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User:DeathEngine2

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Hi there!
I am DeathEngine2, I dig through arcade and PC games during my spare time. I am a data hoarder of video game source code.
This will be a dumping ground for misc. findings in games that I think are cool, but don't feel are worthy enough for a mainline TCRF article yet. Ciao!

Engine-specific or company specific

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Dark Engine
Digging through Dark Engine source code and game assets, with whatever I find interesting.

Source code archive digging, probably fit for a Development page later on

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XBAND development repos
Former employees from Catapult Entertainment have acquired the rights to the XBAND service assets and source, and shared said files with the community. All documentation on those will go here.
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Sega Channel dev disc (January 1996)
Archive of broadcast and development material from the Sega Channel service, uncovered by tdijital in 2017. Includes a wealth of unseen tools and data.
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Devil May Cry 2 Source code archive
Originally leaked in 2020 as part of the RagnarLocker ransomware group's hacking of Capcom internal servers. Complete archive of all development material for the game.
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3DO Portfolio OS (Opera and M2 versions)
Three archives of The 3DO Company's Portfolio OS source code are available online to download: one for Opera (original 3DO) and the other for the unreleased Bulldog/M2 system.

WIP TCRF Articles I'm working on

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Jazz Jackrabbit 3D
The mean green hare's cancelled jump into 3D!