If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

TrackMania 2

From The Cutting Room Floor
Jump to navigation Jump to search

Click to upload a new image...Dummy link

TrackMania 2

Developer: Nadeo
Publisher: Ubisoft
Platform: Windows
Released internationally: September 14, 2011


DevTextIcon.png This game has hidden development-related text.
DebugIcon.png This game has debugging material.
Carts.png This game has revisional differences.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Debug Display

TrackMania2-DebugPrintout.png

Pressing the -/_ (Minus/Underscore) key during gameplay will bring up some stats about the game. Pressing it the first time will bring up some simplified stats, while pressing it a second time gives full debugging details, as shown above. This also exists in TrackMania Nations Forever.

Crash Handler

Text for a crash handler exists, but is very unlikely to appear in the game.

	The thread tried to %s the invalid address (data) 0x%016I64X 
	rax=%016I64X   rbx=%016I64X   rcx=%016I64X   rdx=%016I64X    
	rsi=%016I64X   rdi=%016I64X   r08=%016I64X   r09=%016I64X    
	r10=%016I64X   r11=%016I64X   r12=%016I64X   r13=%016I64X    
	r14=%016I64X   r15=%016I64X   rbp=%016I64X   rsp=%016I64X   rip=%016I64X

Additional Debug Text

Further debug texts can be drawn in the game by pressing CTRL + F11 or CTRL + F12.

TrafficCar

The TrafficCar is an unused car that was left in the game. It does not have a separate 3D model, so it uses the model and hitbox of the ValleyCar instead.

Its handling is also somewhat similar to the ValleyCar but is still a lot different. Notably, it accelerates faster, steers less sharp, and is much lighter.

While no official titlepacks allow for making a map with the TrafficCar, a TM2 map can be externally edited with tools like GBX.NET Explorer, and changes must be made to the PlayerModel:

  • Ident must be set to TrafficCar
  • Collection must be set to Vehicles
  • Author must be set to Nadeo

The map must then be loaded in a compatible titlepack in-game, such as TMAll.

Revision Differences

Hmmm...
To do:
Screenshots.

The release of ManiaPlanet 4 meant drastic changes to the games, which affected a ton of things. Among these:

  • A chase game is added.
  • The game uses a real-time day of time cycle change and a faster pre-computed lighting algorithm.
  • The game's UI is changed, changing the font used for the time counters.
  • Split-screen mode is no longer available by default on many of the official packs (Canyon, Stadium, Valley).
  • New parts are added to existing packs (i.e. tubes in Canyon, giant screens in Stadium, and railroads in Valley).