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Brawl Stars is a popular Battle Royale game with a ton of characters, like a vest-wearing cactus, grave-digging bats and a killer biker crow.
And if I'd continue to explain... I'd be a goner.
An image of...something, found inside assets/badge under the name default_diffuse.
A Debug font located in assets/font. This appears in every Supercell game.
An odd image of a title screen for what seems to be a Korean racing game.
There are a ton of unused sounds left in the files.
An unused gunshot sound. Then name of the file might have been the game's original name.
An unused whoosh noise. Originally, the game was set to take place in space, so this could be a remnant of that idea.
A voice of a robot saying 'constructing'.
Possibly an earlier version of the Energy Drink spawning noise.
There is a sound file just called 'dummy'. Unfortunately, it's empty.
A loud beep, possibly just a test sound. This file also appears in res/raw. Just like the debug font, this appears in every Supercell game.
join_game_room_01 and leave_game_room_01
2 sounds meant for leaving and joining lobbies.
A noise that is from the first ever version of the game. Apparently, chips were a currency before the game was fully released.
A rather interesting sound. There is another sound similarely called get_pickup_06, which is the sound for picking up a Power Cube. Possibly an early version of that.
blink_01 and blink_01v2
2 weird sound with unfitting names.
An unknown and weird sound with an even weirder name.
Sound effects that were supposed to be deleted, but weren't.
Before the May update in 2020, events could only be played with tickets. These tickets could be obtained from boxes. After the removal, their sound effects still remained in the files.
The Star Tokens suffered the same fate as the tickets. For some reason, they are called 'starkey' in the files.