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Translations:Development:Pokémon Gold and Silver/Sprites/990613/10/en
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Trainer Class/Name | Demo Sprite | Final Sprite | Notes |
---|---|---|---|
Falkner | Palette is slightly brighter when compared to final. | ||
Whitney | Palette is slightly brighter when compared to final. Whitney being second and Bugsy being third in the index is a relic from when Whitney was planned to be the second gym leader and Bugsy was planned to be the third. Sprite is identical to final aside to some of the detailing on the face. | ||
Bugsy | Uses the default grayish-purple palette. | ||
Morty | Uses the default grayish-purple palette. | ||
Pryce | Uses the default grayish-purple palette. Appears in the spot where Chuck stands in the final game. | ||
Jasmine | Uses a bright purple palette. | ||
Chuck | Uses the default grayish-purple. Appears in the spot where Pryce stands in the final game. | ||
Clair | Uses a red palette, possibly to match Lance's color scheme. | ||
Rival | Reuses its sprites from the Spaceworld '97 build of the game, onlu with a dark purple palette applied. | ||
Prof.Oak | Identical to final. | ||
Giovanni | N/A | Uses an updated version of his sprite from the Generation I games with a bright red palette applied. Does not appear in the final game, although he does appear in a special event in the game's remakes. | |
Player | Identical to final. | ||
Bruno | Uses the default grayish-purple palette. | ||
Lorelei | N/A | Lorelei, an Elite Four member from Generation I who does not appear at all in the final game. Uses a completely new sprite which is assigned the default grayish-purple palette. Karen has a nearly identical pose in the final game. | |
Agatha | N/A | Agatha, an Elite Four member from Generation I who does not appear at all in the final game. Uses a completely new sprite which is assigned the default grayish-purple palette. | |
Lance | Uses the default grayish-purple palette. | ||
Brock | Uses the default grayish-purple palette. | ||
Misty | Uses the default grayish-purple palette. | ||
Lt.Surge | Uses the default grayish-purple palette. | ||
Kurt | N/A | Reuses its sprite from Spaceworld '97, albeit with updated shading and what appears to be a finalized palette. This suggests that this sprite was still planned to be used late into development. | |
Erika | Uses the default grayish-purple palette. | ||
Youngster | Uses a green palette. | ||
Schoolboy | Identical to final. | ||
Birdkeeper | Identical to final. | ||
Lass | Identical to final. | ||
Janine | Uses a completely different pose from the final, this one mimicking Koga's pose from the Generation 1 games. Uses the default grayish-purple palette. Worth noting is that no sprite for Koga is present in this archive. | ||
Cooltrainer♂️ | Uses the default grayish-purple palette. | ||
Cooltrainer♀️ | Uses the default grayish-purple palette. | ||
Beauty | Palette is slightly brighter when compared to final. | ||
PokéManiac | Uses a brown palette. | ||
Rocket♂️ | Uses the default grayish-purple palette. | ||
Gentleman | Uses the default grayish-purple palette, which differs slightly from final. | ||
Teacher♂️ | N/A | Uses a different sprite from the Spaceworld '97 demo and is assigned the default grayish-purple palette. Trainer class goes unused in the final game. | |
Teacher♀️ | Palette is slightly brighter when compared to final. | ||
Sabrina | Uses the default grayish-purple palette. | ||
Bug Catcher | Uses a brown palette. | ||
Fisherman | Uses an orange palette. | ||
Swimmer♂️ | Sprite identical to final. | ||
Swimmer♀️ | Palette is slightly brighter when compared to final. | ||
Sailor | Palette is slightly brighter when compared to final. | ||
Super Nerd | Uses the default grayish-purple palette. | ||
Engineer | N/A | Reuses its sprite from Spaceworld '97, but with a yellow palette applied. Trainer class goes unused in the final game. | |
Guitarist | Sprite identical to final. | ||
Hiker | Sprite identical to final. | ||
Biker | Sprite identical to final. | ||
Blaine | Uses the default grayish-purple palett. | ||
Burglar | Sprite identical to final. | ||
Firebreather | Sprite identical to final. | ||
Juggler | Sprite identical to final. | ||
Blackbelt | Sprite identical to final. | ||
Sportsman | N/A | Reuses its sprite from Spaceworld '97, albeit with updated shading and what appears to be a finalized palette. This suggests that this sprite was still planned to be used late into development. Trainer class goes unused in the final game. | |
Psychic | Uses the default grayish-purple palette. | ||
Picnicker | Palette is slightly brighter when compared to final. | ||
Camper | Sprite identical to final. | ||
Blaine | N/A | Uses the sprite of Blaine's unused design from Generation I as a placeholder. | |
Sage | Uses a dark purple palette. | ||
Medium | Uses a green palette. | ||
Soldier | N/A | Reuses its sprite from Spaceworld '97, albeit with a green palette applied. Trainer class goes unused in the final game. | |
Pokéfan♂️ | Uses the default grayish-purple palette. | ||
Kimono Girl | Uses a magenta palette. | ||
Twins | Uses a blue palette different from the final. | ||
Pokéfan♀️ | Uses the default grayish-purple palette. | ||
Red | Uses the default grayish-purple palette. | ||
Blue | Sprite identical to final. | ||
Officer | Sprite identical to final. | ||
Rocket♀️ | Uses a pink palette. |