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The Stanley Parable: Ultra Deluxe/Unused Areas and Objects

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This is a sub-page of The Stanley Parable: Ultra Deluxe.

This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
Hmmm...
To do:
  • If anything seems miscellaneous, then just move it under the sub-pages.
  • Make sub-page icons.
  • Sort sub-pages better. (Sub-page names aren't final at the moment).

Map/Scene List
Miscellaneous Notes:

  • All of these objects and areas' names are based off what they are called in the game's scene library and are disabled by default. If you want to access these yourself, use a tool like, UnityExplorer.
  • This is based off of the latest build: Version 1.09. If an update comes out sometime after this I'll try and update this with any new content.

Notes for documenting:

  • Entering from one map to another may cause some ambience or post-processing to stay with the player. Restart may be required if you need a fresh start (especially in scenes like Firewatch).
  • Make sure UnityExplorer is hidden before you reach the Main Menu, or else the Main Menu won't appear.
  • To remove the main menu while in gameplay (if a map was loaded with UnityExplorer), turn off DontDestroyOnLoad/GameMaster/_TSPUD_MENU(Clone).
  • Try not to pause the game or activate any UI elements with UnityExplorer on display, or else the game will get stuck.

Main

TSPUD Menu Icon.png
Main Menu
Even the main menu has unsused areas, geez!
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Office

Endings

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Apartment Ending
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Bucket Confusion Ending
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Confusion Ending
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Escape Corridors
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Elevator Ending
TSPUD babygame Icon.png
Games Ending
Baby Game, Firewatch, Rocket League & The Abandoned Office are included.
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Museum Ending
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New Content Ending
TSPUD bucketquiz Icon.png
No Buckets Ending
"Is this a bucket?"
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Not Stanley Ending
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Skip Button Ending
TSPUD tape Icon.png
Vent Ending
Wander trough the vents of unused objects.
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Zending
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Epilogue

Miscellaneous Unused Objects

Freedom Ending (freedom)

old skybox cube - R.I.P. gone but not forgotten

We shall miss you, old skybox cube.

In the outside area, there is an unused skybox that gives off a very foggy texture. Presumed by the title this may have been an old skybox cube that the developers used before, but it doesn't resemble the original version's ending.

(Note: The used clouds have been removed from the screenshot to better show the unused skybox).

Heaven Ending (buttonworld)

Palette

TSPUD buttonworld Palette.png

On the wall, there is an unused button palette set that has eleven different colored buttons with their on and off variants.

Mind Control Facility (map2)

Cylinder (0 & 1)

TSPUD map2 Cylinder (0 & 1).png

In the second room of the Bottom of the Mind Control Facility ending, there is an unused red lamp next to the television.