We just reached 30,000 articles on this wiki! 🥳
If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Development:Super Mario World 2: Yoshi's Island/World Map

From The Cutting Room Floor
Jump to navigation Jump to search

This is a sub-page of Development:Super Mario World 2: Yoshi's Island.

Super Mario World-Style Map

This early Mushroom Kingdom map, which seems to have been created in 1989, was originally found in Super Mario World gigaleak files. However, the Yoshi's Island files have several unique versions of it. The file dates vary, making it difficult to classify.

map-big.SCR
26 May 1992
Yoshi's Island Dev-map-big SCR.png


map-big-0-BAK.SCR
21 July 1992
map-big-1.SCR
26 May 1992
Yoshi's Island Dev-map-big-0-BAK SCR.png Yoshi's Island Dev-map-big-1 SCR.png
map-big-2.SCR
24 June 1992
map-big-3-bak.SCR
02 July 1992
Yoshi's Island Dev-map-big-2 SCR.png Yoshi's Island Dev-map-big-3-bak SCR.png


map-small-bak.SCR
02 July 1992
Yoshi's Island Dev-map-small-bak SCR.png

May 1992

May Map Objects

Multiple animations of Yoshi traversing the overworld, including some animations of Yoshi eating something.

map-OBJ.OBJ
27 May 1992 18:23
map-OBJ-1.OBJ
27 May 1992 18:23
YI map-OBJ 0.gif YI map-OBJ 2.gif YI map-OBJ 3.gif YI map-OBJ-1 0.gif YI map-OBJ-1 3.gif


map-OBJ-bero-0.OBJ
27 May 1992 20:12
map-OBJ-bero-1.OBJ
27 May 1992 20:08
YI map-OBJ-bero-0 0.gif YI map-OBJ-bero-0 2.gif YI map-OBJ-bero-0 3.gif YI map-OBJ-bero-1 0.gif YI map-OBJ-bero-1 1.gif

June 1992

Tilesets for a "small" overworld map, similar to Super Mario World's. They are very similar to the early overworld graphics found in Super Mario World's leaked source files.

June 4 Map

map-BG-small-new.CGX
04 June 1992 15:14
map-new.MAP
04 June 1992
Yoshi's Island map-BG-small-new.png
Yoshi's Island Dev-map-new MAP.png

June 9 Map

map-BG-small-mono.CGX
11 June 1992 10:55
map-mono.MAP
09 June 1992
Yoshi's Island map-BG-small-mono.png Yoshi's Island Dev-map-mono MAP.png

June Map Objects

A cute bouncing egg.

map-OBJ-egg.OBJ
16 June 1992 14:46
YI map-OBJ-egg 0.gif

July 1992

Mid-July Map

Assembled versions of the tileset seen in map-BG-small-pop, with and without reused tiles. The island design was used in the final game for the title screen.

map-BG-small-pop.CGX
02 July 1992 17:17
map-BG-small.CGX
17 July 1992 14:20
Export CGX map-BG-small-pop.png YI-map-BG-small.png


map-BG-small-pop-bara.CGX
02 July 1992 13:26
map-BG-small-pop-sanple.CGX
02 July 1992 17:17
Yoshi's Island map-BG-small-pop-bara.png Yoshi's Island map-BG-small-pop-sanple.png

The differences between the .SCR incarnation of the overworld and the .CGX incarnation are barely discernable, but they include having an extra cloud and fewer mushroom-shaped islands on the right.

map-BG-small-pop-sanple.CGX
02 July 1992 17:17
map-small.SCR
15 July 1992
Yoshi's Island map-BG-small-pop-sanple.png Yoshi's Island Dev-map-small SCR.png

Tilesets for a "big" overworld. There seemingly would have been a "big" and "small" overworld.

map-BG-big-pop.CGX
02 July 1992 17:01
YI map-BG-big-pop.png

July Map Objects

Objects for the overworld map(s). Multiple sizes of Yoshi's sprites are present, possibly meant to be used depending on the size of the map. The medium-sized Yoshi sprites are used in the final game during the castle destruction scenes.

map-OBJ-teki.CGX
16 July 1992 13:25
map-OBJ-BAK.CGX
28 July 1992 14:15
Yoshi's Island map-OBJ-teki.png Yoshi's Island map-OBJ-BAK.png


map-obj-sanple.OBJ
13 July 1992 16:09
YI map-obj-sanple 0.gif YI map-obj-sanple 1.gif YI map-obj-sanple 2.gifYI map-obj-sanple 3.gif YI map-obj-sanple 4.gif

Early world map location names that align perfectly with the features seen in the July map. "Dragon" and "Mountains" are misspelled as "Dolagon" and "Mowntains".

map-obj-sanple-2.OBJ
13 July 1992 16:09
YI map-obj-sanple-2 0.gif YI map-obj-sanple-2 1.gif YI map-obj-sanple-2 2.gif YI map-obj-sanple-2 3.gif YI map-obj-sanple-2 4.gif

A magnifying glass, possibly used when switching between the small map and big map.

map-lens.OBJ
17 July 1992 18:06
YI map-lens 0.gif

August 1992

August Map

The first iteration of this map is from very late in July, but it's included in this section due to its similarity to the August map, and because it represents a marked shift in style from the earlier July maps.

map-zone-0.CGX
29 July 1992 15:03
map-BG-big.CGX
06 August 1992 10:37
Yoshi's Island map-zone-0.png Yoshi's Island map-BG-big.png


map-zone-0.MAP
29 July 1992
map-big-0.SCR
08 August 1992
Yoshi's Island Dev-map-zone-0 MAP.png Yoshi's Island Dev-map-big-0 SCR.png

August Map Objects

map-OBJ.CGX
03 August 1992 10:40
Yoshi's Island map-OBJ.png

May 1994

May 13 Map

MAP-m7.CGX
13 May 1994
MAP-M7-test.SCR
13 May 1994
File:Yoshi's Island Dev-MAP-m7 CGX.png Yoshi's Island Dev-MAP-M7-test SCR.png


MAP-m7.CGX
13 May 1994
MAP-M7-BAK.SCR
13 May 1994
File:Yoshi's Island Dev-MAP-m7 CGX.png Yoshi's Island Dev-MAP-M7-BAK SCR.png

Unsorted

MAP-kaiten-parts.cgx

Yoshi's Island Overhead View MAP-kaiten-parts.png

A top view of the title screen objects. The "中" on one mountain means "medium", and the "小" on the mountain means "small". These were used by the editor for the main overworld Mode 7 map.

color-kumo-OBJ.CGX

Yoshi's Island color-kumo-OBJ.png

A palette test animation for the water and clouds.

map-kaiten-test.CGX

Yoshi's Island map-kaiten-test.png

A test graphic for the mountains seen on the world map.

kaiten-parts-new.CGX

Yoshi's Island kaiten-parts-new.png

Early versions of the title screen objects.