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There are three levels that cannot normally be played, as they are used for demos or cutscenes. Regardless, each one does have a proper name and obtainable medals.
Shuttle Island (ID 26)
This brief level is used for a cutscene where the player can watch the shuttle launching.
Vehicle
Vehicle X-Axis
Vehicle Y-Axis
Vehicle Z-Axis
Parameter
0
4099
1000
5665
0
Carrier X-Axis
Carrier Y-Axis
Carrier Z-Axis
Speed
Heading
Distance
0
0
0
0
0
0
Building
X-Axis
Y-Axis
Z-Axis
Param. 1
Param. 2
Behavior
Speed
262
2278
228
2028
0
0
5
1240
Rank
USA
EUR
JPN
Bronze
1:00.0
1:24.0
Silver
0:50.0
0:54.0
Gold
0:40.0
0:44.0
Platinum
0:21.0
0:25.0
CMO Intro (ID 2F)
The level seen on the title screen. It's a duplicate of Blackridge Works, although a lot of things are different. The moon music plays in this level and the time has been changed to 4 minutes. The Cyclone Suit has been removed and the spawnpoints of the player and the Carrier have been moved. It's impossible to finish the level because the Carrier distance hasn't been changed and the building counter doesn't seem to work. The communication points are useless as they don't unlock any new levels on the world screen.
CMO Intro (level47)
Blackridge Works (fact)
Vehicle
Vehicle X-Axis
Vehicle Y-Axis
Vehicle Z-Axis
Parameter
0
2178
1
1719
0
4
2178
1
1719
0
Carrier X-Axis
Carrier Y-Axis
Carrier Z-Axis
Speed
Heading
Distance
2071
0
1924
20
0
3000
Rank
USA
EUR
JPN
Bronze
4:00.0
4:48.0
Silver
Gold
1:30.0
1:34.0
Platinum
0:21.0
0:25.0
End Sequence (ID 31)
The credits level. The level has many buildings, but there are really only seven, with the others being part of the map's model. The huge building from Beeton Tracks and the rocks at the end of the level are buildings. There's also a toilet hidden behind the rocks.