Krusty's Fun House (NES)
|Krusty's Fun House|
A downgraded 8-bit port of the SNES game.
Unlock All Levels
Hold Up + B + Select on Controller 1 and Start on Controller 2, then turn off the console and turn it back on again. When you start a new game, instead of Level 1 password "HI__KIDS", the password "FLAVE___" will be entered by default. Start a game with this password and instead of scores, the word "CHEAT" will be displayed. All levels from now on are unlocked and free to play.
Once you know this secret password, you can just enter it directly without having to input this entire cheat.
When you enter this password, an internal flag is toggled on and off, so if you enter it one more time before powering down the console (you'll need to get a Game Over), the cheat mode is disabled, and the password will just be treated as a Level 5 password with all levels completed instead.
Enter the password "GSSMELLS" to change all in-game enemies into the huge mice that normally only appear at the "Game Over" or "Hi Kids" screens at the end or start of the game.
GS could refer to Gary Sheinwald, the game's producer.
There's one more password in the passwords list which is never used and has no code assigned to it. Its original effect is unknown.
The reset routine checks if the game was soft or hard reset by using the following string:
At 0x3FC38 in the iNES file is a string used by this game as an initialization vector for pseudo-random numbers generator (the random seed array is at $06A6 address in RAM, 6 bytes long):
At 0x01E1C in the iNES file is this string:
PRESS START DUMMY