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User talk:TolerableDruid6

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whats with the comments on the mc jav pages?

Seriously, why did you put
however the image shows a more natural landscape similar to later builds due to the build not being booted correctly with a seperate game directory.
and such? -Luigim1 (talk) 10:23, 23 April 2019 (EDT)

As multiple users have tried to tell you over the years, that version of the game is not supposed to generate terrain like that. It's a side effect from not using multiple game directories, and you know it. I'm not sure if this is the same "Luigi" who owns that old "minecraft hidden versions" archive but you are quite infamous in the community for spreading incorrect info and fake versions, no offence.TolerableDruid6 (talk) 12:44, 23 April 2019 (EDT)
At the very least, just let me know how I could fix this in my talk page. Also I'm not Luigi2600. -Luigim1 (talk) 09:46, 24 April 2019 (EDT)
Replied to you on your talk page.TolerableDruid6 (talk) 20:32, 24 April 2019 (EDT)

Strange hitboxes in SM64DS

Hi. I seem to remember encountering a similar glitch in Bob-omb Battlefield. But I have a feeling (I'm not 100% sure) that it only occurred when I was using Action Replay codes. Have you produced the glitch without Action Replay codes? --Hiccup (talk) 13:28, 3 June 2019 (EDT)

I actually didn't re-produce this "glitch", the screenshot isn't mine but is used with permission. It was found by a member of the SM64DS speedrunning community and has been confirmed to work. It doesn't actually appear to be a glitch though, so I've moved it back for now. TolerableDruid6 (talk) 19:17, 3 June 2019 (EDT)
Okay, that's fine. --Hiccup (talk) 02:30, 4 June 2019 (EDT)

Super Mario Maker stuff you added

Could you elaborate on the stuff you added here? Aren't all objects rotatable 360 degrees in the course data? Where can these bridge and conveyor belt settings be found? --Hiccup (talk) 17:00, 15 July 2019 (EDT)

360 degrees as in freely rotatable pipes - including the ability for diagonal/slope pipes. For the bridge and conveyor settings, this wasn't something I discovered, but thinking about it now it might not be the best fit for the page as it didn't have any evidence whether this was even what it was supposed to be. I'll try and find more info about it.TolerableDruid6 (talk) 15:27, 16 July 2019 (EDT)
I'm not really sure what you meant by this edit summary. Are you saying the pipe rotation setting is separate from the generic rotation setting? --Hiccup (talk) 14:47, 20 July 2019 (EDT)
I didn't realise that other rotatable objects could do the same. However, the fact that they can be rotated in all angles should count as unused content, or at least an oddity, since if only 4 directions were planned from the start, wouldn't it just use a variable for north, west, south or east instead of the whole 360 degrees? Perhaps it could be rewritten to say that all objects can do that, not just pipes. TolerableDruid6 (talk) 14:53, 20 July 2019 (EDT)
In fact I'm not sure if this rotation function is used at all by the level format, but it might be used internally by the game's actors. If so it isn't really worth mentioning. --Hiccup (talk) 11:07, 21 July 2019 (EDT)

SMM2 edit

Please explain this edit. It seems like all you have done is removed detail and moved the section. Both my section and yours say basically the same thing, but you have removed the used text examples and other details. --Hiccup (talk) 14:45, 20 July 2019 (EDT)

It's probably best to remove the table as it looks like you're saying 01 and 03 are unused. I got confused when first reading it - in fact, those edits were because I thought you were saying 01 and 03 were unused, but I see what it's supposed to mean now (I thought the bit about 02 was just an extra piece of info or something). TolerableDruid6 (talk) 14:53, 20 July 2019 (EDT)
Okay, I'll reword it to make it clearer and I'll remove the table. --Hiccup (talk) 11:06, 21 July 2019 (EDT)

I cant see the pictures for proto MC

where is it -Luigim1 (talk) 17:54, 27 October 2019 (EDT)luigim1

?TolerableDruid6 (talk) 21:52, 28 October 2019 (EDT)

Re: Why did you re-record all of the audio on the Sonic 3 proto page with inaccurate audio?

Could you please tell me what are the specific problems regarding Fusion and its audio output? I honestly have no idea how Fusion is inaccurate. Arthur1124 (talk) 01:22, 26 March 2020 (UTC)

Fusion is a very inaccurate emulator. What sounds like "clearer sound" is actually inaccurate sound, the "buzz" heard on better emulators and real hardware isn't "less clear sound", it's just how the megadrive sounds. Meanwhile, Fusion has a very tinny and "less full" sounding audio emulation, and has many inaccuracies causing many games soundtracks to sound completely off. Therefore it is not recommended to use Fusion. TolerableDruid6 (talk) 22:47, 27 March 2020 (UTC)

SMB unused music

Is it clear in the decomp that these aren't intentionally programmed? --Hiccup (talk) 19:24, 16 September 2020 (UTC)

Very clear, they do not exist at all in any form. Just a result of glitch music parameters. TolerableDruid6 (talk) 18:06, 17 September 2020 (UTC)

"Magazine"

It's already been reverted, but I just wanted to let you know I had de-capitalized it, not capitalized it. TheJoebro64 (talk) 13:10, 9 January 2021 (UTC)

My bad, sorry about that. TolerableDruid6 (talk) 13:58, 9 January 2021 (UTC)

Your work on the Minecraft Xbox 360 Edition page

Hi, I saw your work, but need a few things from you, 1. Do you know if the barrier block looks different in this version, and also, can you see if stuff for the Facebook functionality still exists in game. I am on the IRC at the time of 12:08, February 26th, 2021, from there we can discuss it.

I did not add the Facebook intergration section of the article, so I cannot comment on that (i can't seem to find it in my copy though). As for the barrier blocks, they appear and function exactly the same as in Java Edition. TolerableDruid6 (talk) 01:20, 1 March 2021 (UTC)

Plants vs. Zombies Source Code

Hey, I saw an old post on the TCRF Discord you made about the GOTY edition of Plants vs. Zombies, and I was wondering if you could give any more details about it. I want to expand the page a bit to be a bit nicer and have more content. Thanks. --Cutesycookie (talk) 04:07, 23 January 2022 (UTC)

Could you please elaborate? TolerableDruid6 (talk) 19:57, 2 February 2022 (UTC)
Sorry I couldn't get back to you sooner, but I wanted to know if you still know about these messages you sent in the TCRF Discord.--Cutesycookie (talk) 19:28, 27 February 2022 (UTC)