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Crash Bandicoot 4: It's About Time/Unused Models

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This is a sub-page of Crash Bandicoot 4: It's About Time.

Relics

Although they only appear as 2D models in-game, there are also fully 3D models for each type of relic.

N. Sanely Perfect Relics

Crash 4 nsane relic 1.gif Crash 4 nsane relic 2.gif Crash 4 nsane relic 3.gif

Models and animations exist for three variations of the N. Sanely Perfect Relics. In the final game, only one variation of this item exists. It appears this item was originally going to feature some sort of ranking system, similar to the Time Relics and Flashback Relics.

(Source: The Wumpa Gem)

Time Relics

Sapphirerelic3d.png Goldrelic3d.png Platinumrelic3d.png Sapphirerelic3dback.png Goldrelic3dback.png Platinumrelic3dback.png

Flashback Relics

FBTsapphire.png FBTgold.png FBTplatinum.png FBTsapphireback.png FBTgoldback.png FBTplatinumback.png

These don't have backs, so they were probably intended to only be seen from the front.

Placeholder Models

Pixelmon Cortex

OldCortexMesh1.png OldCortexMesh2.png

A low poly placeholder for Cortex.

N. Sane Trilogy Models

CrashNsane.png DingodileNsane.png

Models of Crash and Dingodile from N. Sane Trilogy, very likely placeholders.

The Elementals

EarlyAkuCrate.png UkaCrate.png RokkoCrate.png WaWaCrate.png PyRoCrate.png

Crates featuring Aku Aku's Skylanders design, along with fanart of Uka Uka (by DeviantArt user RedandBluereviews, who has since deactivated their account) and the Elementals from Crash Bandicoot: The Wrath of Cortex minus Lo-Lo (by DeviantArt user Lurking-Leanne) over a strangely modified rip of the original games' box texture. These may have been used to trigger the Quantum Masks during development.

On That Grind

EarlyCrashGrindRail.png RailBlockerMustJump.png

Placeholder meshes to build the rail sections and to indicate where the player should jump.

Boss Level Icon

MapIconsBossLevel.png

Early icon on the map for the bosses.

Buddy Collectables

BuddyCollectableDingodile.png

An early prototyped collectable from the games prototyping phase containing 2 flattened dummy models of dingodile.

StoneRoller (L008)

Screenshot 2024-04-12 161946.png

Placeholder Model for the Stone Roller found troughout the game. The name features the level id L008 and is found in the level folder for L008. The .umap for this level doesn't exist in the files.

Bony Hawk's Pro Skater

Placeholder meshes for level design. The widths are measured with crates!