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Di Gi Charat: DigiCommunication
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Cleanup > To investigate
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with hidden sound tests
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by M2
Games > Games by platform > Game Boy Advance games
Games > Games by publisher > Games published by Broccoli
Games > Games by release date > Games released in 2002
Games > Games by series > Di Gi Charat series
| Di Gi Charat: DigiCommunication |
|---|
|
Developer:
M2
|
| This needs some investigation. Discuss ideas and findings on the talk page. Specifically: There's a debug mode somewhere, but we just need to find a way to access it. |
The first in a series of shop simulation games, featuring characters from Di Gi Charat.
Debug Text
Starting from 0x0C88E4 in the ROM, strings meant for debugging start to appear.
| ROM Address | Info |
|---|---|
| 0x0C88E4 | Information for RAM being used. |
| 0x0C89A0 | Text for the main debug menu(?). |
| 0x0C8ADC | Event/Script text. |
| 0x0DC3A4 | Code involving Rabi~en~Rose's sprite routines. |
RAM Usage
| ROM Address | Text |
|---|---|
| 0x0C88E4 | max system bytes = %10lu system bytes = %10lu in use bytes = %10lu |
Main Debug Menu(?)
| ROM Address | Text |
|---|---|
| 0x0C89A0 | MAP
Test
Sound Test
Script Test
Chain Test
Event Test
Face Test
Set ClearFlag
Set MinigameFlag
Set CG Flag
Set SP Flag
Init BackupRAM
MAIN
|
Event/Script Text
| ROM Address | Text |
|---|---|
| 0x0C8ADC | TEST EventScript: no=%2d block=%2d ScriptNo = %d, BlockNo = %d EventCG: no=%2d %-2sBGM: no=%2d %-2sSE: no=%2d %-2sPCM: no=%2d |
Rose's Sprite
| ROM Address | Text |
|---|---|
| 0x0DC3A4 | src/UsadaSprite.cpp %s(%d): score: %d %s(%d): life: %d %s(%d): crash!! (%d) %s(%d): Hop! %s(%d): Step!! generate candy (type=%d) CandySprite: num %d BgSprite: num %d, total %d from (%d, %d): @(%d, %d) x %d %s(%d): score++ |
| The Di Gi Charat series | |
|---|---|
| Game Boy Color | Dejiko no Mahjong Party |
| Game Boy Advance | Di Gi Charat: DigiCommunication |
Cleanup > To investigate
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with hidden sound tests
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by M2
Games > Games by platform > Game Boy Advance games
Games > Games by publisher > Games published by Broccoli
Games > Games by release date > Games released in 2002
Games > Games by series > Di Gi Charat series
