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True Crime: New York City
| True Crime: New York City |
|---|
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Developers: Luxoflux (PlayStation 2),
Exakt (GameCube, Xbox),
Aspyr Media (Windows)
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True Crime: New York City is what ended up being the last game in the series, infamous for its buggy nature, the Xbox version even containing a game breaking glitch. A third installment was in development and was later retooled into Sleeping Dogs.
To do:
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Contents
Debug Menu
| To do: Describe what all the options do. |
To access the debug menu, go to the map/CompStat screen and press Right on the D-Pad and immediately press and hold both triggers (L1 and R1 on PlayStation 2). The screen should now go from the map to the music menu. Now release the triggers and press Left quickly.
ChrisC Debug Menu
Info Menu
Sound Menu
Case/Mission Menu
A level select, select a case and a mission.
RCrime Menu
Environment Menu
Cheat Menu
| This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Are any of the cars unused? |
Anim Bank Menu
Menu Test Menu
Test Missions
| To do: Get the rest of the screenshots. |
There are 25 test missions in total. All under the case name, Mision0.
TestLevel
Has no real purpose other than the radio playing.
Unused Sounds
Amb_Dummy contains placeholder sounds for a car?
Unused Dialog
Street Racing
Text to speech placeholder dialog for the street promoter.
SR_CR_10_Prom_Annouce.ogg: This circuit wouldn't be complete without a race through Central Park. Tread the green lawn, amigos!
SR_Prom_Start_Go.ogg: Go
SR_Prom_Start_Ready.ogg: Ready
Developer Notes
Scattered around the ELF file in the PlayStation 2 version are some developer notes.
Object ID %d already has an actor. Go bug an artist about it.. exhausted number of lockable doors, bug Nick to add more capacity ******* warning, door didnt find vehicle section Warning - trying to draw too many lens flares WARNING: got stuck waiting for interior assets to load Old Anim format on MDLFILE, please reexport..
Along with references to a test areas.
!INT!\TESTTRACK.P2C !INT!\TestFightArena.P2C !INT!\TestWeaponArena.P2C !MISC!\TEST_EXPLODE.P2C
In the GameCube version, Boot.dol contains some messages as well.
*************************************** ! ! ! C A U T I O N ! ! ! This TV format "DEBUG_PAL" is only for temporary solution until PAL DAC board is available. Please do NOT use this mode in real games!!!
Xbox Version
Apparently, the Xbox build was based off an earlier version of the game, explaining its buggier nature.
- Chairs when hit will spin indefinitely.
- The Tommy boss is perhaps the most infamous bug in the game. In the PlayStation 2, GameCube and PC versions the boss is relatively easy. However on Xbox, the window of opportunity of throwing off is 1 frame. As a result, it's nearly impossible to beat the boss without using a TAS.
| The True Crime series | |
|---|---|
| PlayStation 2 | Streets of LA • New York City |
| GameCube | Streets of LA • New York City |
| Xbox | Streets of LA • New York City |
| Windows | Streets of LA • New York City |
- Games developed by Luxoflux
- Games developed by Exakt
- Games developed by Aspyr Media
- Games published by Activision
- Games published by Spike
- Games published by Aspyr Media
- PlayStation 2 games
- GameCube games
- Xbox games
- Windows games
- Games released in 2005
- Games with hidden developer messages
- Games with unused sounds
- Games with debugging functions
- Games with hidden level selects
- To do
- To investigate
- True Crime series
Cleanup > To do
Cleanup > To investigate
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden developer messages
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by Aspyr Media
Games > Games by developer > Games developed by Exakt
Games > Games by developer > Games developed by Luxoflux
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