If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Dungeon Keeper 2

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Dungeon Keeper 2

Developer: Bullfrog Productions
Publisher: Electronic Arts
Platforms: Windows
Released internationally: July 7, 1999


GraphicsIcon.png This game has unused graphics.
Sgf2-unusedicon1.png This game has unused abilities.
TextIcon.png This game has unused text.
LevelSelectIcon.png This game has a hidden level select.


PrereleaseIcon.png This game has a prerelease article

Hmmm...
To do:

It's good to be bad...

Sub-Page

Read about prerelease information and/or media for this game.
Prerelease Info

Unused Spells

Invulnerable

DungeonKeeper2InvulnerableIcon.png

As its name implies, this temporarily makes a creature invulnerable. It is cast by creatures on other creatures.

(Source: Dungeon Keeper Wiki)

Chicken Arrow

A projectile weapon for creatures.

(Source: Dungeon Keeper Wiki)

Level Select

To skip to a specific level, run the game with the -level <levelname> -q (where levelname is either 'level' for a campaign level, or 'secret' for a secret level, followed, without a space, by a number) parameters.[1]

Unused Textures

Hero-owned areas in Dungeon Keeper 2 have different coats of arms depending on the level, with some levels sharing the same coat of arms (some can only be seen by editing the level externally). There are a total of 20 coats of arms found in the graphics extracts, but seven of these are unused: five do not appear anywhere, one only appears if you edit the level "Carnage" to include hero-owned reinforced walls, and the other one only appears in briefing screenshots before certain levels.

(Source: Dungeon Keeper Wiki)

Unused Sprites

There's a bunch of unused icons left over from the first Dungeon Keeper, although they're heavily discoloured.

Crypt (Cut Room)

There are strings in Text.str pertaining to the Crypt, which does not appear nor is mentioned at any point in the game. It is unknown what it did, but the strings suggest it was a room of some kind:

You have taken over an enemy Crypt
You have destroyed an enemy Crypt
Your Crypt has been destroyed
One of your Crypts has been destroyed
The enemy has taken your Crypt
You have claimed a Crypt
Your Crypt is under attack
Your Crypt is still not functional!  You must enlarge it.
Your Crypt is full
Crypt
Your creatures are unable to get to a Crypt.
Zoom To Crypt
Select Crypt
Crypt
Crypt.  Cost: %21 Gold.
Crypt
Crypt.  Health: %37%%.  Tolling the Bell is %90 the %30.

It is not known what tolling the bell was about.

References

  1. Dungeon Keeper 2 : Prima's Official Strategy Guide. p. 134. Rocklin, CA: Prima Games. 1999. ISBN 978-0-7615-1805-1.