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User talk:RadSpyro

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Image Guidelines

Please be sure to upload screenshots at the console's native resolution, as specified here. For PlayStation games that don't use a 4:3 aspect ratio, take the screenshot at the actual resolution and then resample it to 4:3 vertically using a Lanczos filter. --BMF54123 (talk) 17:04, 14 August 2015 (EDT)

Full Defeated Theme Unused?

In Digimon World Dusk and Dawn, I used to play this game when I couldn't beat the bosses in Transfield. The "Defeated" theme was only playing for a few seconds before it cuts to the player with Phascomon tells the player had a "bad dream" Does this mean the full theme is unused? https://www.youtube.com/watch?v=HtoyBPP2AT4 --... (talk) 18:06, 2 May 2017 (EDT)

It's been a while since I played these games, but I've managed to find a bit of unused data already, so I'll be sure to investigate that right now. RadSpyro (talk) 18:14, 2 May 2017 (EDT)

A little related topic but... Remember those blocked off paths within the Chaos Brain version of every area in Dusk and Dawn? Where do they even lead anyway? Can you investigate please? I'm curious what's beyond the blocked paths...--... (talk) 20:05, 27 November 2017 (EST)

Next time I fire up the game, I'll be sure to check for you. RadSpyro (talk) 16:54, 21 December 2017 (EST)

Spyro sprites

Hi! Did you extract the Spyro Attack of the Rhynocs sprites directly from the rom? I'm on project where we reverse engineer and extract assets from Rayman games (Ray1Map) and was wondering if you were familiar with the format of the game since it uses the same engine as Rayman Hoodlum's Revenge. --RayCarrot (talk) 14:07, 21 October 2020 (UTC)

Croc 2 maps export

Hi, just in case you haven't seen it, Croc 2 maps have been exported ! (Proto_talk:Croc_2/US_Demo) OverSurge (talk) 16:59, 13 April 2021 (UTC)