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They Are Billions

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Click to upload a new image...Dummy link

They Are Billions

Developer: Numantian Games
Publisher: Numantian Games
Platform: Windows
Released in US: December 12, 2017


DevTextIcon.png This game has hidden development-related text.


PrereleaseIcon.png This game has a prerelease article

<Sanky> please suggest an unused sprite with a clock or something
This game is still under active development.
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!
Hmmm...
To do:
  • Find unused audio files (specifically music).
  • Document old unit descriptions.
  • Certify that the wording on "old game file" error message is correct.
  • Find and upload an image of the Fort.

They Are Billions is a "Victorian Steampunk Strategy Zombie Survival Game" (don't roll your eyes, it's actually pretty good) much like a steampunk Starcraft II with zombies (wait...SC2 already has zombies...). The game is well known for its insanely awesome music and insanely bad voice acting, while being less well known for its developers' attitude to modders being peculiarly...hostile?

Various Oddities

When running one of the game's world files through a decryption engine, a message appears:

Game data files are corrupted, please reinstall the game.

This notice is odd, considering that the game still runs perfectly fine afterwards, without any bugs or difficulties normally associated with a corrupted game. However, when one attempts to actually load the decrypted world file, another message appears:

This file is unsupported because it is either an old game file or has been edited in a external engine.

This notice is also peculiar, since old game files can be loaded and played with minimal/no bugs. This message seems to be made specifically to prevent modded/edited world files from being loaded into the game. Huh.

The game also uses .DXSOUND files for audio. This file format is actually identical to the .ogg file format. The naming convention prevents users from editing/using sound files (since no .DXSOUND reader programs exist), though renaming a file by adding a .ogg suffix converts the file seamlessly into a usable format.