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Asphalt Xtreme

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Title Screen

Asphalt Xtreme

Developer: Gameloft
Publisher: Gameloft
Platforms: iOS, Android, Windows
Released internationally: October 27, 2016 (Windows), November 2, 2016 (iOS, Android)

ModelsIcon.png This game has unused models.
SoundIcon.png This game has unused sounds.

PrereleaseIcon.png This game has a prerelease article

Like what Test Drive Off-Road games do with the Test Drive series, Asphalt Xtreme brings the mobile racing game series (which now happens to have a desktop Windows version as well) beyond the namesake surface.

Unused Vehicles

To do:
  • There's only icon files for the Maserati Levante AXTR Edition vehicle. The IPA (for iOS version) doesn't have any textures or models, just the icon. There should be a copy of the model somewhere, but the problem is that it required internet to download the vehicle and now it's probably deleted. (Check Android and Windows versions as well.)

The Maserati Levante AXTR Edition was supposed to be released in the Nepal Update, but didn't appear at all either, possibly due to licensing issues with Maserati and the game's development being halted. There's a Mazda MX-5 Miata in the game files. Only the model and the textures of the vehicle exist for it.

The Maserati Levante AXTR Edition Icon is circled at the right. The DLC car is a placeholder icon for added vehicles.
The Maserati logo still exists in the latest version of the game, but not the car model, textures,nor icon.
The Mazda MX-5 Miata.

Unused Sound

To do:
Get the old (version 1.2.0) pnsound.wav file. I (User:FMecha) originally uploaded it... only to found out the one from update 1.4.0 replaced it with the starting sound from this game.

pnsound.wav, present in the root directory of the game files in the Windows version, was the race start sound from Asphalt 8: Airborne, possibly a leftover from said game. This was the case until update 1.4.0, in which it was replaced with the race start sound for this game.