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Mission: Impossible (Nintendo 64)

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Title Screen

Mission: Impossible

Developer: Infogrames
Publishers: Infogrames (EU), Ocean (US)
Platform: Nintendo 64
Released in US: July 18, 1998
Released in EU: November 9, 1997

CodeIcon.png This game has unused code.
DebugIcon.png This game has debugging material.

Mission: Impossible for the Nintendo 64 is a third-person shooter game where the player steps into the shoes of a young and determined IMF agent named Ethan Hunt. The game's story tells the player about after Ethan became wrongly disavowed, he sets out on a mission with the support of the other disavowed agents to help him track down the mole and clear his name. This game was originally going to be released for the SNES, but sadly was scrapped because Ocean felt that the 16-bit era was coming to an end...

Until they decided to port it over to the N64 instead.

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Debug Display


Version GameShark Code
US 800898F0 0001
Europe (Prototype) 80089B40 0001
Europe 80089B00 0001
France 80089D00 0001
Germany 80089D00 0001
Italy 80089D00 0001
Spain (v1.0) 80089D00 0001
(Source: CodeJunkies)


A few cheats that websites back in the day never picked up can be enabled from the mission selection screen by pressing the following buttons.

Cheat Inputs Notes
C-Down, Z, C-Right, C-Up, L Enable Big Hands. This was incorrectly labeled on cheat sites.
C-Down, Z, Z, C-Up, L Enables all "Big" cheats.
(Source: Original TCRF research)

Unused Cheats


A couple of unused cheats are present among the possible cheats. The first cheat does not have a correct call to a sub-routine which would have enabled or disabled the debug display in the first section. The second cheat, "Tiny Mode" has an incorrect button mapping. It's safe to say Tiny Mode went unused mainly because it changes collision properties and the fact you instantly die on first mission. Apply the below code to re-enable these cheats.

Version GameShark Code
US 81089A08 8004
81089A0A 6AF0
80089ADB 004C
Europe (Prototype) -
Europe -
France -
Germany -
Italy -
Spain (v1.0) -
Cheat Inputs (with code on) Header text
L, R, C-Right, L, C-Left Enables or disables debug information.
C-Down, Z, R, L, C-Down Enable Tiny Mode.
(Source: Original TCRF research)