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User talk:WhoIAm

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Red links look bad, don't they?

You might want to re-upload those graphic rips for Jet Set Radio for the iOS. They appear to be corrupted. --From: divingkataetheweirdo 21:48, 19 March 2013 (EDT)
They actually aren't corrupt, they use the iPhone's PNG optimization. I made a similar mistake when uploading unused graphics for Tiny Tower. --AttackedbyGlitch 21:54, 19 March 2013 (EDT)
My bad, then. I found an application to fix it, by the way. Download the program over here. --From: divingkataetheweirdo 21:59, 19 March 2013 (EDT)
THAT's the issue. Thanks for the program, works like a charm! :D (I have to run it in Wine since I'm on a Mac). WhoIAm 23:15, 19 March 2013 (EDT)

Please be sure to add the game name to your files when you upload them, as per the image guidelines. --BMF54123 23:13, 19 March 2013 (EDT)

Understood. Thanks. WhoIAm 23:15, 19 March 2013 (EDT)

Hey uh WhoIAm I figured out what was up with the seventh special stage trick not working, and I wrote about it in the talk page for Sonic 1 ios and android, but im too tired to rewrite it as if Im addressing you directly so I just copied the new information directly how I wrote it from the talk page of Sonic 1 ios. Can you test this and tell me if it works on the Sonic 1 ios talk page?

Seventh Special Stage

This is the finished guide to the seventh special stage trick, and some of the info in my preceding comments was inaccurate so disregard them (I figured this out when i noticed the guy in the video stream of the level select/debug mode got to the custom special stage with his maximum number of emeralds set only to 6, and when he set them to seven he just went to the first special stage- I have made note of and explained this here). If this is proven to be incorrect then this will not be the final guide, but for the moment i think it is correct.

1. If you enable 07 emeralds and set the sound test value to 07, select special stage (also have debug mode enabled), You should end up on special stage one because you did not make a special stage yet.

2. Repeat the process but set the maximum number of emeralds to 06 instead. You should end up at the stage with the word custom and should be able to edit the stage with the debug menu and use the save, load, and clear icons in debug mode.

3. Make a special stage with the cyan emerald by placing objects using the debug menu, using the prohibitory sign to delete objects, using the clear icon to delete the current layout if necessary, using the save icon to save the layout, and if you made a mistake use the load icon to load the layout how it was last saved. After you finish making the special stage save it one final time using the save icon, and the way you save it the last time is how it will appear in-game.

4. Return to the sound test to see if your stage was saved; do the first step (with seven emeralds enabled) and instead of winding up at the first special stage which is the default destination when you set the sound test to the value 07 and select special stage with seven emeralds turned on (I think it is the default destination because Taxman and Stealth did not want to let people onto their secret, and finding a special stage with the words custom in-game once seven emeralds were enabled would certainly tip people off) you should wind up at your design which is now the seventh special stage. If you were competent enough to make a functioning special stage you should be able to complete it, and you should be able to collect the seventh chaos emerald to get the ability for your character to go into his super form. You should also be able to enter debug mode because you enabled the debug mode code, but you will not be able to access the load, save and clear icons, and your special stage will be uneditable like the rest of the game (I think this is so you can play and test the special stage without worrying about screwing up your design).

5. To be able to use the save, load, and clear icons again and to be able to save your edits to the special stage you have to repeat step two (with six emeralds), and voila you will be in the special stage again but with the editing functions enabled in the debug menu, allowing you to edit the special stage but it will be inaccessible in-game (so when the maximum number of emeralds is set to six the special stage is in development mode but when it is set to seven the save/load/clear editing functions are disabled in the debug menu but the stage is accessible ingame through a giant ring and not just through the sound test so it is in play mode).

Someone please verify this because I don't have this game; I was just making deductions from the video. Once again, the link to the video is http://www.twitch.tv//vidyaretro/b/404696958?utm_campaign=archive_embed_click&utm_source=www.sonicretro.org, and the dude in the video performs the trick first with seven emeralds enabled at 1:17:55 and later with six at 1:34:50.


Thanks, I'll try it tomorrow and probably post back on your talk page. WhoIAm 02:54, 29 July 2013 (EDT)

Hey WhoIAm dont forget to try the trick, and also try beating the game with each character and by collecting all emeralds each time; I think that maybe that is how to unlock all the secret options in the sound test on the main menu. Reply to me about the special stage trick... dont forget.


Sorry about the delay, I got sidetracked with a few concerts to play. Anyways,

1. I did the first step but ended up in the special stage with the green emerald, not the first one. Oddly, setting the sound test to 00 also takes Sonic to the same special stage. 2. Doing the second step (exiting, starting a new no-save game, setting max emeralds to 6 and sound test 7, had the same result.

Unfortunately I don't think this is the way :( I do need to know if the second step also includes exiting, re-starting a no-save game, entering level select, debug mode, and finally setting max emeralds and special stage. I will continue to look into this. WhoIAm 23:51, 10 August 2013 (EDT)

Hey, would you mind add me on Skype: got4n123 , please? For Rayman games! Got4n 09:09, 23 February 2014 (EDT)

Sure, I'll get to it tomorrow afternoon (after a piano audition)! Great to meet another Rayman fan! WhoIAm (talk) 04:02, 23 February 2014 (EST)

Wanna help me with rayman 2 article?

Hi! I'm new here in this page, and I wanted to add more content for Rayman games as I like them. I see that you like Rayman too. I see you make some TAS.

I recently made the article for one of Rayman betas (where you found me a mistake) and I added to Rayman 3 article beta levels I found. Now I want to make a new article for Rayman 2 as I discovered lot of unused sounds. If you want to help me with Rayman 2 article contact me ;)