F1 Pole Position 2
F1 Pole Position 2 |
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Also known as: Human Grand Prix II (JP) This game has unused graphics. This game has a prototype article |
F1 Pole Position 2 marks the debut of the edit mode to the Human Grand Prix/F1 Pole Position series, ostensibly designed with a certain missing driver in mind.
Contents
Sub-Page
Prototype Info |
Cut-Off Graphics
Seen | Unseen |
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Due to the way driver sprites are placed for the second and third position podium drivers in the post-race scene in the World Grand Prix mode, 17 pixels of these sprites are never seen (counted from the second position podium). The trophy-holding winner position does not have cut-off portions.
An example is shown above.
Regional Differences
Copyright
The Japanese version's publishing credit is in one, high-resolution part (512x448), while the English version is two parts (for the Licensed by Nintendo credit), and in standard resolution.
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Title Screen
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Graphical Differences
Most of the graphical edits in European version are done to remove tobacco (mostly already-censored) and alcohol sponsorship references from the game.
Podium Win Sprites
To do: Any other drivers got redraws for the podium screen? |
In addition to tobacco/alcohol sponsor removal from their firesuits, some drivers had their faces redrawn. The trophy is also redrawn.
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Japan | Europe |
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Japan | Europe |
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Japan | Europe |
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Car Sprites
Japan | Europe |
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Edit Mode Menu Background
Japan | Europe |
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Edit Mode
In the Japanese version's "Files" menu, the current driver and engine roster on each save slot are displayed. The European version removes this, instead telling the player which save slot is empty if there is one.
Japan | Europe |
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In the Japanese version, custom drivers (built-in or user-created) replace the original driver in the driver list row of the "Entry Member Edit" screen and retain the original driver's car number. In the European version however, the replaced driver is marked with orange in the aforementioned screen, and the original driver's car number is also removed.
Additionally, when selecting an assignable driver before they are placed into one of the existing slots, their original car number is also displayed (3 for Satoru Nakajima, 5 for Nigel Mansell, and ?? for created drivers) in the Japanese version.
Japan | Europe |
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Japan | Europe |
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Japan | Europe |
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Driver/Opponent Selection
The European version adds a divider in the driver/player select screen and removes the nationality and birth date labels, as well as the car's chassis name, moving the car number there. Again, the car number is also removed if a free agent (Nakajima/Mansell) or custom driver is present.
Japan | Europe |
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Japan | Europe |
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Japan | Europe |
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The Human Grand Prix/F1 Pole Position series
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SNES | F1 Pole Position • F1 Pole Position 2 (Prototype) • Human Grand Prix IV: F1 Dream Battle |
Nintendo 64 | F1 Pole Position 64 |
- Pages missing developer references
- Games developed by Human Entertainment
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- Games published by Human Entertainment
- Games published by Ubi Soft
- SNES games
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- Games released in 1993
- Games released in December
- Games released on December 24
- Games with unused graphics
- Games with regional differences
- To do
- Human Grand Prix series
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Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused graphics
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Games > Games by publisher > Games published by Ubisoft > Games published by Ubi Soft
Games > Games by release date > Games released in 1993
Games > Games by release date > Games released in December
Games > Games by release date > Games released in December > Games released on December 24
Games > Games by series > Human Grand Prix series