Tin Star (SNES)
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Programming for this unused title/boot screen (showing a build date of August 25, 1994) is located at SNES address $80BB90-80BBFD. It can be accessed by using Pro Action Replay code $80BB8FEA and then selecting a game to load.
Unused Region Lockout
The programming for the above demo screen contains an unfinished region check. The game loads the video mode status from register $213F, but does nothing further with it before jumping to the demo text display routine. The region lockout text is present, however.
- Offset $00B2A7:
ILLEGAL GAME CONFIGURATION THIS GAME PAK IS NOT DESIGNED FOR YOUR SUPER FAMICOM OR SUPER NES COPYRIGHT NINTENDO 1994
- Offset $00ACOF:
- Offset $00B333:
No pointers to the two above strings were found.
At offset $00B323 is the following 16 byte hex string, which is copied to the beginning of SRAM (at SNES address $700000-70000F) upon its initialization:
14 2A 16 2A 0E 2A 1A 2A 0C 1F 0D 15 16 0F 23 02
When the same .TBL file used by text elsewhere in the game is applied, it translates to the following:
However, it might supposed to be J.L.D.P.BUCKLEY! instead, which is found in Plok. The first two initials could be John and Lorraine Buckley, the former of which is credited as the Main Programmer for this game. The other initials are currently a mystery.