Monster House (PlayStation 2, GameCube)
Monster House |
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Developer: Artificial Mind and Movement This game has hidden development-related text. This game has a prototype article |
A third-person shooter game based on the movie.
To do: Unused level called "Proto". Find out how to access this level. There seems to be a strange regional difference where the AU version runs at 50fps, while the NA & EU versions run at 30fps. |
Sub-Page
Prototype Info |
Debug Menus
Present in the main menu and the pause menu are normally inaccessible options. Apply the below code to re-enable these menu items. Once the code is on, move the menu cursor to the very bottom option while in these menus. These said menus can also be found in an early build of this game.
USA code: Re-enable Debug Options in Main Menu and Pause Menu D185A304 00000006 1185A304 00000007 D113B18C 00000004 1113B18C 00000005
Archived Build
STREAMS/STREAM.DAT (a .zip file) contains an earlier build of the game from April 15th, 2006, which is 4 months before actual release of the game, with debug cheats enabled.
See Prototype Info for more information.
Engine Version
ENGVER.TXT mentions the version of the game's engine, found on the root of the disc.
EgineID: 3.2.3018 Symbols: no
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