We just released a Feb. 5 '89 prototype of DuckTales for the NES!
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If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Iggle Pop Deluxe
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Cleanup > Stubs
Cleanup > To do
Cleanup > To investigate
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Electronic Arts > Games developed by PopCap Games > Games developed by Sprout Games
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Electronic Arts > Games published by PopCap Games
Games > Games by publisher > Games published by GameHouse
Games > Games by release date > Games released in 2006
| Iggle Pop Deluxe |
|---|
|
Developer:
Sprout Games
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| This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
| Download Iggle Pop Decrypted Files
File: Res.7z (39 MB) (info)
|
Iggle Pop Deluxe is a journey to the Land of Fuzz, where the player must collect colorful Iggles and deliver them to their color-coded destinations while keeping the Zoogs at bay.
To do:
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Sub-Pages
| Fuzzle Frenzy Leftovers Leftovers From Fuzzle Frenzy. |
Crash Handler Screen
Added at some point.
Unused Graphics
A crude loading bar that can only be seen by modifying splashScreen.xml.
A Green Fuzzle House Ring
Development-Related Text
Present in igglepop.saf.
A local folder address that was probably used during the compression process:
c:\Documents and Settings\Roeland\Desktop\IgglePop_Release_0411\Release-04.11.04\FuzzleFrenzy\res\FuzzleFrenzy.rc
Text for a level editor:
level editorTheme="res\Themes\editorTheme.xml" name="Don't Touch the Bomb!" type="bonus" time="60" maxLetterCount="1" letterDelayRange="(25.000000,45.000000)" musicOverload="" <level editorTheme="res\Themes\desertTheme.xml" name="Don't Touch the Bomb!" type="bonus" time="60" maxLetterCount="1" letterDelayRange="(25.000000,45.000000)" musicOverload="" >
| This needs some investigation. Discuss ideas and findings on the talk page. Specifically: How do you access this menu? |
<!-- <group x="0" y="-5" >
<group x="61" y="364" >
<imageButton name="Options"
upImg="res/Themes/Base/hudBtn.jpg"
overImg="res/Themes/Base/hudBtnHi.jpg"
action="gameNextLevel"
pivot="center"
x="0"
y="0"
/>
<text string="Skip Level" font="res/fonts/ArialNarrow14.xml" x="0" y="0" xAlign="center" yAlign="middle"/>
</group>
<group x="61" y="389" >
<imageButton name="Pause"
upImg="res/Themes/Base/hudBtn.jpg"
overImg="res/Themes/Base/hudBtnHi.jpg"
action="gameOptions"
pivot="center"
x="0"
y="0"
/>
<text string="Pause" font="res/fonts/ArialNarrow14.xml" x="0" y="0" xAlign="center" yAlign="middle"/>
</group>
<group x="61" y="415" >
<imageButton name="Save"
upImg="res/Themes/Base/hudBtn.jpg"
overImg="res/Themes/Base/hudBtnHi.jpg"
action="gameExit"
pivot="center"
x="0"
y="0"
/>
<text string="Save/Quit" font="res/fonts/ArialNarrow14.xml" color="0.95,0.95,1.0" x="0" y="0" xAlign="center" yAlign="middle"/>
</group>
</group> -->
<!--<group x="0" y="0" opacity="0.5" >
<checkBox
name="toggleDebugLayer"
action="toggleDebugLayer"
uncheckedImg="res/Themes/Editor/modeSelBtn.jpg"
uncheckedOverImg="res/Themes/Editor/modeSelBtnHi.jpg"
checkedImg="res/Themes/Editor/modeSelBtnChecked.jpg"
checkedOverImg="res/Themes/Editor/modeSelBtnCheckedHi.jpg"
startOn="false"
x="15"
y="437"
/>
<text string="Debug Layer" opacity="0.8" font="res/fonts/ArialNarrow14.xml" x="18" y="447" yAlign="middle"/>
</group>-->
Leftover text from a developer cheats menu?
Cleanup > Stubs
Cleanup > To do
Cleanup > To investigate
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Electronic Arts > Games developed by PopCap Games > Games developed by Sprout Games
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Electronic Arts > Games published by PopCap Games
Games > Games by publisher > Games published by GameHouse
Games > Games by release date > Games released in 2006

