Five Nights at Freddy's: Security Breach/Oddities
This is a sub-page of Five Nights at Freddy's: Security Breach.
Contents
Cassidy
Before the 1.05 patch, the player character in the Princess Quest minigames is referred to as 'Cassidy'. This name is a reference to one of the missing children in the previous titles, but the name itself wasn't present in the mobile port of Help Wanted, suggesting it changed intentionally. This was changed back to "Princess" after the aforementioned patch.
Burntrap Bones
The Burntrap model, as seen in one of the endings for the game, contains various bones that are never used in its animations, including a bone by the name of Tie_int. Given the similarities between Burntrap and the unused Spring Bonnie model found in The Freddy Files: Ultimate Edition guide book, this may be a leftover from when the developers edited the model. There is a texture for his tie still on the texture sheet, not being used by any uv.
Realistic Asphalt Concrete
There is a folder in the game's root content folder called Realistic Asphalt Concrete that contains a concrete texture and nothing else. Since it's a texture, it's strange that this is not stored in the Textures directory along with all of the others. It is unknown if this is used in-game or not.
The diffuse of the Realistic Asphalt Concrete.
The specular map of the Realistic Asphalt Concrete
Purple Man Room
The Sister Location easter egg room is internally referred to as "PurpleManRoom".
Baby and Mangle Animation Folders
Both Baby and Mangle are listed in the primary Animations folder. This is strange, as while these characters are seen in the Monty Golf minigame, all of the other characters exclusive to Monty Golf are absent from this list, and every other entry in this folder is for a major character, and not just a cameo.
It may be worth noting while both of these models are rigged, their only animations are their Monty Golf pose.
SCOTT_INTO_MADNESS
There is a folder in Balloon World's sound directory called SCOTT_INTO_MADNESS.
Pause Screen Music
The music for the pause screen, known internally as F9_IntroMusic_TEMP, is actually the main menu music for the original Five Nights at Freddy's. It is slowed down and distorted to the point where it is barely recognizable, but it can be restored via some tinkering in an audio editing program.