This game has unused graphics.
Debugging, Level Select, and Dev Text stuff.
You're approaching the target of attack; your mission starts now, are you ready?
This run-of-the-mill anti-drug message would seem to imply that a US-specific version was planned at one point.
This image is an absolute mess when viewed in-game, but it seems that it was supposed to be added to the game only to be abandoned before it could be properly compressed in the game. A variant of each possible ship pair is available, meaning that they might be planned to be used during the score screen.
No palette suitable for the image is available in-game, unfortunately.
|Unused Laser SFX|
The unused sounds were presumably to be used for the sounds exclusively for the blue ship, similar to how all ships have their own firing sounds in DonPachi. The implementation of the Shot-Type and Laser-Type modifiers render it unused.
These sounds were later reused in DoDonPachi II for the blue ship and Dodonpachi Dai-Ou-Jou whenever Hyper Mode is activated.
This song is unused either, possibly for an alternate ending.
The memetic copyright disclaimer screen seems to carry over from DonPachi. It was mercifully fixed in the International versions, which also includes some small changes in the beginning and the inclusion of Atlus' company name.
The DonPachi series
|Arcade||DoDonPachi • DoDonPachi DaiOuJou|
|PlayStation 2||DoDonPachi DaiOuJou|
Cleanup > To do
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