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Micro Machines (Game Boy)

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Title Screen

Micro Machines

Developer: Codemasters
Publisher: Ocean
Platform: Game Boy
Released in US: January 1995
Released in EU: 1995


TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


Debug Options

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Figure out what the unknown options do.

To access the debug options menu, wait at the title screen until the game enters demo mode then enter the following code:

Down, Up, Left, Right, Up, Up, Down, Down, Left, Left, Right, Right

A wavy effect will occur to confirm correct entry. Press Select and the menu will appear.

MicroMachinesGB-debugoptions.png

Setting Effect
STATIC AI opponents don't move.
STD LK Unknown.
HOVER Allows your car to hover over edges instead of falling.
INFY Infinite continues in Challenge mode.
SKIPPER Allows you to choose the starting track in Challenge mode.
VIDEO Switch off cinematic sequences during the game.
Blank option 1 Unknown.
Blank option 2 Unknown.
(Source: Cah4e3)

Unused Text

The string

MicroMac

can be found at 0x40E in the ROM.

(Source: Original TCRF research)