If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Gunpey (PlayStation Portable)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Gunpey

Also known as: Gunpey-R, Gunpey Rebirth (JP)
Developer: Art[1]
Publisher: Bandai Namco[2][3]
Platform: PlayStation Portable
Released in JP: January 11, 2007[2][4]
Released in US: November 14, 2006[5][4]
Released in EU: March 30, 2007[6][4]
Released in AU: April 13, 2007[4]


GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
RegionIcon.png This game has regional differences.


ProtoIcon.png This game has a prototype article

The PlayStation Portable release of Gunpey is one of two reboots of the puzzler franchise, and now focuses on player/music interactions, similar to the Lumines series of games.

Sub-Pages

Read about prototype versions of this game that have been released or dumped.
Prototype Info
GunpeyPSP-minimal-ro01.png
Unused Skins
Eight unused (kinda) functional skins!

Unused Banners

The skins Light Ray, DICE, The Afroman in Friday's Cafe, and 9Lazy-Kangaroo have banners, also found in CDIMAGE\IMAGE\RESULT.tpk. Considering that these four skins are available by default, and that banners are only displayed when a skin is unlocked, these go unused. Note that the files don't actually have proper names - they are taken from the name of the .tm2 file converted to create the .gim, present at the end of the filedata.

File Banner
skin00_skin05lr GunpeyPSP-lightrayBN.png
icon_dice GunpeyPSP-diceBN.png
icon_afro GunpeyPSP-afromanBN.png
icon_club Strangely, this banner does not have transparency.
(Source: tikal.)

Unused UI

While the numbers and the colon are used to keep track of the various values (such as Time and Score), the letters aren't.

GunpeyPSP-timer.png

Unseen details

The skin 9LazyKangaroo features a DJ console. The buttons of it are never shown ingame since they are covered by the Kangaroo who's using it

GunpeyPSP-slapstickconsole.png

Unused Sounds

Menu

The file CDIMAGE/SOUND/WAVE/SE_MENU.TPK contains the sound effects normally heard in the game's main menu. Within them is cursor_dush.wav, which, given the name, would likely be heard while holding the left or right keys, though the game just keeps repeating cursor.wav instead.

(Source: Barrels)

Unused Sound Pack

A sound effect pack which doesn't seem to be assigned to any skin is present at CDIMAGE\SOUND\WAVE\SE_STR.tpk. Although it has music files, present at CDIMAGE\SOUND\STR, they are duplicates of the ones from the skin Sphere of control, whose ID is SOL.

File Audio Notes
alarm1.vag
Sounds that would be played when a piece is near the top. Etequalizer is the only skin that uses the two sounds
alarm2.vag
dush_L.vag
Sounds that would be played when the cursor is moved left or right at a fast speed which are essentialy the same. Sphere of control uses one of them for dush_R
dush_R.vag
dush_U.vag
Sounds that would be played when the cursor is moved up or down at a fast speed. Sphere of control uses this sound
kaeshi01.vag
Sounds that would be played when pieces are swapped.
kaeshi02.vag
kaeshi03.vag
move01.vag
Sounds that would be played when moving the cursor.
move03.vag
norikoe01.vag
Sounds that would be played when moving pieces above connected ones.
norikoe02.vag
syoumetsu01.vag
Sounds that would be played when connected lines are cleared. Sphere of control uses syoumetsu01 and syoumetsu02 as tsunagari01 and tsunagari02 (connection sounds) respectively. While syoumetsu03 and syoumetsu05 are used normally by the skin as clearing sounds.
syoumetsu02.vag
syoumetsu03.vag
syoumetsu04.vag
syoumetsu05.vag
toujyo.vag
A sound that would be played when the screen scrolls upwards.
tsunagari01.vag
Sounds that would be played when connected lines are formed.
tsunagari02.vag
tsunagari03.vag
tsunagari04.vag
(Source: tikal.)

Unused Music and segments

Free Style

Free Style from the skin ClockWork features an out-of-place segment which seems to be an unique piece of track which doesn't fit anywhere in the game. This segment corresponds to the .TPK files found in the TRK15 folder from BA01_14 to BA01_20.

Ukiyoe

Ukiyoe from the skin This Life. uses only the segments from BA01_01 to BA01_14 leaving these last two unused. They've been probably cutted from the song for making it loop properly.

Regional Differences

Pre-Title

Several logos were added in the Japanese release.

US/Europe Japan
GunpeyPSP-bandainamco.png GunpeyPSP-bandainamco.png
GunpeyPSP-qent.png GunpeyPSP-bandai.png
GunpeyPSP-qent.png
GunpeyPSP-questbeat.png

In Japan, Gunpey is known as Gunpey-R. This change was reflected in the game's title screen and icons. Additionally, the logo was made thinner and the copyright info was slightly altered.

US/Europe Japan
GunpeyPSP-title.png GunpeyPSP-titleJP.png
GunpeyPSP-iconINT.PNG GunpeyPSP-iconJP.PNG

Menus

US/Europe Japan
GunpeyPSP-ingameINT.png GunpeyPSP-ingameJP.png
  • The control scheme was inverted.
  • Several wording changes were done in the Options screen.
  • "Mode" was added in several screens', such as "Single Play Mode", "Double Play Mode" and "Options Mode".

In-Game

US/Europe Japan
GunpeyPSP-pauseINT.png GunpeyPSP-pauseJP.png
  • The pause menu has a slight wording change in the sound effect volume line, changing "SFX" to "SE".

References