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Translations:Super Mario 64 (Nintendo 64)/Oddities/16/en

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Jolly Roger Bay Ghost Ship

Spooky!

There is a third copy of the ship placed above the other two, which is only around during the "Plunder in the Sunken Ship" mission and cannot normally be seen without viewing the stage in an editor or using a Gameshark code. It resembles the other two, has no collision data, and is programmed to fade the closer Mario gets to it. It was likely a reference to urban legends of ghost ships or the Flying Dutchman due to having the word "Ue" in it, which means "upper" or "above". It might also be related to the fog that disappears after "Plunder in the Sunken Ship". In the source code, it is labeled as an optional moving background object. It is also worth noting that this invisible ship is not present in the DS remake. In SM64, it is loaded but never rendered due to being manually disabled in its object code. The following cheats for the US version disable the coding that obscures the ship: