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Kamen Rider Kabuto

From The Cutting Room Floor
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Title Screen

Kamen Rider Kabuto

Developer: Bandai Namco Games
Publisher: Bandai Namco Games
Platform: PlayStation 2
Released in JP: November 30, 2006


CodeIcon.png This game has unused code.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.


Debug Menu

Kamen Rider Kabuto - Debugmenu1.png

A fairly elaborate debug menu can be re-enabled with the below code. Not all of the options work anymore. With the code on, press L3 to enable it and R3 to disable it.

Re-enable Debug Menu (L3 on, R3 off)
0012FD0A 000000A0
2012F378 0C072732
201C9CC8 3C03001E
201C9CCC 94710B28
201C9CD0 03E00008
201C9CD4 8F82931C
2012F258 08045158
2012E574 0804BA28
D01E0BC2 0000FFFD
2024228C 00000001
D01E0BC2 0000FFFB
2024228C 00000000
2012E8D4 00000000
(Source: Original TCRF research)

Scenario

Kamen Rider Kabuto - Debugmenu2.png

This lets you quickly choose 1 player story levels.

PlayerSelect

Kamen Rider Kabuto - Debugmenu3.png

Unfortunately, nothing works here anymore.

BGSelect

Kamen Rider Kabuto - Debugmenu4.png

Unknown. Would have likely changed stage backgrounds.

DemoPlay

Kamen Rider Kabuto - Debugmenu5.png

Doesn't work.

Debug

Kamen Rider Kabuto - Debugmenu6-1.png Kamen Rider Kabuto - Debugmenu6-2.png

This lets you toggle certain special options while in battle. The known menu options and their effects are listed below.

Text Notes
ValEdit Enables a value editor on-screen. It's not clear what these do.
NoDmG Invincible.
MaxDmg One kit KO on enemies.
MaxPow Full special meter.
HitEdit Draws some numbers on-screen.
CpuGpu Draws numbers relating to max CPU / GPU usage.
Memory Draws memory info on-screen and logs printf stats.
SPU Draws spu stats on-screen.
BtlSpeed Draws SPD on-screen.
HitDisp Draws collision markers on characters.
WallHit Disables map collision when on.
CharaHit Disables player collision when on.
MapCheck Draws statistics on-screen.
Rain Makes it start raining.
NoGUI Disables the interface.

ProgramerDebug

Kamen Rider Kabuto - Debugmenu7.png

This allows you to quickly enter specific game modes.

Test_01

Sends the game into an endless loop. Likely was something else at one point.

Test_02

Kamen Rider Kabuto - Debugmenu8-1.png Kamen Rider Kabuto - Debugmenu8-2.png Kamen Rider Kabuto - Debugmenu8-3.png

This sends you to a map where you can test map effects, view statistics and freely control the camera.

Test_03

Kamen Rider Kabuto - Debugmenu9.png

This sends you into a test VS mode with some stats on-screen. It's not clear what else is different.

demotest

Kamen Rider Kabuto - Debugmenu10.png

Would have likely tested demo scenes. It doesn't work anymore.

snd_test

Kamen Rider Kabuto - Debugmenu11.png

Allows you to play BGM and SFX.

mov_test

Kamen Rider Kabuto - Debugmenu12.png

An unused debug menu option can be seen here. This would have played movie files (.PSS) but this game no longer uses .PSS movie files.

Unused Test Mode

Present in the debug menu section is reference to another test mode, "pad_test". It is no longer on the game disc.