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Grand Theft Auto: San Andreas/Unused Interiors

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This is a sub-page of Grand Theft Auto: San Andreas.

Hmmm...
To do:
Get moar in. A small handful of unused homes, and the Hot Coffee places.
  • Retake the images in a gallery format rather than them spliced together.

Unused places present in San Andreas, only accessible with the Ganton gym glitch or mods.

Note: Click the images to get a better view of them!

Los Santos

Big Safehouse

There is an unused two-floor Safehouse that could have been located somewhere in Los Santos according to the filename. It even has a working wardrobe.

Rusty Brown's Ring Donuts

Despite only being used in the opening cutscene for Burning Desire, Rusty's Brown Ring Donuts has a complete interior with the working collision. There is even a working vending machine and extinguisher pickup, but food cannot be bought. The building itself was likely replaced by Jim's Sticky Ring because the interior seen in that mission was used at the marker there, and have an entrance box.

San Fierro

San Fierro Police Dept. HQ

GTASA-SFPDStuff.png

Despite having a complete interior with pedestrians and name, the San Fierro Police Department HQ cannot be entered, and is the only police station in the game where this is the case. Oddly, there are Los Santos Policemen roaming around rather than San Fierro ones.

The building didn't seem to be enterable earlier in development, but the doors in comparison to the exterior somewhat match up. They also all have MP tags in the files for the interior, implying that it was for multiplayer.

Las Venturas

Early Bike School

An interior that is an earlier version of the Bike School interior found in Las Venturas, resembling that of the Driving School interior. It can only be accessed via the interiors glitch, and has no proper exit.

Lasventuras-bikeschool.png

2 Floor Ammu-Nation

A near-complete two-floor version of the Ammu-Nation store, that has a shooting range on the second floor. The early and unused vending machine model is present there.

Other

Brothels

There are three unused brothel locations, which is unknown how they could have functioned.

Brothel 1

There is an unused brothel location. It plays the music from the nightclubs. It's mostly complete with the exception of a few untextured areas. Interestingly, there is an unfinished and earlier model for a slot machine implying that you could play gambling games there.

Brothel 2

The second brothel location, except it's more incomplete. It's missing collision for the chairs and tables, implying that the interior may have been exclusive to a cutscene.

Whore House

Another brothel that would have functioned as a bar, according to the filename. It's mostly complete with the exception of only having two bedrooms and one bathroom.

Motel Safehouses

There are some motel safehouses, referred to in game as "Motel room" (sic). Both of them have working Wardrobes and have the same layout. They were reused from the Jefferson Motel interiors, except they have the lack of a hallway. The first room does have a misplaced door which would have been for the second room, but it's only present there.

Gtasa-motel-rooms.png


Warehouse 1

A very incomplete warehouse, lacking a name and a ceiling referred to in the files as "Smash TV". A similar name and mission, called "Slash TV" would be reused in Grand Theft Auto: Liberty City Stories, implying that the minigame itself was meant to appear in San Andreas judging from the top-down view and the lack of a ceiling.

Gtasa-warehouse1.png


Warehouse 2

A completely unused warehouse interior that is semi-unfinished. It's impossible to get to the second floor without using a jetpack. It may have been a leftover from the Gray Imports mission.

Gtasa-warehouse2.png


Unused 24/7 Interiors

There are three unused interiors for 24/7 shops that have varying layouts and are all complete.

Hyman Memorial Stadium

GTASA-HymanStuff.png

A huge leftover from Vice City, where the box in the middle is the only source of collision.