If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

The Simpsons Game (PlayStation 3, Xbox 360)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

The Simpsons Game

Also known as: Die Simpsons - Das Spiel (DE)
Los Simpson: El Videoguego (ES)
The Simpsons Videopeli (FI)
Les Simpson, le jeu (FR)
I Simpson: Il Videogioco (IT)
Developer: EA Redwood Shores[1]
Publisher: Electronic Arts[1]
Platforms: PlayStation 3, Xbox 360
Released in US: October 30, 2007[1]
Released in EU: November 9, 2007[1]
Released in AU: November 15, 2007[1]


AreasIcon.png This game has unused areas.
CodeIcon.png This game has unused code.
CopyrightIcon.png This game has hidden developer credits.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.


DevelopmentIcon.png This game has a development article
ProtoIcon.png This game has a prototype article
PrereleaseIcon.png This game has a prerelease article

This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

The Simpsons Game is what you get when you make a Simpsons game with every game genre.

It's notable for being almost entirely conceived and written by actual members of The Simpsons team, making it as authentic of, well, a Simpsons game as possible. It also has over 40 minutes of unique animated cutscenes that almost act as an entire extra-long episode together.

Also, every version of the game has slightly different front box art.

Sub-Pages

Read about development information and materials for this game.
Development Info
Read about prototype versions of this game that have been released or dumped.
Prototype Info
Read about prerelease information and/or media for this game.
Prerelease Info
SimpsonsGame360-Frontend.str-CommonHudFilmCamera.png
Making-of Movie
Three parts of a Making-of movie were planned, none of which made the final cut.
TheSimpsonsGame360-FIN frontend.str-frontend.itxd-79 cliche summary.png
Unused Text
"Although I wasn't able to cut everyone I wanted to, I have cut a lot of you."
SimpsonsGame360-simpsons chars-11 episode goalsCBG.png
Unused Voicelines
"Worst voicelines ever."
SimpsonsGame360-simpsons chars-CommonHudWii.png
Differences between Old-Gen and New-Gen
Comparisons between the PS2/PSP/Wii versions ("Old-Gen") and PS3/360 versions ("New-Gen").

Debug Replay

Hmmm...
To do:
  • See if there's a way to add or bring back the Debug Replay button like in OldGen.
  • These codes are raw memory offsets as I currently have no knowledge on any potential PS3/X360 cheat device and how it may work! --Edness
Debug Replay menu on PlayStation 3
Debug Replay menu on Xbox 360

There is a hidden menu internally called DebugReplay. It can be accessed in both the Old Generation release as well as here.

All Regions
PS3 00AF65B3 E8
360 8239F71F A4
(Source: Edness)

One slight difference, however, is that currently there is no way to add the Debug Replay button on the main menu in this release. Instead, these codes will replace the regular Episodes & Challenges menu with Debug Replay.


Unused Graphics

Downloadable Content

This game was planned to have DLC expansions. There is a button in the menu that would be used for DLC, but it never ended up being used. Frontend.str contains textures that were meant to be used for said DLC.

To get a better idea of where exactly these expansions were meant to take place in Springfield, this mockup image with all the textures combined to form a single image will help you out.

Mockup Springfield Map
SimpsonsGamePS3-FIN episode download-combined.png SimpsonsGame360-SPR HUB-5 bus stop.png


simpsons_chars

Only Marge has a powerup icon in-game, but Bart and Homer have graphics for powerup icons that go unused.


Icons for the ammo Bart collects during episodes, likely meant for the scrapped special ammo mechanic. These icons are used in the Old-Gen version to represent Bart's stronger ammo. Notably, two unused ammo types, a Cork and an Egg, are present among the icons but do not appear in game.

An icon for an alien, likely meant for the Time Challenge for Invasion of the Yokel-Snatchers.

An icon for a Wood Chipper, likely meant for something related to Lisa the Treehugger.


Frontend

Some textures are leftover from The Godfather, another game by EA Redwood Shores that runs on the same engine.

There are also 10 language flags, even though there's no language selection menu even in multi-language releases. This game also doesn't have any released localization in Dutch, Polish, Portuguese nor Swedish, whose flags appear here; and the flags for Finnish and Norwegian, which did have a released localization don't appear here.

The colloquially called Old Generation version has a few more movies available in the menu, those being In-Game Cutscenes that are pre-rendered there, but are played in real-time in the New Generation as they happen.

The level Big Super Happy Fun Fun Game has an IGC placeholder of its own too.

SimpsonsGameNG-FIN bigsuperhappy.str-bsh igc01 shot01.itxd-placeholder.png


Earlier variants of the trophies.

Dino-Duff

Unused Used
Simpsons2007E39 frontend.png Simpsons2007final77 trophy case.png

Special Reserve Duff

Unused Used
Simpsons2007final90 frontend.png Simpsons2007final38 trophy case.png


Deep Fried Duff

This early trophy design can actually still be seen inside the Garage of the Simpsons' house.

Unused Used
Simpsons2007final27 frontend.png SimpsonsGame360-SPR HUB-69 trophy case.png


Krusty Begins

Unused Used
Simpsons2007E312 frontend.png Simpsons2007final147 trophy case.png

Krusty's Stop & Go

Unused Used
Simpsons2007final3 frontend.png Simpsons2007final180 trophy case.png


Gangsta Clean Hairspray

Unused Used
Simpsons2007E351 frontend.png Simpsons2007final115 trophy case.png


Unused characters meant to be seen on the main menu background.


An earlier variant of Ralph intended to be shown on the main menu. The early variant has a different colored shirt and pants and his legs not visible, as well as a different blinking animation overlay.

Unused Used
2_frontend_assets 1_frontend_assets

Medal of Homer

An unused texture for the explosive barrels. The filename indicates that this texture was going to be used in Lisa the Treehugger.


This graphic would have likely been seen somewhere on Mr. Burns' aircraft carrier and references George W. Bush's "Mission Accomplished" speech.

Five Characters in Search of an Author

A graphic intended for zone 02.

Springfield

TheSimpsonsGame Picture bartboat.png

picture_bartboat, while the boat painting is used in the Simpsons' living room, has an unseen photo of blue-shirted Bart Simpson leftover from the Xbox tech demo.

Textures for the unused Retirement Castle interior.


Shared

Unused Sound Effects

Marge

Voiceclips for Marge laughing. It's unknown where these would have been used.

Sound Effect


Homer

Voiceclips for Homer laughing Evilly...

Sound Effect


Voiceclips for Homer sighing. Some of these voiceclips are used in the DS version.

Sound Effect

Unused Level Areas

Hmmm...
To do:
Get populated/textured renders. Right now these photos are just the plain level meshes with no props, enemies or lighting.

Springfield Hub

SimpsonsGameNG-Retirement1.png
SimpsonsGameNG-Retirement2.png
Retirement Home Interior

Underneath the retirement home, there is an unused interior. This seems to be very basic, with little furniture.

SimpsonsGameNG-House1.png
SimpsonsGameNG-House2.png
Smithers' Apartment

Located underneath the Sleep Eazy Motel there is an interior for an unused house. The house contains detailed models for furniture. After applying color, it became clear that this is meant to be Waylon Smithers' apartment. There are pieces of furniture outside the room, and floating in the middle of the room. Since the entire room and props are one single mesh, this is assumed to just be an error that the developers never fixed.

Enter the Cheatrix

SimpsonsGameNG-Zone4.png
Zone 3

Labeled as Zone 3 of Enter the Cheatrix. Only uses the simpsons_palette texture, and generally looks very unfinished. There is no ceiling mesh, so either there would have been a fixed camera angle or the mesh was never finished. From the fact that it uses no textures, we can assume that it was cut very early into Cheatrix's life, or was never intended for the final game at all.

SimpsonsGameNG-Zone3.png
Zone 4

Labeled as Zone 4 of Enter the Cheatrix. Only uses the simpsons_palette texture, bar from 3 pipes. At the top section, next to the green pipe, the wall covers a small corridor leading out, so this was presumably the exit to this zone. There is a movable bridge in the middle, leading to sign saying "POWER BOOST" and "OFF".

According to a Level Designer, These areas were cut because the level felt too long. Zone 3 didn't add anything that wasn’t in another zone and didn’t allow for any stand-out moments that couldn’t fit in elsewhere. Zone 4 was a battle arena, where enemies would spawn in infinitely and you’d need to fight them while figuring out how to turn off the spawners.

Five Characters in Search of an Author

SimpsonsGamePS3-FIN RWC-Zone2.png
Zone 2

Labelled as Zone 2 of Five Characters. This would have come right after the outside lawyer fight.

SimpsonsGamePS3-FIN RWC-Zone3.png
Zone 3

Labelled as Zone 3 of Five Characters. This would have come right after Zone 2. The design of this zone is very reminiscent of Old-Gen Five Characters. The player starts in the bottom right, somehow crosses a gap, makes their way across a bowling lane at the back (maybe there would have been bowling balls to dodge?), then back towards the camera. Then, there is a platforming section across floating notepads. The Homer and Bart statues are seemingly textureless, so either they were meant to look like that or the materials were cut.

Unused Chatter Types

Global

from_buddypc_onmyway

Intended to play when your buddy character starts to follow you.

Filename Sound Subtitle
d_homr_xxx_0005a2a.exa.snu
On my way!
d_homr_xxx_0005a2b.exa.snu
Coming!
d_homr_xxx_0005a27.exa.snu
I'm up!
d_homr_xxx_0005a28.exa.snu
Back to work!
d_homr_xxx_0005a29.exa.snu
Here I come!
d_bart_xxx_0005a3f.exa.snu
Here I come!
d_bart_xxx_0005a40.exa.snu
Coming mom!
d_bart_xxx_0005a41.exa.snu
Okay, okay...
d_bart_xxx_0005a42.exa.snu
On my way!
d_bart_xxx_0005a43.exa.snu
Coming!
d_lisa_xxx_0005a5a.exa.snu
On my way!
d_lisa_xxx_0005a5b.exa.snu
Here I come!
d_lisa_xxx_0005a57.exa.snu
Girl on the move!
d_lisa_xxx_0005a58.exa.snu
After you!
d_lisa_xxx_0005a59.exa.snu
Following rules!
d_marg_xxx_0005a70.exa.snu
Coming, coming...
d_marg_xxx_0005a71.exa.snu
Hold your horses...
d_marg_xxx_0005a72.exa.snu
Here I go!
d_marg_xxx_0005a73.exa.snu
Marge is on the way!


from_buddypc_wait_there

Intended to play when your buddy character waits at a specific spot.

Filename Sound Subtitle
d_homr_xxx_0005a2c.exa.snu
I like to wait.
d_homr_xxx_0005a2d.exa.snu
I'll wait over here.
d_homr_xxx_0005a2e.exa.snu
Waiting's better than working!
d_homr_xxx_0005a2f.exa.snu
I'll hum while I wait. (HUMS)
d_bart_xxx_0005a44.exa.snu
Will do!
d_bart_xxx_0005a45.exa.snu
Waiting rules!
d_bart_xxx_0005a46.exa.snu
Do nothing. Got it.
d_bart_xxx_0005a47.exa.snu
I'll just stand here.
d_lisa_xxx_0005a5c.exa.snu
Let's wait!
d_lisa_xxx_0005a5d.exa.snu
I'll write haikus while I wait.
d_lisa_xxx_0005a5e.exa.snu
I can't wait to wait!
d_lisa_xxx_0005a5f.exa.snu
I'll be over here.
d_lisa_xxx_0005a60.exa.snu
I hope I'm waiting with cool people.
d_marg_xxx_0005a74.exa.snu
I like to wait.
d_marg_xxx_0005a75.exa.snu
(HUMMING) Waiting, waiting, over the ocean blue...
d_marg_xxx_0005a76.exa.snu
I'll just stand over here by myself.
d_marg_xxx_0005a77.exa.snu
You do your thing, I'll be fine.


from_buddypc_waiting_4u

Intended to play while your buddy character waits for you.

Filename Sound Subtitle
d_homr_xxx_0005a30.exa.snu
A little help!
d_homr_xxx_0005a31.exa.snu
I'm still waiting!
d_homr_xxx_0005a32.exa.snu
Make me do something!
d_homr_xxx_0005a33.exa.snu
Bor-ring!
d_homr_xxx_0005a34.exa.snu
Homer bored!
d_bart_xxx_0005a4a.exa.snu
Make me do something!
d_bart_xxx_0005a4b.exa.snu
Some order would be great around now...
d_bart_xxx_0005a4c.exa.snu
Man I'm bored...
d_bart_xxx_0005a48.exa.snu
Ug! Waiting sucks!
d_bart_xxx_0005a49.exa.snu
Tell me what to do!
d_lisa_xxx_0005a61.exa.snu
Um, I'm like waiting.
d_lisa_xxx_0005a62.exa.snu
Make me do something!
d_lisa_xxx_0005a63.exa.snu
I am so bored!
d_lisa_xxx_0005a64.exa.snu
I am so sick of waiting.
d_lisa_xxx_0005a65.exa.snu
Wait wait wait, that's all I ever do.
d_marg_xxx_0005a7a.exa.snu
Don't forget Marge.
d_marg_xxx_0005a7b.exa.snu
Take me with you!
d_marg_xxx_0005a7c.exa.snu
I've been waiting for what seems like days...
d_marg_xxx_0005a78.exa.snu
Hello, earth to family!
d_marg_xxx_0005a79.exa.snu
I know you need me!


react_eatfood_apple

Intended to play when Homer eats an Apple, which doesn't exist in-game.

Filename Sound Subtitle
d_homr_xxx_0003c61.exa.snu
Mmm... 8-bit fruit!


react_eatfood_burrito

Intended to play when Homer eats a Burrito, which doesn't exist in-game.

Filename Sound Subtitle
d_homr_xxx_0003c4c.exa.snu
Mmm, burrito!


react_eatfood_chocochunk

Intended to play when Homer eats a Chocolate Chunk.

Filename Sound Subtitle
d_homr_xxx_0003c78.exa.snu
More Chocolate!
d_homr_xxx_0003c79.exa.snu
Mmm...chunks of chocolate!


react_eatfood_chocrabbit

Intended to play when Homer eats a chocolate rabbit head.

Filename Sound Subtitle
d_homr_xxx_0003c7a.exa.snu
Oooh, chocolate rabbit parts!


react_eatfood_cinnabun

Intended to play when Homer eats a cinnamon bun, which doesn't exist in-game.

Filename Sound Subtitle
d_homr_xxx_0003c6e.exa.snu
Cinnabon, I mean cinnamon bun!


react_eatfood_colorcandychunk

Intended to play when Homer eats a lollipop chunk.

Filename Sound Subtitle
d_homr_xxx_0003c76.exa.snu
Mmm, candy chunk!


react_eatfood_corndog

Intended to play when Homer eats a corn dog, which doesn't exist in-game.

Filename Sound Subtitle
d_homr_xxx_0003c6d.exa.snu
Corn Dog!


react_eatfood_cupcake

Intended to play when Homer eats a cupcake, which doesn't exist in-game.

Filename Sound Subtitle
d_homr_xxx_0003c65.exa.snu
Cupcake!


react_eatfood_icedcherries

Intended to play when Homer eats iced cherries, which doesn't exist in-game.

Filename Sound Subtitle
d_homr_xxx_0003c75.exa.snu
Brr! Cold cherries!


react_eatfood_hamjar

Intended to play when Homer eats Ham Ahoy (from the episode King-Size Homer) which doesn't exist in-game.

Filename Sound Subtitle
d_homr_xxx_0003c6b.exa.snu
Aah, liquid ham!


react_eatfood_meatball

Intended to play when Homer eats a meatball, which doesn't exist in-game.

Filename Sound Subtitle
d_homr_xxx_0003c54.exa.snu
Atsa spicy meatball!
d_homr_xxx_0003c55.exa.snu
Meatball!


react_eatfood_pepperoni

Intended to play when Homer eats pepperoni, which doesn't exist in-game.

Filename Sound Subtitle
d_homr_xxx_0003c6c.exa.snu
Mmm, pepperoni!


react_eatfood_sandwich

Intended to play when Homer eats a sandwich, which doesn't exist in-game.

Filename Sound Subtitle
d_homr_xxx_0003c66.exa.snu
Oh sandwich, I could never stay mad at you!


react_eatfood_unclejim

Intended to play when Homer eats Uncle Jim's Country Fillin' (from the episode King-Size Homer), which doesn't exist in-game.

Filename Sound Subtitle
d_homr_xxx_0003c69.exa.snu
Mmm...white trashy!


Springfield

episode_trig_dod

Intended to play when you're near the episode "Day of the Dolphin".

Filename Sound Subtitle
d_bart_xxx_0004b6d.exa.snu
Looks like Sea Captain's the catch of the day!
d_lisa_xxx_0004ba7.exa.snu
It looks the fisherman has become the fishered!


episode_trig_scd

Intended to play when you're near the episode "Shadow of the Colossal Donut".

Filename Sound Subtitle
d_bart_xxx_00009fd.exa.snu
I'm ready for whatever comes our way...as long as it's of normal size.
d_bart_xxx_00009fe.exa.snu
Hey, it's Krusty! A bunch of Krustys? They're attacking, and they're tiny!
d_bart_xxx_00009ff.exa.snu
I can't believe my giant, perfectly circular eyes! Not one, not two, but an entire horde of Mini-Krustys are attacking!


Bartman Begins

defeat

Intended to play when you defeat Jimbo inside the Planetarium.

Filename Sound Subtitle
d_jmbo_xxx_0006534.exa.snu
And so, cruel lady fate has bestowed upon Jimbo her tragic kiss. Also, I can't feel my legs.


dinoroom_help_ammo

Intended to play when Bart uses his regular ammo on the target above Dolph.

Filename Sound Subtitle
d_bart_xxx_0000860.exa.snu
If only there was some way to adjust the range on my slingshot.
d_bart_xxx_0000861.exa.snu
This reminds me of that old saying --, "if your slingshot doesn't shoot far enough, you need to adjust it somehow."


dinoroom_help_doorslocked

Intended to play when Bart tries to go tried the locked door inside the dinosaur exhibits.

Filename Sound Subtitle
d_bart_xxx_000085e.exa.snu
Locked, huh? Who needs doors anyway?
d_bart_xxx_000085f.exa.snu
If I can't get through this door, I'll just have to find another way.


dinoroom_volcanotramp

Intended to play when Bart uses the volcano updraft inside the second dinosaur exhibit.

Filename Sound Subtitle
d_homr_xxx_00008c0.exa.snu
Go, Bart, go!
d_homr_xxx_00008c1.exa.snu
Bart looks like a graceful Mikhail Baryshnikov!
d_homr_xxx_00008c2.exa.snu
Way to go, Bart! But don't show me up!
d_bart_xxx_0000866.exa.snu
I never knew volcanoes were so bouncy!
d_bart_xxx_0000867.exa.snu
Whoa! I feel like magma!

Oddities

Hidden Geometry

The Simpsons house has a photo of Marge, which isn't visible due to an invisible barrier and the locked camera movement never panning over to where it is. It's located next to the photo of Homer that is visible on the right of the TV. It also appears to be lifted and cropped out from a Season 2 episode.

TheSimpsonsGame Picture marge round.png

Behind the grocery store in Springfield, there is an El Barto graffiti 0.04 units inside a wall, making it invisible.

Ingame Model Viewer (graffiti moved)
TSG-ElBarto-Ingame.png TSG-ElBarto-Model.png


Time Challenges

Shadow of the Colossal Donut

  • There's a truck near Lard Lad.
Time Challenge Level
SimpsonsGame360-SCDTIME-TRUCK.png SimpsonsGame360-SCD-NOTRUCK.png


  • There's a utility pole near KrustyLu Studios
Time Challenge Level
SimpsonsGame360-SCDTIME-KrustyLu.png SimpsonsGame360-SCD-KrustyLu.png


Background Models

Shadow of the Colossal Donut

The background models in this level are based on a early version of Springfield seen in a E3 Build of the game.

  • The Glided Truffle (which is never seen in Springfield) is next to the Aztec Theater and the Kwik-E-Mart is moved closer to the Industrial Bridge.
  • Smithers' Apartment is moved behind the Kwik-E-Mart.
  • The 99, 66, and 33 cent stores (which are never seen in Springfield) are next to the museum.
  • There's extra road near Cletus' House and empty space where other houses would be at.
  • There are two houses that don't appear in Springfield (Milhouse's house and Mrs. Glick's House).
  • There's an extra road by the Retirement Castle that leads somewhere.

SimpsonsGame360-DONUT-BackgroundModel01.pngSimpsonsGame360-DONUT-BackgroundModel02.png


Invasion of the Yokel-Snatchers

  • There's an sign ontop of the roof of the Turn Your Head and Coif building, and certain buildings have different colors.
Level Springfield
SimpsonsGame360-YOKEL-BackgroundModel02.png SimpsonsGame360-SPR HUB-COIF.png


  • The Springfield Hospital can be seen in the background.

SimpsonsGame360-YOKEL-BackgroundModel03.png


Bargain Bin

  • There are these machines that don't appear in Enter the Cheatrix.
Bargain Bin Enter the Cheatrix
SimpsonsGame360-BARGAINBIN-ApeBossBackgroundModel01.png SimpsonsGame360-CHEATRIX-ApeBossFight01.png


These machines show up in the ending cutscene of the level.

SimpsonsGame360-FMV-CHEIGC02-01.png


Episode Replay Icons

The episode replay icons seem be taken from earlier builds of the game.

The Land of Chocolate

  • The Giant Cake has a different design.
Episode Replay In-Game
SimpsonsGamePS3-FIN Frontend-assets rws-episode loc.png Simpsons360-LOC-GIANTCAKE.png


Enter the Cheatrix

  • The vats inside the Blood Room are grey instead of purple.
Episode Replay In-Game
SimpsonsGamePS3-FIN Frontend-assets rws-episode cheater.png SimpsonsGame360-CHE-VATSBLOODROOM.png


Shadow of the Colossal Donut

  • The building left of Lard Lad is pink instead of green.
  • The sign ontop of Lard Lad has an advertisement for the Powersauce Bars
Episode Replay In-Game
SimpsonsGamePS3-FIN Frontend-assets rws-episode colossal donut.png SimpsonsGame360-SCD-LARDLADAREA.png


Medal of Homer

  • There are some posters that don't appear in the game, but do appear in the E3 build.

SimpsonsGamePS3-FIN Frontend-assets rws-episode moh.png


Cutscenes

Alien Invasion

  • The sign ontop of Lard Lad has an advertisement for the Powersauce Bars which can also be seen in the Episode Replay Icon and in earlier versions of the level.

SimpsonsGame360-FMV-GAMEIGC02-LARDLAD.png


  • The area near the Sit-N-Rotate is expanded.
Cutscene In-Game
SimpsonsGame360-FMV-GAMEIGC02-02.png SimpsonsGame360-SPR HUB-MallBGModel.png


Eat Fist, Lard Crotch!

You can briefly see some stadium headlights and bleachers in the background, which is possibly a remnant of an earlier design of the level.

Simpsons360-FMV-LARDCROTCHSTADIUM.png


Cheating

When Kang and Kodos start destroying Springfield, you can briefly see the Springfield Hospital in the background (which is a remnant of an earlier Springfield Hub)

Simpsons360-FMV-ALIENINVASIONHOSPITAL.png


Springfield

In cutscenes that show Springfield, the town looks noticeably different from how its seen in-game, with various buildings and changes in the overall layout.

Alien Invasion Confronting God
SimpsonsGame360-FMV-GAMIGC02-01.png SimpsonsGame360-FMV-GAMEIGC07-01.png


Typos

Around the World in 80 Bites

Sarah Wiggum is mentioned exactly once by name throughout the game and it's not even spelled correctly.

{D6644659-4659-D664-5946-64D6594664D6}.LH2
String ID String Label String
00B3EDAB cwig_xxx_000028e Mmm, so much better than Sara's cooking.

The word "Bizarro" said by Comic Book Guy is misspelled.

{95D3549A-549A-95D3-9A54-D3959A54D395}.LH2
String ID String Label String
DCDF893E cbgy_xxx_0000234 This isn't bizzaro world, so you lose!
Lisa the Treehugger

The word "Booyakasha" said by Bart is misspelled.

String ID String Label String
EBFB7741 bart_xxx_00003d7 Booyikasha!
Mob Rules

Patty's last name, "Bouvier" is misspelled

String ID String Label String
4A550538 ptty_xxx_0004955 Patty Bovier's in the house!
The Day of the Dolphin

The word "Vengeance" said by Kang is misspelled.

String ID String Label String
29214017 kang_igc_00030e9 Vengance! Payback is ours!

The word "Delicious" said by Kodos is misspelled also.

String ID String Label String
2459C510 kdos_igc_00030ed Delicous! Dipping sauce! Revenge! Revenge!
NeverQuest

The word "airbrushed" said by Homer is misspelled.

String ID String Label String
A3F4BF2E homr_xxx_0004af1 This place should be airbushed on the side of a van.

Hobbit Rod Flanders' name is misspelled as Rodd for two subtitles.

{79FE5F1A-5F1A-79FE-1A5F-FE791A5FFE79}.LH2
String ID String Label String
DD56D7EE rdfh_xxx_00067c2 Rodd says yes!
DD56D7F5 rdfh_xxx_00067c9 Rodd is a follower.

"Translucent" said by Ghost Otto is misspelled.

{95D3549A-549A-95D3-9A54-D3959A54D395}.LH2
String ID String Label String
252D9D9B otgh_xxx_000327c Whoa, I'm transluscent! Trippy!

The word "Zeppelin" said by Ghost Otto is also misspelled.

String ID String Label String
252D9D9E otgh_xxx_000327f Prepare to be Dead Zepplin!
Grand Theft Scratchy

The word "everything" said by Gangster Scratchy is misspelled.

{80A7BE1D-BE1D-80A7-1DBE-A7801DBEA780}.LH2
String ID String Label String
651945EF scrg_xxx_0004e6e There's high fructose corn syrup in everthing these days.
Medal of Homer

"Man" said by Homer is misspelled.

String ID String Label String
02339247 homr_xxx_00014b0 Mac, PC games suck!

The words "it's" and "he'll" are missing apostrophes

String ID String Label String
BCBE83AA bart_xxx_0004ae7 Its weird having Grampa drive and not being worried that hell fall asleep.
Big Super Happy Fun Fun Game

The word "Greetings" said by Mr. Dirt is misspelled.

String ID String Label String
51173C70 mhsd_igc_000316e Greatings, naughty, naughty Earth-livers! Welcome to the realm of Mr. Dirt! Isn't it splendid?!
Five Characters in Search of an Author

Matt Groening's assistant Vyolet Diaz is written as Violet. While it could've been a parody, the internal subtitle ID vdiz does imply it's meant to be the real Vyolet; not to mention she's the one who also does the voice acting.

rwc_igc01.LH2
String ID String Label String
5A85E2AE gron_igc_00031b1 So they want a war? Well, then it's a war they'll get!
E56F3A5B gron_igc_0006055 Violet, engage the super-toon defense systems!
239DC464 vdiz_igc_00031b2 Yes, Mr. Groening.
5A85E2B0 gron_igc_00031b3 It's "Gray-ning"!
239DC466 vdiz_igc_00031b4 Are you sure?
5A85E2B2 gron_igc_00031b5 No.

The word "Visionary" said by Matt Groening is misspelled.

String ID String Label String
5A85E2B4 gron_igc_00031b7 Think again! Your creator is TV's most beloved animation visonary!
Game Over

The word "worship" is used twice in this one line, and one of them is misspelled.

{E8F55CDA-5CDA-E8F5-DA5C-F5E8DA5CF5E8}.LH2
String ID String Label String
02F65068 bart_xxx_0006366 I don't worship you -- I worhip Crom! Hail Crom!

Regional Differences

Some lines of dialogue are not dubbed in other languages, and instead just have a 0.1 second worth of silence. Some quotes, such as Mayor Quimby asking for his bribe, are meant to be reused in Springfield from an existing cutscene. Quimby's other quotes also appear to have multiple existing copies. Other quotes, like Homer saying how he feels after turning into Helium Homer, also appear to be duplicates.

String ID String Label Sound De Es Fr It Subtitle
780FEF70 drom_xxx_000092c
Yes No No Yes For feudalism!!!!!
A6341421 jany_xxx_0000e22
No No No No We want violence! We want violence! We want violence!
A6341422 jany_xxx_0000e23
No No No No No supervision! No supervision!
A6341423 jany_xxx_0000e24
No No No No Not the boss of us! Not the boss of us!
A6341424 jany_xxx_0000e25
No No No No What do we want? Violence! When do we want it? Now! What do we want? Violence! When do we want it? Now!
A6341425 jany_xxx_0000e26
No No No No V for violence! "V" for violence! "V" for violence!
A6341426 jany_xxx_0000e27
No No No No Anarchy always! Naps never! Anarchy always! Naps never!
A6341427 jany_xxx_0000e28
No No No No All we are saying, is give vice a chance! All we are saying, is give vice a chance!
A6341428 jany_xxx_0000e29
No No No No A sick mind is a terrible thing to waste! A sick mind is a terrible thing to waste!
2524FF24 spav_xxx_000638c
No Yes Yes Yes God's Choice massage oils available for sale in gift shop.
382186C1 askn_xxx_0006635
Yes No Yes Yes 'Cause you're a professional criminal!
FC77F6DE plum_xxx_00067ed
No No No No Play-a nice, ah?
FC77F6DF plum_xxx_00067ee
No No No No Leave an old-a man alone!
FC77F6E0 plum_xxx_00067ef
No No No No At least I feel-a something!
FC78F6E9 plum_xxx_00067f0
No No No No I wish-a I could still-a throw fireballs!
FC78F6EA plum_xxx_00067f1
No No No No I'm a glad the Princess not here to see this-a!
A3EC5358 mayr_xxx_0006843
No No No No So I'm ready to receive my bribe now.
A3EC535C mayr_xxx_0006847
No No No No So, I'm ready to receive my bribe now.
A3EC535D mayr_xxx_0006848
No Yes Yes Yes Can I count on your vote?!
A3EC535E mayr_xxx_0006849
No Yes Yes Yes Mistakes were not made.
A3EC5386 mayr_xxx_000684a
No Yes Yes Yes Did I ever tell you I was almost a contestant on Project Runway?
ECA0D928 homr_xxx_000685e
No Yes No No Wow! I feel slightly lighter than air!

Revisional Differences

Enter the Cheatrix Time Challenge

The bridge in the blood room is damaged in the Xbox 360 version, but remains fully intact in the PlayStation 3 release.

PlayStation 3 Xbox 360
SimpsonsGamePS3-FIN CheatrixTimeTrialBridge.png SimpsonsGame360-FIN CheatrixTimeTrialBridge.png

Bonus Movies

The European PlayStation 3 releases have an additional Bonus Movies sub-menu, which has two somewhat generic videos available. This was originally meant to contain the cut Making-of movie for this game.

PlayStation 3 (Europe) PlayStation 3 (Rest of the World), Xbox 360
SimpsonsGamePS3-FIN MainMenu.png SimpsonsGame360-FIN MainMenu.png

Texture Resolution

Hmmm...
To do:
Some "generic" textures shared across many archives also have differing resolutions. Not to mention some others look quite different due to using other alpha masking types.

A couple textures have more visible compression artifacts in one version than the other, which isn't that noteworthy, however there are also several textures that are higher resolution, most of the higher resolution ones occurring in the PS3 release.

Bartman Begins

PlayStation 3 Xbox 360
brt\zone02.str\brt_entrytunnel_brck
SimpsonsGamePS3-FIN brt.str-zone02 split3.txd-brt entrytunnel brck.png SimpsonsGame360-FIN brt.str-zone02 split9.itxd-brt entrytunnel brck.png
brt\zone02.str\brt_grybrck
SimpsonsGamePS3-FIN brt.str-zone02 split9.txd-brt grybrck.png SimpsonsGame360-FIN brt.str-zone02 split9.itxd-brt grybrck.png
brt\zone01.str\brt_grybrck
SimpsonsGamePS3-FIN brt.str-zone01.txd-brt templecroft.png SimpsonsGame360-FIN brt.str-zone01 split3.itxd-brt templecroft.png
brt\zone02.str\brt_templecroft
SimpsonsGamePS3-FIN brt.str-zone02.txd-brt underwater mural.png SimpsonsGame360-FIN brt.str-zone02 split3.itxd-brt underwater mural.png
brt\zone01.str\brt_wallcrack1
SimpsonsGamePS3-FIN brt.str-zone01 split2.txd-brt wallcrack1.png SimpsonsGame360-FIN brt.str-zone01 split4.itxd-brt wallcrack1.png
brt\zone01.str\brt_wallcrack2
SimpsonsGamePS3-FIN brt.str-zone01 split2.txd-brt wallcrack2.png SimpsonsGame360-FIN brt.str-zone01 split4.itxd-brt wallcrack2.png
brt\zone01.str\stoneblock
SimpsonsGamePS3-FIN brt.str-zone01 split3.txd-stoneblock.png SimpsonsGame360-FIN brt.str-zone01 split4.itxd-stoneblock.png

Mob Rules

This texture exists in Bartman Begins, here, and in Springfield. Only in Bartman Begins the texture is identical on both platforms (both using the higher quality variant seen in the PS3 column.) Springfield's texture is the same as this one's.

PlayStation 3 Xbox 360
mob_rules\zone03.str\spr_museum02
SimpsonsGamePS3-FIN mob rules.str-zone03.txd-spr museum02.png SimpsonsGame360-FIN mob rules.str-zone03.itxd-spr museum02.png

Shadow of the Colossal Donut

PlayStation 3 Xbox 360
colossadonut\zone02.str\spr_museum05
SimpsonsGamePS3-FIN colossadonut.str-zone02.txd-spr museum05.png SimpsonsGame360-FIN colossadonut.str-zone02.itxd-spr museum05.png

Game Engine

The Five Characters in Search of an Author equivalent of this texture (rhymes\zone01.str\rwc_goldcoinramp2) is high resolution on both platforms.

PlayStation 3 Xbox 360
gamehub\zone01.str\gam_goldcoinramp2
SimpsonsGamePS3-FIN gamehub.str-zone01 split6.txd-gam goldcoinramp2.png SimpsonsGame360-FIN gamehub.str-zone01 split9.itxd-gam goldcoinramp2.png

Springfield

The cliff texture has two different (yet almost identical) variants, the first one is lower resolution on PS3, but the 2nd one is identical on both patforms

PlayStation 3 Xbox 360
spr_hub\zone*.str\cliff
SimpsonsGamePS3-FIN spr hub.str-cliff.png SimpsonsGame360-FIN spr hub.str-cliff.png
spr_hub\zone21.str\pol_floor1
SimpsonsGamePS3-FIN spr hub.str-zone21.txd-pol floor1.png SimpsonsGame360-FIN spr hub.str-zone21.itxd-pol floor1.png

References