |
- Medal of Homer
String ID | String Label | String | Notes |
---|---|---|---|
AF44EB24 | fr02_igc_0003156 | Oui, monsieur, may I 'ave another?! Ahhh! | Alternate subtitle variant of an existing line without the "Ahhh!" |
942D60D9 | frwm_igc_0003157 | Ahh Ahh Yah Ya Ohh, We are finished! | Intended to be said right before Homer starts making fun of them. |
5B913843 | bart_igc_000315b | Yes, Sergeant Simpson. | Said by Homer, Bart, and Pvt. Burns. Homer's subtitle is used. |
F5CFEF98 | bugi_igc_000315c | Yes, Sergeant Simpson. |
- Big Super Happy Fun Fun Game
String ID | String Label | String |
---|---|---|
3D59F8D7 | lisa_igc_00067e9 | Ya! |
D17F4EA0 | homr_igc_00067ea | Woo-hoo! |
3DA4FBF6 | lisa_igc_000682d | Yeah! |
D1CA5198 | homr_igc_000682e | Woo-hoo! |
3DA5FC0A | lisa_igc_0006839 | Yeah! |
D1CB51D3 | homr_igc_000683a | Woo-hoo! |
D97C60CC | sprk_igc_0006049 | (GROAN) |
- Five Characters in Search of an Author
String ID | String Label | String | Notes |
---|---|---|---|
81B9648F | mar8_igc_0003133 | There is one place you can go -- the mansion of... the creator! He created all of these worlds. Maybe he can end this pointless cycle of destruction. | Alternate subtitle variant of an existing line. |
5BBE4324 | bart_igc_00031b0 | (GIGGLING) | Said by Homer and Bart. Homer's subtitle is used. |
9B326B81 | bend_igc_000683b | (attacking voc react) | |
CDE95239 | zoid_igc_000683c | (attacking voc react) | |
E56D3A0B | gron_igc_000603c | (GROANING) | |
E6A59A83 | bart_igc_000603d | (GRUNTING) | |
CDDAD5CF | homr_igc_000603e | (GRUNTING) | |
E56D3A0E | gron_igc_000603f | (GROANING) | |
42F37EA4 | homr_igc_00031be | Yes, ma'am. | Said by Bart and Homer. Bart's subtitle is used. |
0EE6C38E | marg_igc_00031c3 | (ANGRY MURMURS) | Said by Homer, Marge, and Bart. Homer's subtitle is used. |
5BBF4367 | bart_igc_00031c4 | (ANGRY MURMURS) | |
0EE6C393 | marg_igc_00031c8 | Video game engine self-destruct button! | Said by Homer, Marge, Bart, and Lisa. Homer's subtitle is used. |
5BBF436C | bart_igc_00031c9 | Video game engine self-destruct button! | |
AECF293E | lisa_igc_00031ca | Video game engine self-destruct button! |
- Game Over
String ID | String Label | String |
---|---|---|
BCAD2194 | shak_igc_0006840 | (SCREAMS) |
Unsorted
String ID | String Label | String |
---|---|---|
2756BF2E | marg_igc_0003c42 | (WHISTLING) |
B772FC13 | homr_igc_0005a15 | (BURPS) |
B772FC14 | homr_igc_0005a16 | (BITES) |
D03DC0CA | bart_igc_0005a17 | (GASPS) |
836540F3 | marg_igc_0005a18 | (GASPS) |
B772FC17 | homr_igc_0005a19 | (GASPS) |
83155402 | grmp_igc_0005a1b | (LAUGHS) |
CDD8D521 | homr_igc_0006015 | (UNGGH) |
CDD8D522 | homr_igc_0006016 | (UNGGH) |
39B37F82 | lisa_igc_0006017 | (UNGGH) |
CDD8D54D | homr_igc_000601a | (AHHHHH) |
73572462 | krny_igc_0006021 | (GRUNTING) |
E6A49A17 | bart_igc_0006027 | (UMMPH) |
E6A49A46 | bart_igc_000602f | (GRRR, HRMPPH) |
E6A59A4F | bart_igc_0006030 | (EFFORT GRUNT) |
D4ADA954 | todf_igc_0006039 | (SCREAM) |
E6A69A90 | bart_igc_0006042 | (WHOA) |
39B6803B | lisa_igc_0006043 | (WHOA) |
99CE1ABA | marg_igc_0006044 | (WHOA) |
39B68069 | lisa_igc_000604a | (MEDITATING HUM) |
E6A79AD3 | bart_igc_0006056 | (LAUGHS) |
Downloadable Content
String ID | String Label | String |
---|---|---|
77F646EC | FE_dlc_unavailable | The downloaded content is not available. |
7FE0B00D | TCR_DLC_CORRUPT | The downloadable content %1 is corrupt and cannot be used. Re-download the downloadable content to re-enable %1. |
A11CE082 | TCR_DLC_INUSE | An in-use Xbox 360 Memory Unit with The Simpsons¬ Game downloadable content was removed, the game is unable to continue. |
44C8031C | TCR_DLC_WARNING | Removing an in-use Xbox 360 Memory Unit with The Simpsons¬ Game downloadable content can result in the loss of unsaved progress. |
85EABA10 | TCR_DLC_RESCAN | A Xbox 360 Memory Unit has been inserted. Do you wish to scan for The Simpsons¬ Game downloadable content? This will result in the loss of unsaved progress. |
9BAFF0EE | TCR_LOAD_UNUSABLE | %1 is missing dependent content package(s) and cannot be used.\nRe-download the content package(s) to re-enable %1 |
Test Levels
String ID | String Label | String |
---|---|---|
D62907DC | FE_Episode_wb_audio_tagging | WB Audio Tagging |
6E54EB1A | FE_Episode_wb_characters | WB Characters |
B4C010D9 | FE_Episode_wb_chatter | WB Chatter |
C2FACFAC | FE_Episode_wb_gymnasium | WB Gymnasium |
7C84B5D0 | FE_Episode_wb_hog | WB Hand of God |
7EFB0350 | FE_Episode_wb_mob | WB Mob |
Demo Leftovers
Some of the strings have some changes between platforms.
String ID | String Label | String (PlayStation 3) | String (Xbox 360) |
---|---|---|---|
D7F16CED | Demo_burp | As Homer, press [RDRight] to burp and stun enemies. Press and hold [RDRight] to perform a Power Burp. | As Homer, press [RDRight] to burp and stun enemies. Hold [RDRight] to perform a Power Burp. |
A32AFB60 | DEMO_EXIT_GAME_QUERY | Are you sure you want to quit the game? You will lose all game progress if you continue. | |
F1EB4116 | Demo_homerball | As Homer Ball, break objects with a Burst ([RDLeft]) or a Slam ([RDDown], [RDLeft]). | |
8B5F6856 | demo_intohomerball | As Homer, press [RSBottom] to become Homer Ball. | As Homer, pull [RSBottom] to become Homer Ball. |
33866729 | Demo_power | Some abilities cost power. Collect small items to fill the Simpsons' power meters. | |
EA65B9E1 | demo_slam | Jump ([RDDown]) and press [RDLeft] to do a Homer Ball Slam. | |
B8F63C07 | Demo_slingshot | As Bart, press [RDRight] to fire Bart's slingshot. Press and hold [RDRight] to perfom a Power Shot. | As Bart, press [RDRight] to fire Bart's slingshot. Hold [RDRight] to perfom a Power Shot. |
F318F9B0 | Demo_switch | Press [LDLeft] to switch characters (in single-player games). | |
2C4B0B0A | Demo_updraft | As Bart, press [RDDown] to jump and press and hold [RSBottom] to ride updrafts. | As Bart, press [RDDown] to jump and pull and hold [RSBottom] to ride updrafts. |
68318075 | FE_Demo_1 | Hey, Hey\n Kids! | |
68318076 | FE_Demo_2 | Is your body still all a-tingle from the demo? Think what the whole game will do for you! It's packed with all of these exciting features:\n\n | |
68318077 | FE_Demo_3 | 16 parody-packed episodes that deliver the all-time greatest games and game moments ever.\n\n | |
68318078 | FE_Demo_4 | An original story crafted by the writers of the show and movie-trust me, these guys know funny!\n\n | |
68318079 | FE_Demo_5 | Explore Springfield to find hundreds of collectibles and interact with more than 170 characters - even the losers!\n\n | |
6831807A | FE_Demo_6 | Play as Homer, Bart, Lisa, Marge, and even Maggie, each with unique powers. Wait, no Krusty? Who do I have to bribe in this town to get some respect?!\n\n | |
6831807B | FE_Demo_7 | Ehhggh. Anyway, it still gets the Krusty Brand Seal of Approval. So go hit up your parents for some dough and buy a couple. Tell 'em Krusty said it's OK. | |
AEA3EF08 | FE_DEMO_controller_01 | Target Lock | |
AEA3EF09 | FE_DEMO_controller_02 | Attack | |
AEA3EF0A | FE_DEMO_controller_03 | Use | |
AEA3EF0B | FE_DEMO_controller_04 | Homer Ball | |
AEA3EF0C | FE_DEMO_controller_05 | Bart Cape | |
AEA3EF0D | FE_DEMO_controller_06 | Slingshot | |
AEA3EF0E | FE_DEMO_controller_07 | Burp | |
AEA3EF0F | FE_DEMO_controller_08 | Hold | |
AEA3EF10 | FE_DEMO_controller_09 | To Charge Up a Power Attack | |
AEA4EF46 | FE_DEMO_controller_10 | Jump / Double Jump | |
AEA4EF47 | FE_DEMO_controller_11 | Objectives | |
AEA4EF48 | FE_DEMO_controller_12 | Switch Character | |
AEA4EF49 | FE_DEMO_controller_13 | Press | Tap |
AEA4EF4A | FE_DEMO_controller_14 | Move | |
AEA4EF4B | FE_DEMO_controller_15 | Camera | |
D24F800E | FE_Demo_legal_PS3 | This demo is intended for promotional purposes only, and may not be sold or rented. | |
70C31874 | FE_MenuText_ExitDemo | Exit Demo | |
D0848649 | FE_Title_DemoMenu | Demo Menu |
Early Names
Level Names
At some point in development, the episode names were changed to what they are now. The old names still remain in the code and file/folder names.
Early Name | Final Name |
---|---|
The Treehugger | Lisa The Tree Hugger |
Cheater Cheater | Enter the Cheatrix |
Day of the Dolphins | The Day of the Dolphin |
The Day Springfield Stood Still | Invasion of the Yokel-Snatchers |
Gamehub | Game Engine |
Rhymes with Complaining | Five Characters in Search of an Author |
Meet Thy Player | Game Over |
SPR_HUB | Springfield |
Movie Names
simpsons_gameflow.lua has several NewMovie() function calls and the first argument it requires is movieName, which has early/placeholder movie names passed to it.
Early Name | Final Name |
---|---|
Homer's Dream | Chocolate, Half Price |
Homer Explodes | Damn You, Reality! |
gam_igc01 | The Game Manual |
Principal Skinner confesses | Skinner Confesses |
80 Bites Intro | The Eating Contest |
Homer wins | You Blew It Up! |
Lisa decides to do something | I Have Super Powers? |
Factory is blown up | Out of a Job |
Mayor Quimby declares GTS day | Gimme Your Ride, Jerk! |
gam_igc02 | Alien Invasion |
Lisa and Bart find themselves in the Game Engine | Professor Frink? |
Frink helps Bart and Lisa exit back to Springfield | Frink's Bride |
Free McAllister | Snouts and Blowholes |
Snorky is defeated | Eggrolls! Revenge! |
Set up objective | Lard Lad |
Lard Lad is defeated | Eat Fist, Lard Crotch! |
Aliens attack citizens | A Yokel Is Abducted |
Sideshow Bob | Sideshow Bob?! |
Homer and Bart go back into the game engine | Cheating |
gam_igc05 | Find the Key Cards |
Intro to Hobbit town | My Ears Are Pointy |
Homer grabs the shards | My Precious! |
Marge and Lisa enter GTS Game | Cats and Mice |
Hot Coffee, Hillary Clinton | Video Game Violence |
Retrieval of shard key, Normandy Invasion | Victory |
Mr. Dirt Intro | The Realm of Mr. Dirt |
Giant washing machine cleans everything | Mr. Sparkle Has Risen |
Opening mansion gate | The Mansion Gates |
Confronting Groening | So Long, Suckers! |
Praying | A Stairway To Heaven |
gam_igc07 | Confronting God |
Powerup Stats
In simpsons_scores.lua there is text that's intended to track the number of Powerups each character collects throughout the game. This was likely meant for the scrapped "Stats" option for the Extras menu, which has text strings for it in the E3 build.
--Powerup score score = sk:CreateScore("SCORE_TOTAL_ROBOBART_COLLECTED", 0) score:SetStorage("session") score:AddDifferenceWatcher("SCORE_TOTAL_POWERUPS_COLLECTED") score:SetBounds(0, 2) score = sk:CreateScore("SCORE_TOTAL_CLOBBERGIRL_COLLECTED", 0) score:SetStorage("session") score:AddDifferenceWatcher("SCORE_TOTAL_POWERUPS_COLLECTED") score:SetBounds(0, 2) score = sk:CreateScore("SCORE_TOTAL_HOTHOMER_COLLECTED", 0) score:SetStorage("session") score:AddDifferenceWatcher("SCORE_TOTAL_POWERUPS_COLLECTED") score:SetBounds(0, 2) score = sk:CreateScore("SCORE_TOTAL_MARGECOP_COLLECTED", 0) score:SetStorage("session") score:AddDifferenceWatcher("SCORE_TOTAL_POWERUPS_COLLECTED") score:SetBounds(0, 2) score = sk:CreateScore("SCORE_TOTAL_POWERUPS_COLLECTED", 0) score:SetStorage("session")
Developer Credits
In simpsons_gameflow.lua, simpsons_gameflow_helpers.lua and simpsons_scores.lua there are copyright, author and usage messages.
- simpsons_gameflow.lua
--/////////////////////////////////////////////////////////////////////////////// --/// \file simpsons_gameflow_helpers.h --/// \brief Simpsons Gameflow --/// --/// Builds the Gameflow Structure for the Simpsons --/// --/// \par Copyright: --/// (c) 2006 - Electronic Arts Inc. --/// \author --/// Kaye Mason --/// \date --/// 12/12/06 --/////////////////////////////////////////////////////////////////////////////// --Syntax notes: --Create a Game First. --Create Episodes. --Create Movies for episodes. --Create Maps for episodes. --Create Game modes for Episodes. --Attach Maps to Modes. --Attach Movies to Modes. --NB: Requires simpsons_gamelfow_helpers.lua to be loaded first.
- simpsons_gameflow_helpers.lua
--/////////////////////////////////////////////////////////////////////////////// --/// \file simpsons_gameflow_helpers.h --/// \brief Simpsons Gameflow Helpers --/// --/// Contains Wrapper functions to assist in building the gameflow model --/// --/// \par Copyright: --/// (c) 2006 - Electronic Arts Inc. --/// \author --/// Kaye Mason --/// \date --/// 12/12/06 --///////////////////////////////////////////////////////////////////////////////
- simpsons_scores.lua
--About the ScoreKeeper: The Score Keeper system is a flexible and data driven way to store scores. --It supports basic scores, which store values, as well as Score Events (collections of operations that --may be issued as one) and Score Watchers (which trigger actions based on the values of scores). --The syntax of this document is described in the function SetupTestScores. --When using this document, please add your scores to the appropriate epsiode function. If you are unsure --where to attach scores, please see Tom Wilson (tmwilson@ea.com) or Brad McKee (bmckee@ea.com). This will --help keep the document readable and maintainable as the number of scores grows.
The function SetupEpisodeScores() has the following notice:
--The following Scores are used by the GameFlowManager. --Please do not rename them without updating the gameflowmanager lua script.
Lower down in simpsons_scores.lua, there's a warning from a developer to the other developers:
-- DO NOT CHANGE BELOW HERE! (unless you know what you're doing and are willing to bear the consequences :-) )