We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!


From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen


Developer: Jack in the Box Computing
Publisher: Cia. do Software
Platforms: DOS, Windows
Released in EU: 1997
Released in BR: October 1997

GraphicsIcon.png This game has unused graphics.

ProtoIcon.png This game has a prototype article

Like a lot of other late 90's DOS platformers, Guimo fell into obscurity hard and is hard to come across. It's notable for being one of the few Brazilian DOS games.


Read about prototype versions of this game that have been released or dumped.
Prototype Info

Unused Graphics

To do:
Most of the enemies have unused death animations.


Judging by the position of the frame, this would have been used to smooth out the shooting animation, but the frame was never finished and/or it may have made the animation take too long.


This animation would presumably play out when deploying an Eggy Robot, but a particle effect is used instead.


Much like the death animations, the set of platforms in Orongo Falls that lead you to a few power-ups originally had a falling/disintegration animation as opposed to the particle effect.

Disabled Cheat

It appears an additional cheat, FLASH, was to be entered when the game was paused. As it is, it doesn't appear to do anything.

(Source: VAdaPEGA)