If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

KeyboardMania (PlayStation 2)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen


Developer: Konami Computer Entertainment Japan
Publisher: Konami
Platform: PlayStation 2
Released in JP: September 21, 2000

DevTextIcon.png This game has hidden development-related text.
DebugIcon.png This game has debugging material.

A home port of KeyboardMania, which comes with a keyboard peripheral.
Contains three additional songs and a "free" mode in which one can play whatever using preset instruments.

Build Date

A build date can be found at 0xB0C98 of the .ELF executable. Note that it is outdated, as the latest file in the disc is dated July 27, 2000.

MTS.MASTER.KCEJ($Date: 2000/06/12 13:56:58 $)
(Source: tikal.)

Debug Menu Remnants

Also in the game's .ELF executable are several strings from a texture viewer function, starting at offset 0xB2340.
The first set of strings reference an old version of the game's filesystem; some of the files listed no longer seem to exist. They were meant to be displayed in a selection menu:


The second set of strings are for the texture viewer itself:

(%3d, %3d) : TEXTURE %03d
SEMI  : %d
ALPHA : %d
RGB   : %d
W, H  : %d, %d

Note that while those screens can be accessed, they are non-functional, as there is no code for the cursor position, controller input registers, and texture pointers.

(Source: tikal., punk7890)