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Lufia & The Fortress of Doom (SNES)

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Title Screen

Lufia & The Fortress of Doom

Also known as: Estpolis Denki (JP)
Developer: Neverland
Publisher: Taito
Platform: SNES
Released in JP: June 25, 1993
Released in US: December 1993

ItemsIcon.png This game has unused items.
Sgf2-unusedicon1.png This game has unused abilities.
RegionIcon.png This game has regional differences.

NotesIcon.png This game has a notes page

Lufia & The Fortress of Doom, the first entry in the series, is a Dragon Quest clone with very little to make it stand out other than its large (perhaps too large) sprawling dungeons and huge array of usable items. It's perhaps better well-known outside of Japan because it actually got a localization.


Miscellaneous tidbits that are interesting enough to point out here.

Unused Warp Point

Data exists for a warp point for a location called "Macao", which just places you in the mountains near Linze. In the Japanese version, however, it warps you out somewhere in the ocean (not sure if this is due to something in RAM or plot advancing or what yet).

There are several other unused warps: a blank one before Alekia, and two Elfrea spots, one of which also teleports you to the Macao location.

Unused Items

To do:
Find out what values EB-EE and value 80 do and if they're unused.

Pro Action Replay (PAR) codes 7E1507?? 7E150801 (JP) or 7E14F7?? 7E14F801 (US) will replace the first item in your item list with one of the below.

Unused Items
Value Name JP Name Description
(JP version)
73 Fire Ring ??? If this is used it's probably dropped off an enemy? Needs research.
74 Ice Ring ??? If this is used it's probably dropped off an enemy? Needs research.
75 Electro Ring エレ+キ
If this is used it's probably dropped off an enemy? Needs research.
EF Free Door フリードア (none) No effect. Gives the "You can't use it here." message, no matter what. Same deal in the JP version, so whatever functionality it had was removed.
FE NOT USE つかうな! (none)
FF NOT USE つかうな! (none)

Interestingly, the Silver Tarot and Royal Statue are listed alongside the Ancient Cave items. You get these two items, which have no other use, in the basement of Herat castle alongside the final piece of Alumina.

Unused Spells

To do:
I think there's a boss that might use the AGI down spell.

Insert bad "eregion" joke here.

Seven unused spells exist. Pro Action Replay (PAR) code 7E15C0?? (JP) or 7E15B0?? (US) will change Lufia's second spell slot.

Unused Spells
Value Name MP Cost Description
(English Ver.)
31 Defake
0 Lowers enemy DFP.
Affects one group.
Lowers enemy AGI instead. Affects one monster group. A spell is used by the "Spellsnail" enemy called "Spew" ("Neneki wo Haita" [ねねきをはいた] in the JP version) that has a similar effect.
Spell seems bugged: if you cast it on a monster with very low AGI (such as the monsters around Alekia), they will proceed to get nearly infinite turns due to incomplete handling of what is assumedly attribute wraparound.
32 Figual
0 Confuses monsters.
Affects one group.
Confuses one monster group.
Seems to be similar (if not identical) to the used Confuse. The Japanese naming scheme identifies this as an upgrade to Confuse.
Interestingly, the final boss, Guard Daos, uses this spell.
33 Paraiz 0 Destroys weak monsters.
Affects one group.
Paralyzes one monster group. Possibly seen as redundant, as a target-all-enemies sleep spell is learned by the protagonist and Lufia.
34 Eregion 0 Huge bolt of lightning.
Hits one enemy.
Hit-all-enemies version of Thunder.
35 Elegi
1 Bolt of lightning.
Hits one enemy.
Hit-all-enemies version of Flash.
36 Elegio
1 Big bolt of lightning.
Hits one enemy.
Hit-all-enemies version of Bolt.
37 Absobl
0 Absorbs monster MP.
Affects one member.
Seems to be a duplicate of the used Absorb. Seems to work the same.
(Source: Vegetaman)

Regional Differences

Title Screen

Japan US
Lufia1 title jp.png Lufia1 title.png


Japan US
Lufia1 priest jp.png Lufia1 priest.png

He and his church got the usual Nintendo of America runaround.

Bunny Girls

Careful, you'll lose an eye.
This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.

In Forfeit, you encounter two girls who won't let you leave the shop unless you buy something. Much like in the sequel, they were originally in bunny girl costumes.

Item Descriptions

In both versions, you can press X over spells and get a description of what they do. However, in the Japanese version you can also do this with all items and Scenario items.

Lufia1 item desc jp.pngLufia1 scenario desc jp.png

It appears the localization team cut a huge corner by removing these from the game. Potentially due to ROM space, as the localization seems to use nearly all of its allocated space. The final version of both the JP and EN versions are 8 megabits, but the localization was possibly originally announced to use 12 megabits (according to GamePro and EGM reviews of the game, though Nintendo Power listed it at 8 meg).