Jeopardy! (Nintendo 64)
This game has unused code.
The N64 iteration of Jeopardy! was the very last title released by GameTek. Much like the system's take on Wheel of Fortune, it suffers from low production values and GameTek's nearing bankruptcy (the studio closed its doors just five months later).
As with Wheel, another edition of Jeopardy! wouldn't be released on a Nintendo console for more than a decade.
Apply the below codes to enable a few debug screens.
Replace "Sound Settings" Menu 8005904B 00?? ?? = 02 Sound test menu 03 Video test menu "Sound Settings" Screen = Font Test Screen 8005920B 000E
With the above code on, replace "??" with one of the values listed to enter a debug screen when entering the Sound Settings option.
This allows you to listen to various SFX.
This allows you to play the various pre-rendered MPEG videos.
Font Test Screen
A simple font test screen.
Unused Version Screen
Applying the below code will start the game up into this screen.
Version Screen At Boot 81031CA0 0000 81031CA2 0000
Robotech: Crystal Dreams Leftovers
Present in the game are text and functions from the unreleased Robotech: Crystal Dreams.
Starting at RAM address 0x8004DFF8:
press start to resume play a mission play full campaign play head to head configure credits Game setups Joypad controls Data packs
Starting at RAM address 0x80050893:
inview steer wep multi xform trav select comun Noselaser Headlaser Gunpod Ballistic Homing Cluster Special CAMR MNGR SYST PLNT EXPL ASTR DEBR BULT LASR GUN MISL VF1A VF1J VF1S VF1X BPOD ZSCT OFFP TRIT CRYS SDF3 ARMD ZCOM ZDST SHUT EBMT unkn Knight Skull Panther Charger Jaguar Red Blue Gold Purple Indigo Vermillion Ghost Lion Black Lion Alpha Beta Gamma Delta Epsilon Theta Zeta Baker Charlie 0~24 cargo personnel foodstuffs military equipment ~f0~cc~G-~N:~ch ~s4-1 ~Y had been hit ~ceEnd:~ch ~Y/~G/~N ~cfNew:~ch ~Y/~G/~N Game started You pushed the . button ~s4-6START_BUTTON~s4-7 ~s4-6Z_TRIG~s4-7 ~s4-6A_BUTTON~s4-7 ~s4-6B_BUTTON~s4-7 ~s4-6L_TRIG~s4-7 ~s4-6R_TRIG~s4-7 ~s4-6D_CBUTTONS~s4-7 ~s4-6L_CBUTTONS~s4-7 ~s4-6R_CBUTTONS~s4-7 ~s4-6U_CBUTTONS~s4-7 ~s4-6U_JPAD~s4-7 ~s4-6L_JPAD~s4-7 ~s4-6R_JPAD~s4-7 ~s4-6D_JPAD~s4-7 Robotech Crystal Dreams (c) 1997 GameTek Inc Licensed by Nintendo Presents Developed by and Monkey Gak ~c090~G ~N~c999: Kyle, you are such a ~Bdweeb! ~b Minmei wants your ~Ubody~u but you go ~i3flying~i0 off by ~c900yourself~c999! ~y pilots are required by law to have ~B~cfhuge libidos~b~ch!
The last line of text, when properly formatted and cleaned up, reads:
(Someone's Name): Kyle, you are such a dweeb! Minmei wants your body but you go flying off by yourself! pilots are required by law to have huge libidos!
Sub function 0x80014854 would have likely enumerated all of the text for this game. This is ultimately called from two large unreferenced functions, 0x800156e0 and 0x80015ebc.
These two creatures do appear in the game, but only through an Easter egg: after playing Final Jeopardy, quit the game to view the credits. After the credits, Alex will come on and say "Let's do it again real soon." and the screen goes black. After several minutes, these two creatures appear for a few seconds and then disappear.
|The Jeopardy! series|
|NES||Jeopardy! • Super Jeopardy!|
|Game Boy||Jeopardy!: Platinum Edition|
|Game Gear||Jeopardy! • Jeopardy! Sports Edition|
|PlayStation||Jeopardy! • Jeopardy! 2nd Edition|