If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Blast Corps/Inaccessible Levels

From The Cutting Room Floor
Jump to navigation Jump to search

This is a sub-page of Blast Corps.

Remember when YT had a little indifferent face when a video went down? TCRF remembers.
This page or section has one or more broken YouTube links.
Please find an archived version of the video(s) or a suitable replacement.
Specifically: Two of the three videos here are no longer available.

There are three levels that cannot normally be played, as they are used for demos or cutscenes. Regardless, each one does have a proper name and obtainable medals.

Shuttle Island (ID 26)

This brief level is used for a cutscene where the player can watch the shuttle launching.

Vehicle Vehicle X-Axis Vehicle Y-Axis Vehicle Z-Axis Parameter
0 4099 1000 5665 0
Carrier X-Axis Carrier Y-Axis Carrier Z-Axis Speed Heading Distance
0 0 0 0 0 0
Building X-Axis Y-Axis Z-Axis Param. 1 Param. 2 Behavior Speed
262 2278 228 2028 0 0 5 1240
Rank USA EUR JPN
Bronze 1:00.0 1:24.0
Silver 0:50.0 0:54.0
Gold 0:40.0 0:44.0
Platinum 0:21.0 0:25.0

CMO Intro (ID 2F)

The level seen on the title screen. It's a duplicate of Blackridge Works, although a lot of things are different. The moon music plays in this level and the time has been changed to 4 minutes. The Cyclone Suit has been removed and the spawnpoints of the player and the Carrier have been moved. It's impossible to finish the level because the Carrier distance hasn't been changed and the building counter doesn't seem to work. The communication points are useless as they don't unlock any new levels on the world screen.

CMO Intro (level47) Blackridge Works (fact)
BC-MapEditor-CMOIntro.png BC-MapEditor-BlackridgeWorks.png
Vehicle Vehicle X-Axis Vehicle Y-Axis Vehicle Z-Axis Parameter
0 2178 1 1719 0
4 2178 1 1719 0
Carrier X-Axis Carrier Y-Axis Carrier Z-Axis Speed Heading Distance
2071 0 1924 20 0 3000
Rank USA EUR JPN
Bronze 4:00.0 4:48.0
Silver
Gold 1:30.0 1:34.0
Platinum 0:21.0 0:25.0

End Sequence (ID 31)

BlastCorps-UnusedLevel2 2.png

The credits level. The level has many buildings, but there are only seven, actually. This is because the other buildings are part of the map's model. The huge building from Beeton Tracks and the rocks at the end of the level are buildings. There is a toilet hidden behind the rocks.

Vehicle Vehicle X-Axis Vehicle Y-Axis Vehicle Z-Axis Parameter
0 1887 272 1025 0
Carrier X-Axis Carrier Y-Axis Carrier Z-Axis Speed Heading Distance
1830 0 1502 55 0 10000
Building X-Axis Y-Axis Z-Axis Param. 1 Param. 2 Behavior Speed
198 1787 272 4709 0 0 0 0
36 1825 0 6598 0 0 0 0
273 2273 0 6303 0 0 0 0
274 2073 0 6303 0 0 0 0
275 2023 0 6453 0 0 0 0
276 1773 0 6603 0 0 0 0
277 1692 0 6365 0 0 0 0
Rank USA EUR JPN
Bronze 2:00.0 2:24.0
Silver
Gold 1:15.0 1:19.0
Platinum 0:21.0 0:25.0