User:Mattrizzle/Sandbox
Contents
Development:NBA Jam (Arcade)
Development:Stunt Race FX
Audio
February 9, 1994
Directory other\NEWS\テープリストア\NEWS_05\home\kimura\xl\snd contains many early renditions and 12 scrapped songs (two of which are still present in the final game, unused).
Music
xlsound.bin Track 02 - Goal
xlsound.bin | Final |
---|---|
300px |
xlsound.bin Track 03/04 - Scrapped Song 1
300px
xlsound.bin Track 05 - Course Start
xlsound.bin | Final |
---|---|
300px | 300px |
aaa and xlbgm01.bin - Scrapped Song 2
Early | Final (unused) | |
---|---|---|
aaa | 300px | |
aaa (fixed) | 300px | |
xlbgm01.bin | 300px |
This is the first of two songs to make it into the final version but remain unused. An even earlier version of this song exists in the file named aaa, which is not compatible with any of the existing instrument set files in this directory or the final version. However, by rearranging the order in which instruments are defined, a clearer comparison can be made.
xlbgm02.bin - Aqua Tunnel
xlbgm02.bin | Final |
---|---|
300px | 300px |
xlbgm03.bin - Scrapped Song 3
300px
The intro to this track has some similarities to the following one...
xlbgm04.bin - Easy Ride/Cotton Farm
xlbgm04.bin | Final |
---|---|
300px |
The banjo's part is very plain in the early track, but thankfully got a big overhaul by the game's release.
xlbgm05.bin - Sky Ramp/Ice Dance
xlbgm05.bin | Final |
---|---|
300px | 300px |
As with Easy Ride, the part the banjo plays is far simpler than in the final version.
xlbgm06.bin - Lake Side/Marine Pipe
xlbgm06.bin | Final |
---|---|
300px | 300px |
xlbgm07.bin - Ending
xlbgm07.bin | Final |
---|---|
300px | 300px |
The loop is much shorter in the early version.
xlbgm08.bin - Night Owl/Night Cruise/Harbor City/Port Arena
xlbgm08.bin | Final |
---|---|
300px | 300px |
xlbgm09.bin - Scrapped Song 4
300px
This song is used in the title screen/main menu in some prerelease videos, and was probably in the CES 1994 build of the game. Despite being almost totally different in composition to the title theme, it has the various car sound effects baked into it. The melody may have inspired the Blue Lake song.
xlbgm10.bin - Track Selection
xlbgm10.bin | Final |
---|---|
300px | 300px |
xlbgm11.bin - Scrapped Song 5
300px
xlbgm12.bin - Scrapped Song 6
300px
This song is very similar to White Land, which is xlbgm17.bin. Both even end their loops on the same chord!
xlbgm13.bin - Scrapped Fanfare
300px
This may be an early version of the race start fanfare for Stunt Trax, though the final version is much longer than this.
xlbgm14.bin - Blue Lake
xlbgm14.bin | Final |
---|---|
300px | 300px |
xlbgm15.bin - Scrapped Song 7
300px
xlbgm16.bin - Main Theme
xlbgm16.bin | Final |
---|---|
300px | 300px |
The engine sounds heard throughout the song are different than in the final version.
xlbgm17.bin - White Land
xlbgm17.bin | Final |
---|---|
300px | 300px |
xlbgm18.bin - Sunset Valley/Big Ravine/Toxic Desert
xlbgm18.bin | Final |
---|---|
300px | 300px |
xlbgm19.bin - Scrapped Song 8
300px
xlbgm20.bin - Scrapped Song 9
300px
xlbgm21.bin - Scrapped Song 10
xlbgm21.bin | Final |
---|---|
300px |
The last of the two songs that made it into the final version but remained unused. The instruments that play the main melody of the song are assigned differently between the versions.
xlbgm22.bin - Scrapped Song 11
300px
xlbgm23.bin - Up'N Down
xlbgm23.bin | Final |
---|---|
300px | 300px |
xlbgm24.bin - Scrapped Song 12
300px
Sound effects
{hex|$06}
xlsound.bin | Final |
---|---|
300px | 300px |
Development:Super Mario All-Stars
Title Screen
Within \other\NEWS\テープリストア\NEWS_04\home\sugiyama\MARIO are graphical assets for early versions of the title screen.
Development:Super Mario All-Stars/Super Mario Bros.
Unused Palettes
Within mn_hp_smsub1.asm, commented-out versions of multiple background palettes exist.
Development:Super Mario All-Stars/Super Mario Bros. 3
- In some of the assembly files, commented-out metatile data exists.