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User:Pearl23/Pokémon Legends Arceus 2020-3 build (Hayabusa)
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This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
To do:
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How To Run
These are for Ryujinx only!!!
- Firstly you need the correct build as only one of the many leaked builds have patches to prevent it from crashing on boot.
- Secondly you need to extract the rom with the switch's dev keys and repack it with retail keys
- Thirdly, you need a fresh installation of Ryujinx, completely remove its current installation and delete the data folder (backup your shader cache and save data!!!)
- Finally, apply these patches as exefs mods and atempt to open the build
Download Ryujinx Patches
File: Hayabusa 2020-3 patches.zip (4 KB) (info)
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Main Differences
Controls
- In this build you can jump by pressing the B button.
- To throw a pokéball you need to hold the ZL button and press ZR to throw a pokéball, you can also cycle between items via the L and R buttons.
- Pressing + opens the map, to fill the map you need to actually fill it in by visiting those areas,much like minecraft.
- To open the game's pokémon/item screen, you need to press X while in the final game you acess this menu by pressing the Dpad-Up.
- Pressing the - button shows an XYZ axis and a wireframe sphere that you can move with the Right stick.
- Dodging is done via the R button as oposed to the final game's Y.
- To open the game's debug menu, you need to use the touch screen to tap the top of the screen selecting options is done much like in a tradicional computer/touch device.
General Differences
- The main character is completely textureless and uses a round ball for a head. Most unique npcs from the final game also use round balls as heads.
Screenshots
Prototype | Final Game |
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