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Borderlands (Windows)

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Title Screen

Borderlands

Developer: Gearbox Software
Publisher: 2K Games
Platform: Windows
Released in JP: February 10, 2010
Released in US: October 20, 2009
Released in EU: October 23, 2009


SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
SOMETIMES I SEE A TEXT BOX AND I JUST CAN'T HELP MYSSDFGFFDHFGDJGGFSHGDFH
This page sucks.
If you could make it suck less, that would be awesome.
Specifically: Quite a disorganized page and it definitely needs an awful lot of cleaning up.

Borderlands is essentially Mad Max: the video game - a fun FPS with elements of Diablo throughout and nice DLC with great multiplayer. The game has an arguably more enjoyable (and arguably less cerebral) sequel, released three years later.

Hmmm...
To do:
  • Rip the audio as ogg files!
  • Unused "grenade launcher" weapon parts
  • Unused weapon parts in general
  • Cut weapons (there's a cut weapon or two in the game)
  • There's a shitton of unused voice clips for Mad Moxxi in the Underdome DLC, including hints at unused rules, stages, and bosses.
  • There is unused textures from the early versions of Borderlands. Some of them include the original concept for the main characters and a very early design of a SMG
  • Some unused objects such as a untextured stairwell
  • According to Youtube user TheXPSGamer, after speaking to a Gearbox developer, there's a song that was originally used in an Easter egg in which a Borderlands character, Tannis, rode a fish around as a concert played in the background. The Easter egg remained intact, however, the song was replaced mid-development.

"Greenfields" Trailer

Found in custom_greenfields.upk is an unused trailer featuring the song "Greenfields" by the Brothers Four. Some differences include an early Lilith model, as well as the town of "Fyrestone" being spelled with a "i."

Unused Early Sound Clips

There are several unused sound clips that feature the early voices of characters such as Marcus, Tannis, T.K. Baha, Scooter, Helena, and several others.

Unused "Grenade Launcher" Weapon Type

Originally, Borderlands was supposed to feature Grenade Launchers. While the "Grenade Launcher" weapon type was scrapped completely in the final game, it is still possible to create your own working Grenade Launcher weapons using a save-editing program such as WillowTree.

One of the first "bosses" you encounter near Fyrestone, Nine-Toes, was originally supposed to have his own special Grenade Launcher known as The Big Toe. The Big Toe is fully creatable ingame.

Various Grenade Launcher weapon parts still exist and as mentioned above are completely usable. Here is an example of the code used to recreate The Big Toe grenade launcher in WillowTree.

gd_weap_grenade_launcher.A_Weapon.WeaponType_grenade_launcher  
gd_customweapons.Weapons.CustomWeap_GrenadeLauncher_NineToes_BigToe  
5  
gd_manufacturers.Manufacturers.Dahl  
gd_weap_names_shared.Prefix.PrefixU_blank  
gd_weap_grenade_launcher.Title.TitleU_NineToes_BigToe  
gd_weap_grenade_launcher.Body.body2  
gd_weap_rocket_launcher.Grip.grip2  
gd_weap_grenade_launcher.mag.mag1  
gd_weap_grenade_launcher.Barrel.barrel3  
None  
gd_weap_grenade_launcher.Stock.stock1  
None  
gd_weap_rocket_launcher.acc.acc5_Incendiary  
gd_weap_grenade_launcher.UniqueParts.TheBigToe_Material

As mentioned above, Grenade Launchers can be recreated via modding, which is easily done with a modding program like WillowTree. Grenade Launcher parts can be found in WillowTree in the "gd_weap_grenade_launcher" section. The complete list of Grenade Launcher parts is as follows;

Weapon Type

A_Weapon.WeaponType_grenade_launcher

Accessories

acc.acc1_Divine
acc.acc2_Blitz
acc.acc4_Mad

Barrels

Barrel.barrel3
Barrel.barrel3_Dahl_Onslaught
Barrel.barrel3_impact
Barrel.barrel3_rebounding
Barrel.barrel3_sticky
Barrel.barrel4_Atlas_Leviathan
Barrel.barrel4_Mortar
Barrel.barrel5
Barrel.barrel5_impact
Barrel.barrel5_rebounding
Barrel.barrel5_SandS_Rainmaker
Barrel.barrel5_sticky

Bodies

Body.body2
Body.body4
Body.body4_Jakobs_Terror

Magazines

mag.mag1

Stocks

Stock.stock1

Weapon Name - Prefixes

Prefix.Prefix_Acc1_Divine
Prefix.Prefix_Acc2_Blitz
Prefix.Prefix_Acc4_Mad
Prefix.Prefix_Barrel_Impact
Prefix.Prefix_Barrel_Rebounding
Prefix.Prefix_Barrel_Sticky
Prefix.Prefix_Basic1_Grenade
Prefix.Prefix_Quality1_Fat
Prefix.Prefix_Quality2_Jumbo
Prefix.Prefix_Quality3_Mammoth

Weapon Name - Titles

Title.Title_Barrel4_Mortar
Title.Title_Damage1_Trauma
Title.Title_Firerate1_Raider
Title.Title_GrenadeLauncher
Title.TitleM_Atlas1_Leviathan
Title.TitleM_Dahl1_Onslaught
Title.TitleM_Jakobs1_Terror
Title.TitleM_SandS1_Rainmaker
Title.TitleU_NineToes_BigToe

Weapon Materials

UniqueParts.TheBigToe_Material

Early Guardian Angel Footage

Found in intro_assets.upk are some early clips highlighting the development stages of the footage that would eventually become the "Guardian Angel" in game.

darktest

vog_intro

vog_intro_alt

Testing Title Card Video

Borderlands-vb temp title card.png

Among all the videos used in the game's various cutscenes and title cards for various locations sits a single testing video called vb_comp.bik. The video does not have a fade in or fade out, just a single static image.