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Transland

From The Cutting Room Floor
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Title Screen

Transland

Developer: Origin Systems
Publisher: Origin Systems
Platform: DOS
Released internationally: February 1996


GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.


Transland is a game made by Origin Systems employees to help prepare them for making 3D games. While certainly playable, it's very rough around the edges (to the point of having its intro told entirely in storyboards) and any plans to expand the game further were shelved due to other projects taking up time. As such, the game was quietly posted on the company's website.

Undocumented Command Line Parameter

The s parameter enables sound during gameplay.

Debugging Material

Cheat Mode

Transland-CheatHelp.png

Simply press V during gameplay to see a cheat command prompt. This will allow the player to change several game variables, like turning on the ability to jump, the turn speed, and gravity. Press the forward slash key to see the help for this mode.

Raytracing Debug

Transland-RaytraceDebug.png

Simply press P during gameplay to see what's being rendered by the game. This is represented in a small gray square on the top-center of the screen.

Map Editor

Hmmm...
To do:
Hooo boy, this thing is bigger than it looks.

Transland-Map Editor.png

Booting a.exe without command line parameters will show the player a massive map editor.

Transland-MapInfo.png

The player can see the map info simply by pressing I or by clicking on "Map Info" from the main editor screen.

Unused Graphics

Stop shining purple lights in my face.

A rather oddly-colored picture of somebody, probably an Origin employee.

Transland-Free.png

Placeholder textures.

Music

While no music exists in the game, midilist.txt lists the tracks that would have played during gameplay:

miditest.hmp
axel.hmp
credits.hmp
intro.hmp
endgame.hmp
miditest.hmp
axel.hmp
credits.hmp
intro.hmp
miditest.hmp
miditest.hmp
axel.hmp
credits.hmp
intro.hmp
endgame.hmp