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User talk:Hiccup

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Archive 1

Crops

Crops are fine, as long as nothing relevant is cut off or removed. That rule is referring to people who stretch/shrink graphics out of their native resolution. -Ehm (talk) 12:59, 30 July 2017 (EDT)

Okay. --Hiccup (talk) 13:37, 30 July 2017 (EDT)

NSMBU Squirrel Suit animations

They are in the unused file, P_rcha.

It's as I said in the page (but you removed that), they are so old I doubt the Wii U can load them anymore.

For example, animations (in versions 3 and above) usually start with the magic FSKA, those early animations don't even have a magic and start with either 0x00001200 or 0x00001204.

They might be portable to a newer version, though.

It all depends on whether Wexos is willing to help, or if I feel like doing it alone. -AboodXD (talk) 7:19, 29 August 2017 (EDT)

About the unused airship theme from Super Mario Galaxy...

Is your edit saying that this audio is technically used in-game? I actually don't understand what you really are revising in that topic. Arthur1124 (talk) 23:45, 20 October 2017 (EDT)

No. Sorry for being unclear. I meant that the standard airship music + the airship music embedded in one of the video files is used in the intro. The one on the page is unused AFAIK. --Hiccup (talk) 05:59, 21 October 2017 (EDT)

Miitomo new title screen

The new Miitomo title screen was added in Ver 2.0.0, I believe. --GWizard777 23:59, 12 December 2017 (EST)

YIDS Wii U

Do you happen to know what revisions of the game the Yoshi's Island DS are on the Wii U Virtual Console? Moof (talk) 01:04, 14 June 2018 (EDT)

Mario Kart 7 E3 Demo

Hello. I recently saw that you (or at least a user with the same username as yours) created a page on hiddenpalace.org about a demo build of Mario Kart 7, called E3 2011 Kiosk Demo. Where did you find it? I'm really interested to know more about this. --GDias (talk) 18:53, 5 November 2018 (EST)

Yeah, that was me. It is listed here on 3dbrew. I've been asked not to talk about the former owner of the cart, but you can fill in the gaps from that page. --Hiccup (talk) 13:11, 6 November 2018 (EST)
can I have a copy of it? I'd like to check the origins of the "unused menu music". No such menu music exists in any retail copy of Mario Kart 7. I got a lead from a yt comment section saying that the kiosk demo had this music play. --MDHEXT (talk
The owner never released a dump. But there are USA and European post-final store kiosk demos that can be found on the web. You can also find footage of the E3 demo taken at E3 (and probably other events). When looking in any MK7 ROM for unused music, make sure to check the bcsar sequences etc too. --Hiccup (talk) 04:21, 18 November 2019 (EST)

Mario kart 7 unused menu music

Look into "BNK_VO_SH_MENU" in the bcsar. --MDHEXT (talk) 11:09, 31 March 2019 (Denver)

New Title screen screenshot

File:Mrg 2019-03-31 12-37-05.008 008.png

3DS SDK soundplayer

Where exactly do I get it? --MDHEXT (talk) 12:38 A.M. (denver) 7 october, 2019

Here is a copy. You'll need to swap the bcsar in the RomFS (either actually editing the ROM or using a temporary thing like LayeredFS). --Hiccup (talk) 15:24, 7 October 2019 (EDT)
Can I use it without having my 3DS in dev mode? --MDHEXT (talk) 1:52 P.M. (denver) 9 october, 2019
Yes. But you might need to use that devmode switch in the luma config before installing the CIA, not sure. No harm in trying it without the switch being on - it should just either work or give an error. --Hiccup (talk) 13:59, 10 October 2019 (EDT)
I installed it without the dev mode switch, and every time i open it, it gives me a black screen. Do i need to have that switch on every time i wish to use the application?--MDHEXT (talk) 2:00 P.M. (Denver) 10 October, 2019
Not sure. Make sure you have a valid bcsar loaded. The one I gave you may have contained an empty file. --Hiccup (talk) 04:29, 11 October 2019 (EDT)

Sorry for the silly / unhelpful edits

Hey, so uh, sorry for filling up the Luigi's Mansion unknown Builds sub page with unwanted edits for no reason, I didn't mean to start anything up. hope you can forgive me for my silly mistake. --Br123 T T (talk) 15:34, 7 January 2020 (EST)

Wii Sports Resort Regional Differences

I didn't use Google Translate to translate the Japanese. Why? Is it mistranslated?--Vrpndt (talk) 14:33, 1 May 2020 (UTC)

Someone on the discord just suggested that it might have been, although I probably should have asked why they thought that before asking you.--Hiccup (talk) 19:20, 1 May 2020 (UTC)

"Is this definitely unused code, and not just a case of Buzzy Beetle/generic enemy code being applied to the Goomba?"

I'm pretty sure this is unused/intentional, judging by the disassembly I'm using. TolerableDruid6 (talk) 16:43, 3 July 2020 (UTC)

Could you show me which part of the disassembly you are looking at? --Hiccup (talk) 17:15, 3 July 2020 (UTC)

Re: PM internal map names

What do you mean by the game's dol? Like a boot.dol? That's TTYD you're thinking of. Just want to double-check before I change it to "ROM". --Alley (talk) 19:40, 3 July 2020 (UTC)

Whoops. I did have it changed to "ROM" at some point, but I must have put it back accidentally. I was using the TTYD section as a base. Please feel free to change it back to ROM. --Hiccup (talk) 19:44, 3 July 2020 (UTC)
Okey-dokey. Sometimes it pays to verify first.--Alley (talk) 19:47, 3 July 2020 (UTC)

Unused Metroid Prime Voice Clip

Unfortunately, I don't think I'm able to add the file/data location for that "Intense heat readings detected behind this door." voice clip. I only moved the file from the Version Differences Page to the Main Page but forgot to mention it in the edit. But I will try to look into it. --Ganon (talk) 23:12, 9 September 2020 (CEST)

Ah I see. Seems like it was added by Otnert, but they haven't edited the wiki since 2016, so it might not be easy to contact them. --Hiccup (talk) 21:42, 9 September 2020 (UTC)
Yeah, I added a "To do" for now... --Ganon (talk) 20:52, 11 September 2020 (CEST)

SMS Widescreen on switch

The SMS title screen you reverted and before you keep doing so, they actually used Gamemasterplc's gecko code to adjust the game aspect to fit the screen to 16:9 for the 3D All Stars release and shouldn't need to do so if you order/buy it.--Crazy Muzzarino (talk) 07:38, 10 September 2020 (UTC)

Obviously you used a widescreen code. SM3DAS is not available yet. --Hiccup (talk) 08:32, 10 September 2020 (UTC)
That's the one I'm using which got added on the bundle you mentioned.--Crazy Muzzarino (talk) 08:40, 10 September 2020 (UTC)
That explanation seems dubious, if I may chime in. Why would Nintendo use GameCube cheat codes on a port to Switch? It's completely different hardware. Theclaw (talk) 08:56, 10 September 2020 (UTC)
They use tools to convert code from the dol into switch code by emulating the original game using their emulator and look into it's code when it comes to editing things to test out aspect ratio cheats made by hackers before implementing those effects and re-compile them into Switch executables.--Crazy Muzzarino (talk) 09:26, 10 September 2020 (UTC)
What's your source for this? --Hiccup (talk) 10:06, 10 September 2020 (UTC)
That's private, they don't tell us any of these.--Crazy Muzzarino (talk) 10:08, 10 September 2020 (UTC)
Are you trying to say that you are just guessing/speculating? --Hiccup (talk) 12:38, 10 September 2020 (UTC)

Sourcing properly

In the Celeste pre-release page it's asking on where the images came from, which is a video on Maddy Thorson's YouTube page. I'm new to wiki editing and I'm not sure how I'd source the images properly

In this particular case, I think you should make a sub-heading for the video, link to the video straight under that heading and put all the comparisons under that heading. --Hiccup (talk) 22:23, 10 November 2020 (UTC)