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M&M's Blast!

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Title Screen

M&M's Blast!

Developer: Pipe Dream Interactive
Publisher: Majesco Entertainment
Platform: Game Boy Advance
Released in US: December 1, 2001


CopyrightIcon.png This game has hidden developer credits.
DevTextIcon.png This game has hidden development-related text.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
DebugIcon.png This game has debugging material.


M&M's Blast! is a party game that features the M&M's mascots playing minigames to collect the most Minis. Nothing much more to see. Cheap Mario Party, anyone?

The game was apparently cancelled in Europe.

Hmmm...
To do:
  • Any unused graphics?
  • See if any more strings of text are in the ROM.

Unused Music

File Name
MandMdance

Early Jingles

Early Final Notes
The final jingle is used after winning the map-integrated platformer minigame, in which you collect M&M's Minis.
The final jingle is used when you start the above mentioned minigame.

Development-Related Text

GAX Sound Engine v2.01b (Jun 22 2001) 
Shin'en Multimedia. Code: B.Wodok

Credits for the game's sound engine, known as the GAX Sound Engine, and its programmer, Bernhard Wodok.

Martin Schioler's name also appears numerous times after the names of audio tracks he presumably designed and composed.

Debug Text

Hmmm...
To do:
What are these printed to? Can we get a screenshot of an on-screen error?

The game has many strings that can be found in its files, including:

 TOO MANY DOTS IN PATH!
 TOO MANY DOTS ONSCREEN!
 TOO MANY DOT ANIMATIONS ONSCREEN!

These would only be seen when too much data is loaded in at once, not during normal gameplay. They all appear to be part of the same string, separated by only 2 NUL characters (\x00) each.

 UNASSIGNED WARP DOT 
 UNTERMINATED WARP LIST

These would only be seen when the game throws an error, and certainly not during normal gameplay. Again, they appear to be part of the same string, separated by 1 NUL character.