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User:Cah4e3

From The Cutting Room Floor
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Please, if you see me edit something, fix grammar if needed. ;)

Total pages worked on: pages}}
Total revisions saved: changes}}

Useful Tools

The whole stuff now here: [1]

It's included:

  • An IDA iNES files loader with sources, automatic mapper detect, banks loading, vector disasm.
  • An IDA Game Boy/Game Boy Color files loader with sources, automatic banks loading, memory mapping.
  • A various IDA scripts for NES/GB/SNES/SMD that can be used in conjunction with FCEUX/BizHawk's CDL trace/loggers to make a mostly complete disassemble listing on the whole program including all traced data/code.

VARIE ERROR HANDLERS LIST

[2]

TODO TO ME

Roundball - 2-on-2 Challenge (E) [!].nes
Pattern "DEMO" found at 0000F8B1: 
0000F8A0: 43 22 24 24 0C 18 17 1D 1B 18 15 24 24 FF 91 21 zY[[CONTROL[[6.X demo - пункт правого меню, явных вызовов по индексу строки нет, из какого пункта левого меню
0000F8B0: 24 0D 0E 16 18 24 24 24 24 24 24 24 FF 91 21 24 [DEMO[[[[[[[6.X[ он вызывался - неизвестно
0000F8C0: 01 24 24 24 24 24 24 24 24 24 24 FF B1 21 24 02 8[[[[[[[[[[6.X[9

Tetsuwan Atom (J) [!].nes
Pattern "DEMO" found at 0001C287: 
0001C270: 07 85 25 4C F0 B8 60 20 22 E3 A9 75 85 0E A9 C2 ..%L..` "..u....
0001C280: 85 0F 4C 0E F3 0A 0A 44 45 4D 4F 44 45 53 55 59 ..L....DEMODESUY
0001C290: 4F FF 60 A2 00 BD AC C2 95 68 E8 E0 0B D0 F6 86 O.`......h......