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Namida no Soukoban Special
Namida no Soukoban Special |
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Developer: Thinking Rabbit
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In the world of warehouse management, there are crates that need to be pushed, and workers that need to push those crates. This is but one tale of many. This is Namida no Soukoban Special.
Hidden Credits & Special Bonus
To display a brief set of credits, enter the following code on Controller II (Where a "hold" is pressed for at least 12 frames, and a "tap" is pressed for less than 12 frames) on the pause screen:
A Button (Hold), A Button (Tap) x2, A Button (Hold), A Button (Tap) x2, A Button (Hold), A Button (Tap) x2.
After that credits appear, enter the following code (SOS in Morse code) on Controller II to get 50 of each item:
A Button (Tap) x3, A Button (Hold) x3, A Button (Tap) x3.
Note that if the second code is messed up, the first code will have to be reentered before the player can try again.
H.N is Hiroto Nakamura and K.S is Katsuhiko Sadamoto.
The Soukoban series
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Famicom Disk System | Namida no Soukoban Special |
Game Boy | Boxxle • Boxxle II |
TurboGrafx-16 | Boxyboy |
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden developer credits
Games > Games by developer > Games developed by Thinking Rabbit
Games > Games by platform > NES games > Famicom Disk System games
Games > Games by publisher > Games published by ASCII
Games > Games by release date > Games released in 1986
Games > Games by series > Soukoban series