Torment: Tides of Numenera (Windows)
Torment: Tides of Numenera |
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Developer: inXile Entertainment This game has debugging material. This game has a prototype article |
To do: Lots of unused text to potentially be found. See here for more info (also here and even here.) Also, add the revisional differences. |
Torment: Tides of Numenera is a spiritual successor to the critically acclaimed 1999 game, Planescape: Torment. Like its predecessor, it's primarily story-driven while placing greater emphasis on interaction with the world and characters, with combat and item accumulation taking a secondary role.
While the Kickstarter campaign was highly successful, the game was delayed many, many times before finally being released, due to how highly ambitious the project turned out to be.
Sub-Page
Prototype Info |
Debugging Material
The debug menu is inaccessible without patching the ..\Steam\SteamApps\common\Torment Tides of Numenera\WIN\TidesOfNumenera_Data\ManagedAssembly-CSharp.dll file.
Existing patches can be found here:
To do: Fix dead links. |
This changes 3 things in Torment Tides of Numenera.
- Adds the debug console back to the loading screen.
- Re-maps the Map button to show the Debug Screen instead of the Map.
- Re-maps the Journal button to show the console instead of the journal.
These buttons are located in the bottom right corner of the screen.
You can still access the journal from the inventory screen.
The debug menu enables many features, including an area warp.
Here is where all the warps take you when the Switch Button or Load Button is clicked.
Selection | Location |
---|---|
Select a Menu | Reloads current screen |
Intro Movies | Shows intro, and returns to the main menu |
Torment Menu | Does nothing |
EmptyScene | Loads %40 and hangs |
HUD | Loads %40 and hangs |
integration_tests | Puts you in the Ioxus Shanty in the bloom with tyber and loot on the floor, can't interact with the loot, can't exit the Ioxus Shanty |
DebugMenu | Loads %40 and hangs |
AR_0003_Kholn_Village_Cave01 | Loads 15% and hangs |
ar_c4121_ShrineOfTheGreatChilaInterior | Loads Shrine of the Great Chila |
ar_c4111_VastInterior | Loads The Vast Interior |
ar_c4131_loxusShantyInterior | Loads Ioxus Shanty |
ar_c4101_MemovirasCourtyard | Loads 49% and hangs on "Restoring scene objects" |
ar_c4211_ChiurgeonSlump | Loads Chiurgeon Slump |
ar_c4301_LittleNihliesh | Loads Little Nihliesh |
ar_c4201_TradePost | Loads Trade Post |
ar_c4601_Ascension | Loads The Ascension |
ar_c4501_MemovirasFortress | Loads Memoviras Fortress |
ar_c4401_BloomsHeartExterior | Loads Heart Exterior |
ar_c4421_BloomsHeartInterior | Loads Heart Interior |
ar_c4311_LostAnchorage | Loads Lost Anchorage |
AR_B9111_G1KholnVillage | Loads 15% and hangs on "Loading AR_B9111_G1KholnVillage" |
AR_X1131_Fathom13 | Loads Dark Fathom |
AR_B9114_G1DesertRoad | Loads 15% and hangs on "Loading AR_B9114_G1DesertRoad" |
AR_X1511_TheCalm | Loads The Calm |
ar_c4221_OldSlaveBlock | Loads Old Slave Block |
blue_crisis | Loads 15% and hangs on "Loading blue_crisis" |
ar_c4141_DuelingArena | Loads Transdimensional Arena |
ar_c4321_CatenaInterior | Loads Catena Interior |
ar_c4222_MurdenTreasureTrove | Lads Murdens Treasure Vault |
ar_c4511_MemovirasTower | Loads 15% and hangs on "Loading ar_c4511_MemovirasTower" |
ar_c4142_DuelingArenaIoxu | Loads what looks like a very low texture of Transdimensional Arena, player cannot move, the robot is there also but does nothing |
AR_D5231_JoliosPeak | Loads 15% and hangs on "Loading AR_D5231_JoliosPeak" |
AR_D5232_Menagerie | AR_D5231_JoliosPeak - Loads 15% and hangs on "Loading AR_D5232_Menagerie" |
ar_c4413_ForgottenNiche | Loads Forgotten Niche |
ar_c4412_CorpuscularMawChamber | Loads Corpuscular Maw Chamber |
ar_c4411_TheGullet | Loads The Gullet |
AR_C4202_TradePostRestored | Loads Trade Post (with merchants) |
ar_a1101_TheBrokenDome | Loads the Broken Dome |
ar_a1201_ReefOfFallenWorlds | Loads Reef of Fallen Worlds |
ar_a2101_CircusMinor | Loads 49% and hangs on "Restoring scene objects" |
ar_a2201_CliffsEdge | Loads 49% and hangs on "Restoring scene objects" |
ar_a2211_TheFifthEye | Loads The Fifth Eye |
ar_a2301_Underbelly | Loads Underbelly |
ar_a2311_DendraOhurCave | Loads Dendra OHur Chapel |
ar_a2321_CaveOfLastWords | Loads Cave of Last Words |
ar_a2332_BuriedCrossroads | Loads Buried Crossroads |
ar_a2501_Caravanserai | Loads Caravanserai |
ar_a2601_GovernmentSquare | Loads Government Square |
AR_A3201_KholnVillage | Loads 15% and hangs on "Loading AR_A3201_KholnVillage" |
ar_a4611_CouncilTower | Loads 15% and hangs on "Loading ar_a4611_CouncilTower" |
AR_X1011_Fathom1 | Loads 40% and hangs on "Loading AR_X1011_Fathom1" |
ar_x1511_TheCalmBroken | Loads 15% and hangs on "Loading ar_x1511_TheCalmBroken" |
AR_D5101_JerboaTown | Loads 15% and hangs on "Loading AR_D5101_JerboaTown" |
AR_D5111_MorphingGrotto | Loads 15% and hangs on "Loading AR_D5111_MorphingGrotto" |
AR_D5112_AbandonedHovel | Loads 15% and hangs on "Loading AR_D5112_AbandonedHovel" |
AR_D5121_TheMarina | Loads 15% and hangs on "Loading AR_D5121_TheMarina" |
AR_D5201_SunkenMarket | Loads 15% and hangs on "Loading AR_D5201_SunkenMarket" |
AR_D5211_OMJCenter | Loads 15% and hangs on "Loading AR_D5211_OMJCenter" |
AR_D5212_GiashChamber | Loads 15% and hangs on "Loading AR_D5212_GiashChamber" |
AR_D5221_OblevisReef | Loads 15% and hangs on "Loading AR_D5221_OblevisReef" |
AR_D5131_LostSea | Loads 15% and hangs on "Loading AR_D5131_LostSea" |
AR_D5301_MaralelsAsylum | Loads 15% and hangs on "Loading AR_D5301_MaralelsAsylum" |
ar_x1512_TheCalmRestored | Loads 15% and hangs on "Loading ar_x1512_TheCalmRestored" |
ar_a2331_StichaLair | Loads Sticha Lair |
ar_a2221_PsychicBattlefield | Loads the Psychic Battle (from the 5th eye) |
ar_a3121_NecropolisTomb | Loads Necropolis Tomb (Character spawns at a random tomb) |
ar_a3101_ValleyOfDeadHeroes | Loads Valley of Dead Heroes |
ar_a3111_NecropolisEntrance | Loads Necropolis Entrance |
ar_a2621_OrderOfTruth | Loads Order of Truth |
AR_A2622_UpperAnteChamber | Loads Upper Antechamber |
AR_A2623_TheAnechoicLazaret | Loads Anechoic Lazaret |
ar_x4061_SorrowFragmentFathom | Loads 100% but only shows a black screen and a red cursor |
ar_a3131_FirstCastoffsTomb | Loads First Castoffs Tomb |
ar_a3141_EndlessGateEntrance | Loads Endless Gate Entrance |
ar_a3142_TheEndlessGate | Loads The Endless Gate |
ar_a3301_MielAvest | Loads Miel Avest |
ar_a3302_MeilAvestDestroyed | Loads Miel Avest Destroyed |
ar_c4602_AscensionCavernInterior | Loads Crystalline Cavern |
AR_X3051_SpecterFathom | Loads Specters Fathom |
ar_x6111_EndFathom_FCOBreakup | Loads the room with the portal to the Broken Fathom |
ar_X6121_EndFathom_Maze | Loads Broken Fathom |
ar_x6132_Resonance | Loads the final conversation with the Sorrow (End Game) |
ar_x6091_CNPCFathom_Crefton | Loads 49% and hanges on "Restoring scene objects" |
ar_x6081_CNPCFathom_Oasis | Loads the Fathom Oasis - underwater area with all the Ghibra and Tyber |
ar_x6071_CNPCFathom_Village | Loads Village Fathom |
ar_x2021_FocusTrainerFathom | Loads Clock Fathom |
ar_x2031_DaughtersFathom | Loads Daughters Fathom |
AR_X6101_EndFathom_EndlessBattle | Loads Endless Battle Fathom |
ar_x4061_SorrowFragmentFathom_Lab | Loads Fathom 1 |
ar_X6131_Fathom13_EndGame | Loads Dark Fathom |
Singletons | Does nothing |
Clicking the Load button instead of the Switch button loads but you start as a female castoff like you would start the game and Debug conversations are unlocked. The Switch button uses your current character.
If certain conditions are meant, the game can be made unstable while using the debug menu. For example, engaging in battle with an enemy and then warping to a different location, the player will still act as if engaged in battle with no one to battle and therefore cannot exit battle mode and the player becomes stuck.
To do: Finish button actions. |
Another feature is a display of the build number and FPS in the upper right as well as a console for displaying additional information and several buttons:
Button | Action |
---|---|
Disable Flipbooks | |
Disable CBuffer | |
Reload Convos | Resets conversations so that other conversation options can be selected |
Regen NPC Apps | |
Camera Debug | Toggle camera angles |
Memory Circuit | |
Hide | Hide the debug menu |
Quit |
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
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