User talk:RandomTBush
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Super Mario Odyssey sound filename
Was the "WsdRsBgmJgGrandMoonCeremony8bit" filename from a bfsar? If so, how did you match the extracted sound with the filename? --Hiccup (talk) 02:43, 28 February 2018 (EST)
- Yeah, it was. For the most part, the order of the internal names seems to match up with the hex IDs (unless there's a repeat or a "sound bank" with more than one sound, then that throws everything else off). --RandomTBush (talk) 08:21, 28 February 2018 (EST)
Do you know how to find unused content in iOS Games?
You're good at finding unused content but do you know how to find unused content in a iOS game? I'm using a iPad. If you know how to, send every step here please. --Unused999 (talk) 22:57, 15 February 2020 (EST)
More Unused SMM2 Stuff
Since you have ripped every texture, sound, and model from SMM2, I was wondering if you had any unused textures, models, or sounds that currently aren't on the SMM2 page. --Xanderrock98 (talk) 14:42, 27 April 2020 (UTC)
This is where the image was found.
In the uncompiled flash file. Technically wasn't a hoax. https://www.nick.com/nick-assets/games/data/spongebob/spongebob-tighty/_src/FLA/sponge_underwear_CS3.fla --Parapadarappa333 (talk) 14:16, 25 November 2021 (UTC)
- Thanks for clarifying, I just checked for myself and I do in fact see that image in the FLA link you posted (world assets -> images -> spongebob.png). And this is why it's important to specify where said files are found, everything I'd heard implied it was in the finished product and not the source files. --RandomTBush (talk) 16:05, 25 November 2021 (UTC)