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Krusty's Fun House (NES)

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Title Screen

Krusty's Fun House

Developer: Audiogenic
Publisher: Acclaim Entertainment
Platform: NES
Released in US: September 1992
Released in EU: 1992


TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.


A downgraded 8-bit port of the SNES game.

Unlock All Levels

Krusty's Fun House-nes-cheat.png

Hold Up + B + Select on Controller 1 and Start on Controller 2, then turn off the console and turn it back on again. When you start a new game, instead of Level 1 password "HI__KIDS", the password "FLAVE___" will be entered by default. Start a game with this password and instead of scores, the word "CHEAT" will be displayed. All levels from now on are unlocked and free to play.

Once you know this secret password, you can just enter it directly without having to input this entire cheat.

When you enter this password, an internal flag is toggled on and off, so if you enter it one more time before powering down the console (you'll need to get a Game Over), the cheat mode is disabled, and the password will just be treated as a Level 5 password with all levels completed instead.

Easter Egg

Krusty's Fun House-nes-gssmells.png

Enter the password "GSSMELLS" to change all in-game enemies into the huge mice that normally only appear at the "Game Over" or "Hi Kids" screens at the end or start of the game.

GS could refer to Gary Sheinwald, the game's producer.

Unused Text

There's one more password in the passwords list which is never used and has no code assigned to it. Its original effect is unknown.

GLPLONKA

The reset routine checks if the game was soft or hard reset by using the following string:

GAZ

At 0x3FC38 in the iNES file is a string used by this game as an initialization vector for pseudo-random numbers generator (the random seed array is at $06A6 address in RAM, 6 bytes long):

It Work

At 0x01E1C in the iNES file is this string:

PRESS START DUMMY